my first ps3 impressions

Discussion in 'Console Industry' started by hey69, Nov 14, 2006.

  1. JISHELL

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  2. Sindre

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    At last!!!

    Today I was able to get my hands on a PlayStation 3 for the first time ever.
    The Sony Center in Oslo had three machines on display and I got to try the one hooked up to a Sony "Pearl" VPL-VW50 projector and a powerful Klipsch sound system:-D

    There were hordes of people waiting in line an hour before the official "opening". . . We surely are desperate, having to wait until March. I got to ask some "Nordic Film" representative (the official importer in Norway) if he knew something about the exact launch dates, and he said between the 17th and the 20th of March as of now.

    Anyways, they only had Motorstorm and Resistance available and I played a few laps of the former.
    Surprisingly, it seemed like I was the only one who "knew about" the in-car view and in my opinion this view felt more into the action!
    Not sure, but I think this was the same build that jeux france had with their tests some time ago, as the discs were Verbatim BD-R's with only two levels and two vehicles.
    It's probably not that interesting to hear my impressions as we have read, viewed and discussed this not final build a thousand times before, so I'll leave it with: It looked and played great:) Fast paced action that might be a ton of fun when online finally arrives.

    The system itself was as I had expected, a sexy and silent beast. The SIXAXIS felt feather lite and comfortable, and in a way smaller than DualShock 2. I guess rumble would have been nice with a game such as Motorstorm, but I didn't really have time to miss it or even think about its absence.

    Overall, my first impressions were good based on the limited time I had with the machine.
    Thankfully a friend of mine got his PS3 from Hong Kong yesterday and a bunch of games in the mail today, so there will be some PS3 action while waiting for my own come March.

    By the way, how are things when it comes to online play across continents? Will we be able to play against both Americans and Asians from Europe?


    Sindre
     
    #82 Sindre, Nov 30, 2006
    Last edited by a moderator: Dec 1, 2006
  3. Tap In

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  4. btdvox

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    The 1080p discussion really depends on size....On a 42 inch and a 40 inch 1080p and 720p barely looked any different from 8-10 feet away.

    Also if you hvae a bluetooth keyboard and/or even a mouse you can hook them up wirelessly. you can have a headset, webcam, keyboard, mouse all bluetooth - wirelessly.

    I have an ipod nano- and i hookit up i get pics and music but obv i dont have any videos- you might want to try the update and/or even having them in the rootfile.

    This being said- the new update defintily helps browser speeds
     
  5. hey69

    hey69 i have a monster
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    thx for the contribution.

    well, it depends on the game and their servers.
    resistance is only same region, RR7 is worldwide
     
  6. pipo

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    I don't think that matters for a lot of people, but I really don't like that.

    The stuff I like the most are random encounters (talking with a Japanese guy on PSO) and playing with my mate (who lives on the other side of the globe).

    When playing the Lost Planet demo I really liked all those different small country flags...
     
  7. patsu

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    Huh ? It depends on the game types. For slow games with high latency tolerance, the devs should be able to make it worldwide. For extremely fast-paced and large multiplayer games like Resistance, it makes more sense to localize them to keep the latency low. Otherwise, you'll run into Scooby's problem with Xbox Live -- lag.
     
  8. hey69

    hey69 i have a monster
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    as previously stated, Insomniac said they where pushing sony to make this game worldwide compatible.
     
  9. RancidLunchmeat

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    Well, it's obvious that you DID miss the rumble at some point, so when was it? I take by your comments that you didn't miss it while you were actually playing the game. Did you miss it afterwards, thinking back about your experience? Or did you just throw in the above comment while writing the review because you knew that was an issue that the internets would care about?

    Comments such as "It would have been better if... but I didn't notice it at the time.." always make me wonder.

    You also said you were just playing a demo, if you actually had the system and were playing motorstorm 24/7 at your house, would you miss it?

    Reminds me of the Wii threads... sure, it's fun when you first get your hands on it. Will it still be fun two months from now after spending 3+ hours a day playing it?

    You said you didn't miss the rumble feature, but would you miss it two months from now after spending 3+ hours a day playing?
     
