MS's "rush to next-gen could see the Xbox take a tumble

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wco81 said:
If Halo2 is the monster hit people expect and it sells into 2006, it could actually compete against Xenon (assuming it doesn't have backwards compatibility).

People find they can't play Halo2 on Xenon? Unless the Xenon games are really compelling (and for many people, maybe HDTV resolutions may be compelling enough), people may opt to hold off on buying the Xenon until Halo 3 releases for the Xenon.

Exactly my (and a few others') point. MS will have two triumph cards competing, potentially.
 
Jvd,

At least we don't get sequals of the same thing every year . then there would be problems .

You're a bit wrong on the final fantasy games, as square has rarely used the same characters more than twice in the FF games. Usually they don't have a thing to do with each other.

you're kinda missing the point. THe point isn't just getting a sequel every year, it'f jus tselling you somethign with teh same chracters in it every year. Nobody has mastered that as well as nintendo. over 70 games with mario in it or as one of the main characters since 1985. divide that by 19 years and you'll have more than one mario franchise game every year.

EA with sports title is completley different as there's a new sports season once a year, with new players and changes to the rules.
 
function said:
Okay, I get where you're coming from now, but I still don't see that Microsoft would stand as good a chance of being successful this way ... Microsoft would have to hope to get lucky with a killer app in the early days, as I don't see how they could mirror any stratagy Sony used without the games to make their console attractive.

Remember, they are dealing with a monopolist. And as outsiders, direct competition is the last thing they need!

So instead of trying to differentiate their product from Sony's (and end up in a knock-down drag-out fight with an 800lb gorilla ... in the first round), Microsoft should work to homogenize it, gobbling up PlayStation ports like bananas so that, in the eyes of the average consumer, both of these monkeys seem somewhat interchangeable.

That way, the two are more likely to become entrenched in the market ... together. ;)


Sony are automatically in the drivers seat next generation, untill someone does something to take the power away from them (IMO). Once they become settled into that seat (awful abuse of analogy coming up) and start driving off it will become increasingly difficult for someone to rip the door open and drag them out!

I SO agree!!

To expect the next Xbox to usurp PlayStation is a bit like thinking the next Linux revision will topple Windows.

Don't get me wrong. It IS possible to tip the market in one's favor. It's just that, barring cooked books and gratuitous scandal, it is unlikely to happen to a monopolist ... in the short run.

Usually, the "Changing of the Guard" is a gradual thing, with the ingenuity of one company slowly being surpassed by the stupidity of the other. :|
 
To expect the next Xbox to usurp PlayStation is a bit like thinking the next Linux revision will topple Windows

its nothing like that .

Its more like ati vs nvidia .

Each generation brings new chances and new ways to mess up .

If ms comes out with the xbox 2 with a solid library and great graphics ( on par with pc 2006 graphics ) then they can easily take over the market .

Being able to play ps2 games helps but its not the end of the world as anyone who wants to still play ps2 games can keep thier ps2 .

ms is going into this in a much better way then they did the first time .

THey are going to have a great cpu that can push a.i better than the top of the line cpus in 2005/2006

They are going to have a great gpu which has the best of the pc world and some advanced features to make it work better with the new cpu they are using and take away some of the bottle necks that are in pcs .


Sony on the other hand has the cell chip which is most likely going to be better than ms chip (how much is another question) they are going to have a gpu which will be very basic compared to what ati is giving ms

Remember ati does this for a living. They have tons of patents on bandwidth saving tech among other things .

Its going to be very close this gen with sony having a slight lead (do to launch dates ) in terms of graphics .

I still think if nintendo launches last they will have the best tech though
 
Having a certain character in lots of very different games (Mario Sunshine, Mario Tennis, Mario Golf, Mario Kart) is not the same as releasing lots of sequals of the same basic game. Clearly the later is what Alstrong was talking about initially, which is the reason people disagreed with Nintendo being singled out with regard to that. Since Nintendo don't release loads of sequals compared to lots of other publishers.
 
Teasy said:
Having a certain character in lots of very different games (Mario Sunshine, Mario Tennis, Mario Golf, Mario Kart) is not the same as releasing lots of sequals of the same basic game. Clearly the later is what Alstrong was talking about initially, which is the reason people disagreed with Nintendo being singled out with regard to that. Since Nintendo don't release loads of sequals compared to lots of other publishers.

:) thanks for clarifying, that's pretty much what I meant. Halo 1,2,3..... probably (would be) all fps games. Mario games.... pretty much different gameplay (not all, but it is certainly diverse enough from the original).
 
jvd said:
Sony on the other hand has the cell chip which is most likely going to be better than ms chip (how much is another question) they are going to have a gpu which will be very basic compared to what ati is giving ms

Very narrow view IMO. Sony can do graphics as good as anyone and they don't need a commerical product to prove that. If you're comparing hardwired features only between the PS3 VPU and Xenon GPU then maybe, but if PS3 VPU will be Cell based and fully programmable (features is up to the dev). Thus the reverse of your state is more correct.
 
