BlackAngus
Newcomer
The game is still really fun and still a day one purchase for me.
Psst! - Its not a launch title anymore! (Is it?)
The game is still really fun and still a day one purchase for me.
Psst! - Its not a launch title anymore! (Is it?)
Im hoping that motorstorm demo is avaliable for play on friday =).
looks like the usa marketplace is online now. apears to be : motorstorm and F1 demo on it. Cant wait to check these out.
Yes, I've downloaded the Motorstorm demo.
If you don't have a PS3 yet, find a friend who does and spend some serious time playing Motorstorm. Motorstorm is definitely next gen graphics + next gen gameplay. The frantic, chaotic, physics based gameplay is unlike anything I've seen on any other gaming platform (side note: I own a PS2, XBOX 360, PSP, DSLite, and a high-end gaming PC). The cars/bikes/trucks are modeling in high detail and come apart beautifully when you crash. The differences in driving styles (e.g, momentum, steering, speed, grip, etc.) vary drastically between different vehicle types. The demo only has one track, so I can't comment on mud effects & the like, but videos of other tracks on IGN look quite good. The graphical elements (geometry, textures, particle effects, lighting) are all very high quality. It's particularly impressive given that Motorstorm is a "launch window" game (it arrives in Japan in Dec.). After you have played for a while, close your eyes and imagine what Motorstorm 2 will look like in a year or two and you will end up with a big smile on your face (and the urge to buy a PS3).
If they can put enough depth in the gameplay (i.e., enough tracks, car types, customization, great online play, etc.), Motorstorm will quickly become a "must have game" for the PS3.
I was thinking the same thing playing it at the store today. There was some serious banding going on. I noticed it on the black skidplate of my truck, though, so it might have been and LDC issue and not the PS3. The ground textures didn't look good at all and the grass was unconvincing.Really? Because I downloaded the demo from the Playstation Store and I found it to be highly underwelming. Low resolution ground textures, low res/low quality shadowing (kinda flaky looking), poor sense of speed, the sky actually bands...etc etc.
AND I CAN'T SEEM TO WIN! (to make it even more challenging try it with motion sensing enabled...omg that was hard, lol)
Naw, it's not THAT bad...it's just not that good...and certainly not as good as many people were led to believe.
I also played a little today. The game is far from what they have showed two years ago at E3. Please do not take me wrong, the graphics are on the par from what you expect from this generation of consoles, but it is not even close to what was shown as render targets.
The explosions are also nice but I disagree with Acert about the amount of detail in the flying bodyparts. They did not look that much of detailed.
Yeah, I was wondering what IGN was inhailing/injesting/injecting when they made the recent comment in these regards. The game looks good, but nowhere beyond what other games are doing and definately not close to the CGI.
I guess what I ment by that was that there were a lot of parts and all fairly identifyable, as well as they did have some detail (not just random squares, rectangles, etc with boring textures). You could spot tires and shock absorbers and so forth. e.g. the shocks seemed to have a larger casing as well as being multi-colored.
All relative I guess, but I was happy to see stuff that looked like "parts" and not just random junk being tossed out (of course it could be random but that isn't the point).
I tried to be fair in my comments, but I was underwhelmed in many ways as well--but in others excited. It really depends on what matters to folks whether they like the game. I LOVED the CGI concept video and like racing games in general so this one appeals to me, shinney next-gen parts and warts and all. The game is fun -- and that counts for a lot, especially as it reminds me of the old Off Road games! -- but the gameplay has some question marks that can only be answered by the final version. And technically, well, waaay too much hype surrounding this game. I am blown away that there can be such basic and obvious technical issues (shadowing, texturing, brush, rendering glitches) and people, even the press, state it looks like the CGI. If it does there is a long list of games that need to have "near CGI" appended to them. The game looks good, but par for the next-gen course. IMO it isn't even the best looking next gen racer out, but of course it wins kudos for being different and taking a really cool theme (racing off road with dirt bikes, ATVs, etc) and executing well.
If you like racing games this is going to be a game to check out, if you are a PS3 owner you will definately want to check it out as it may be one of the best 3 or 4 games in the launch window, but for those looking for something technically killer to justify $600 and blow the competition away you won't find that here, at least not in its current state. But I think Sony & Evolution got a great start on this title and MS2 will be something to keep an eye out for.
If you like racing games this is going to be a game to check out, if you are a PS3 owner you will definately want to check it out as it may be one of the best 3 or 4 games in the launch window, but for those looking for something technically killer to justify $600 and blow the competition away you won't find that here, at least not in its current state.
MOTOR STORM ROCKS omg- this game i downloaded the demo and it is pure amazing- using the motion sensor works great too and a TON of fun- but god the graphics are great- there are some soft shadow problems and glitching- but im sure they'll fix it by the time it launches a++
just saw it in EB a few days ago, while nowhere near the e3 cgi it still looks a full generation better than ANY pc game on the market(even my mom commented on how good it looked). even looking at future releases, only crysis might look as good or better. too bad im not a console gamer as the pc gaming scene is and has been trash for the past few years.
Yeah, the most effective is to not use any non standard projection for shadow maps.. I dislike not-so-robust algorithmsThere are ways to get around these problems though.
Yeah, the most effective is to not use any non standard projection for shadow maps.. I dislike not-so-robust algorithms
Untill we get non linear rasterization I'd just prefer to render multiple shadow maps with a standard projection matrix..
just saw it in EB a few days ago, while nowhere near the e3 cgi it still looks a full generation better than ANY pc game on the market(even my mom commented on how good it looked). even looking at future releases, only crysis might look as good or better. too bad im not a console gamer as the pc gaming scene is and has been trash for the past few years.
Titiano said:Just to check, but are you talking about the retail demo? Its issues are well known, and it's since been far superceded by the downloadable demo on the PSN, apparently. I don't know why Sony put that demo in the retail kiosks, but it's not fair to the game at all by all accounts.