  10. Nesh

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    He didnt say there is no chance he would miss it. He implied that he didnt spend enough time to know if he would miss it. Which is more logical than stating with just some limited time of play that it is really missing. I dont know whats the problem with his statement :???:
     
  11. RancidLunchmeat

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    Where did I imply that he said 'there is no chance he would miss it'?

    There is absolutely no problem with his statement, I only asked for further clarification.

    His statement most certainly implies that at some point he did miss the rumble feature. Additionally, that point came after he was done playing.

    My question was simply a matter of if he missed it when he reviewed the experience in his head, or whether he missed it when he had to author this review for this audience that would be interested in the rumble feature.

    Think of it like this.. you review a car. You like the car, the car is great. The car has no cup holders. The fact that the car doesn't have cup holders doesn't even factor into your head when you are driving/reviewing it. Then, you need to write a review for the car aimed at an audience who believes cup holders are important. So you mention it in the review, despite the fact that the lack of cup holders didn't have any impact/influence on your experience with the car.

    OR, thinking back, did you think it was actually kind of annoying that you had to place the Big Gulp between your legs?

    That's my question. Did the lack of rumble bother him when he thought back on his experience? Or did the lack of rumble not matter at all, and he only mentioned it here because he knows his audience is interested in that particular aspect?
     
  12. Shifty Geezer

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    Actually I'd think you'd be less likely to miss it later on. At the beginning if you're used to playing with Rumble on consoles, you'll notice it's absence. But if you start playing games without, you'll get acclimatised to it's absence and not notice.
     
  13. scooby_dooby

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    Rumble is the kind of thing you won't notice when it's gone, but when it's there you appreciate it. Racing games and action games especially make great use of rumble imo.
     
  14. London Geezer

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    You'll notice it if you play other consoles too. In fact, in certain situations (i loved how it was used in Silent Hill games, very creepy) i would say the PS3 controller might have that "lifeless" feeling if you play other consoles too.

    If people only have a PS3 at home, then the difference won't be felt as much.
     
  15. Shifty Geezer

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    The difference won't be felt at all! :mrgreen:
     
  16. Tap In

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    BaDoom cshhh :wink:




    oh and I noted my feelings on rumble after playing motorstorm here
     
  17. 22psi

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    I envy you next gen gamers :oops:
     
  18. pakotlar

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    Rumble is very important to me. I really wish they would have just settled with Immersion and included rumble. I agree about Silent Hill btw. If I'm playing Silent Hill, and I can't feel my heartbeat, I'm just not going to be as immersed in the game. I want tactile feedback.
     
  19. Nesh

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    Oh ok.

    But I think you are slightly irrational.

    First thing anyone would wonder while getting a sixaxis in their hands for the first time is this "how is my experience without the rumble? Is it missed?". Problem is he didnt play enough with it to form a complete judgement and he did well for mentioning this because there are still people who are in the middle about the lack of rumble. They havent formed an opinion yet.

    The lack of rumble certaintly would be a disadvandage for people who care about rumble. They already had most of their opinion formed (like the audience who already believe cup holders are important). They dont need anyone's personal experience. They believe its important and thats it. Lack of it is a disadvandage. They want it anyways.

    The same logic works for people that dont care about rumble. They already formed an opinion about it which sais rumble isnt that important.

    On the other hand people that are neutral on the subject and want to know if its indeed an important feature that should have been there, would want to hear more, even trying to weight costs and benefits between the lack of the rumble and the introduction of motionsensors as well as the general design of the controller.

    His personal limited experience formed his personal opinion which he questions himself. He cant just form a separate opinion or a review for rumble fans and a seperate for those that dont care or still wonder if its needed. His opinion is as it is and directed to all. People that believe rumble is important arent more significant than those that are neutral/dont care about rumble or vise versa.

    He just cant give the clarification you are asking for. Only extensive play will tell
     
    #99 Nesh, Dec 2, 2006
    Last edited by a moderator: Dec 2, 2006
  20. Ben-Nice

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    I have heard the PS3 is quiet when you first turn it on but then once it gets hot it's very loud. Is this true? I figure they would try to make it quiet since it also plays Blu-Ray disks.
     
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