Jov said:
jvd said:
Sony on the other hand has the cell chip which is most likely going to be better than ms chip (how much is another question) they are going to have a gpu which will be very basic compared to what ati is giving ms

Very narrow view IMO. Sony can do graphics as good as anyone and they don't need a commerical product to prove that. If you're comparing hardwired features only between the PS3 VPU and Xenon GPU then maybe, but if PS3 VPU will be Cell based and fully programmable (features is up to the dev). Thus the reverse of your state is more correct.

There is alot of tech involed in a gpu. Look at matrox last part . No bandwidth saving tech at all and although it had a 256 bit buss it got crushed by cards running a 128 bit buss and later by the 256 bit bus radeons .

Ati has framebuffer compresion , texture compresion , years of advanced pipeline practice and other things in the gpu design sector .

a cell based fully programmable vpu might be nice. But how much can it do till its slowed down to a crawl.

Esp since this vpu from ati seems to have alot of shader power. Much much more than current cards .
 
function said:
Then they'd be badly wrong as the DC didn't die overnight at all. From the very start it never had EA on board, and the support it did have began to waver during 2000 as the PS2 market began to take shape. When Sega announced their decision to scrap the DC in January 2001 many developers had already decided it was a transitional machine, and were planning accordingly.

This is right.

Even after this point though, DC hardware and software sales continued with games like Sonic Adventure 2, Phatasy Star Online and the Sega Sports 2K2 games getting very reasonable sales.

This is wrong, i think. DC Sega sales were quite good before the cancellation with many games selling more than 1M units. After January 2k1, Sega prez said they would continue to support DC if games sell at least 100k. As a matter of fact, all (very few) 2k1 releases were big flops, because the userbase had disappeared and moved to the next machines in the meantime.


Despite this, it still didn't die overnight and has continued to receive some support in Japan untill recently - I think Puyo Puyo Fever from Sonic Team came out a couple of months ago.

The Dc will never die :LOL: Be serious, please.

But the point I was making was that Xenon isn't being released because MS couldn't get games for the Xbox for 2005, but because MS see it as the best way to tackle the next generation. And while Xenon development is bound to have an impact on Xbox development, there is still going to be a market for Xbox games and so people will make them. And I think there will be a lot of quality games in there too, even if they get overshadowed to some extent by the upcoming Xenon...

I disagree but only time will tell.
 
Teasy said:
Having a certain character in lots of very different games (Mario Sunshine, Mario Tennis, Mario Golf, Mario Kart) is not the same as releasing lots of sequals of the same basic game. Clearly the later is what Alstrong was talking about initially, which is the reason people disagreed with Nintendo being singled out with regard to that. Since Nintendo don't release loads of sequals compared to lots of other publishers.

Both are "milking cow" approaches. So this is an empty debate. I have nothing against the first approach, but this is just a personal opinion.
 
jvd said:
Ati has framebuffer compresion , texture compresion , years of advanced pipeline practice and other things in the gpu design sector .

Hmm, yes...? You think ATi is the only ones with years of experience in this? Look, Jvd... ATi hasn't even invented most of the stuff in their Radeons, much is based on public research papers, ideas people had in the past and published and then made into a commercial solution for use in a GPU. It's relatively rare people come up with something entirely original for use in a current-gen GPU, because there's so many people working with research in this field. The obvious stuff's been invented already! :p

a cell based fully programmable vpu might be nice. But how much can it do till its slowed down to a crawl.

What makes you think it'll slow any sooner than an ATi GPU?

Esp since this vpu from ati seems to have alot of shader power. Much much more than current cards .

The document stated 48-ish Gflop peak shading power, did it not? A proposed Cell GPU with 16 APUs running at say 1-2GHz would peak at 128-256 Gflop, that is over 2-4x more. If we go off to dreamland and make it run at 4GHz it'd peak at half a Tflop, a pretty crush-devastatingly large difference wouldn't you say.

As for how the two compares in real life, why don't we - unlike you - wait and see until both are released before deciding for sure which is the more powerful, mmkay? ;)
 
Hmm, yes...? You think ATi is the only ones with years of experience in this? Look, Jvd... ATi hasn't even invented most of the stuff in their Radeons, much is based on public research papers, ideas people had in the past and published and then made into a commercial solution for use in a GPU. It's relatively rare people come up with something entirely original for use in a current-gen GPU, because there's so many people working with research in this field. The obvious stuff's been invented already!

can you please show me sonys years of experience with this ?

can you ?



What makes you think it'll slow any sooner than an ATi GPU

what makes you think it wont ?

The document stated 48-ish Gflop peak shading power, did it not? A proposed Cell GPU with 16 APUs running at say 1-2GHz would peak at 128-256 Gflop, that is over 2-4x more. If we go off to dreamland and make it run at 4GHz it'd peak at half a Tflop, a pretty crush-devastatingly large difference wouldn't you say.

well your already in dream land i'd say

As for how the two compares in real life, why don't we - unlike you - wait and see until both are released before deciding for sure which is the more powerful, mmkay?

how about u back off and let me state my opinion like you are stating yours .

Should i post in every thread that someone brings up something pro sony that htey should wait and see how it compares in real life or how it performs when the hardware is acctualy avalible ?

Right now i see you trolling. Its very very annoying to me .
 
Qroach said:
I reall don't know how you can argue what he said. Nintendo has been milking thier cash cow Mario & Zelda more than any other franchise I could remember.

Would you mind listing the similarities between successive generations of Mario, Zelda, Metroid, above the obvious run and jump stuff?

There was ONE true Mario title on N64, and so far there's been ONE on Gamecube. There was ONE Zelda on N64 and NO Metroid. Metroid Prime is SUCH a rip-off of Super Metroid on SNES isn't it!!!!!!!1111 :rolleyes:

jeez don't get so defensive... :rolleyes:

I was going to say "get a life", but that might have been interpreted as being hostile, and we agreed not to DO that anymore, remember? :rolleyes:

Seriously, I wish people would stop taking pot-shots at Nintendo for their M/Z/M series of games, because really, the games really aren't the same game all over again like with most franchaises. Why pissing and moaning over Mario (there's SO much similarity between Super Mario World and Mario Sunshine!!!), when you're going to have 2x3 pretty much identical Jak and Ratchet games on PS2 in a few months? But NOOOOO, ti si Nintendo taht si teh seqal bitch, NOT Snoy...or MS with teh DoA etc. :rolleyes:
 
I think a lot of people are just plain sick of the characters themselves... no depth and no story in any of the games exlcuding metroid if you ask me!
 
jvd said:
can you please show me sonys years of experience with this ?

can you ?

And you accuse ME of trolling? :rolleyes: I'm sure that if you were to look at the payroll of the design lab working on the PS3 visualizer, you'd find some fairly knowledgeable people there. Maybe even half as knowledgeable and wise and sagely and almighty and immortal as the graphics-gods at ATi... Jesus! :rolleyes:

What could possibly make you think ATi has the only design team with any real experience?

What makes you think it'll slow any sooner than an ATi GPU

what makes you think it wont ?

It was your statement, so why don't you go first.

well your already in dream land i'd say

That was surely a devastating reply, what on earth should I reply to that? Thy hath slain me, I am undone! :rolleyes:

how about u back off and let me state my opinion like you are stating yours .

What I'm saying - but is apparantly not getting through to you due to your pro-ATi bias spell of reflection - is that as we have no concrete info on either chip, especially not Sony's, so before deciding ATi's will be the superior solution based solely on experience gathered of the current generation (at the very best), is it is better to keep an open mind about these things.

Should i post in every thread that someone brings up something pro sony that htey should wait and see how it compares in real life or how it performs when the hardware is acctualy avalible ?

It's one thing to post pro-Sony or pro-whatever stuff, and actually DECIDE which one will be the better chip like you did.

Right now i see you trolling. Its very very annoying to me .

Um, yeah, I agree stating a very reasonable "let's wait for facts" is equal to trolling, yeah. Jesus!
 
Guden Oden said:
The document stated 48-ish Gflop peak shading power, did it not?

Not to be picky, but a shader operation can be more than one FLOP.

If the document isn't total BS, the GPU is capable of 48 billion shader ops per second, not FLOPs.
 
vrecan said:
I think a lot of people are just plain sick of the characters themselves... no depth and no story in any of the games exlcuding metroid if you ask me!

have u played the games ?

zelda has as much if not more story and depth than any final fantsy game i have ever played and just like final fantsy the story is diffrent every time . Its not even save the zelda and kill gannon all the time .

Each mario has been a new game .

super mario and super mario 2 were nothing alike beisdes being side scrollers were they ? supermario 3 was nothing like the first 3 , mario world expanded on super mario 3 and added new depth to a side scroller .
Mario 64 took the game to 3d free roaming world with new concepts , mario sunshine added new elements to design of mario 64 . I expect the next mario to change the playstyle drasticly once again .



I have never played a nintendo game of the same genration that was alike . I have rarely ever played a nintendo game that did not drasticly change between genrations (With the expetion of mabye metriod - super metriod)

With grand theft auto 3 . IN the same generation we have had 2 version of it with only location changed , we are soon to have a 3rd. That is what iconsider milking it .

sonic adventure , sonice adventure 2 , sonic battle all on the dreamcast is what iconsider milking something

on the saturn panzer dragoon 1 and 2 could be considered milking but panzar dragoon saga couldn ot be considered milking it to me as its a completely new game with a whole new play style

this is just how i feel on the subject.
 
sigh , today i'm ati/ ms fan boy , yesterday i was a sega / power vr fan boy , 2 years ago i was a nvidia fan boy .

what can i possible be next ?


I"m done talking with you. IF someone does not share your opinion you dismiss it as being wrong. No point in talking to you
 
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