Motorstorm screens

Nov. 17th couldn't come any sooner. I am probably going to download the demo before I even open up my PlayStation 3 games. :D
 
In reality, motorcycle would win hands down but this is a game.
In reality, you're neither going to be turbo boosting nor getting back up after you total your vehicle. ;)

Thankfully video games draw in realistic elements for FUN and don't always design gameplay around them. Hehe...
 
So are you saying that special designed truck will win a guy on dirt bike on these courses? :)
Truck is a kind of ambigous word. Could mean both a lorry or a smaller rough car, maybe there is a missunderstanding?
 
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PSM3 teases with some details of improvements in the latest builds they're playing on their recently delivered PS3:

But our favourite is MotorStorm. We've had three versions of the demo and every time it gets better. The latest is absolutely mental, especially when you're crashing through squads of bikers in your buggy sending bodies flying everywhere. And the mud effects... crivens! The original demos looked great, but the latest one has added lots of nice touches including crowds of people on the tracks, more mud, more dynamic animations, better ragdoll physics and a much smoother frame rate.

http://www.psm3mag.com/page/psm3?entry=ps3_what_we_ve_played

The rate at which they're adding stuff and improving the game is pretty incredible. Hope we get to see these newer builds soon..
 
is motorstorm a launch title (and I dont mean european launch)? I was thinking it is
If not, when is it scheduled?
 
That picture is seriously death for 56ker's. Why its still direct linked and now quoted onto yet another page is awful. Its 6MB ffs! Mods where are you!?
 
MotorStorm FINAL HANDS-ON

Heres a paragraph from the hands-on

IGN said:
UK, November 3, 2006 - Wow. We've just played through the final Japanese version of MotorStorm and we're still shaking from the experience. It's not hangover jitters either, rather the effect of adrenaline coursing through our veins after playing PS3's off-road epic on an eight-foot screen via a high-def projector. To say it looks awesome is an understatement: the earlier builds we've played looked impressive but now it's faster, more detailed and closer to the original E3 tech demo than we ever expected. In short it's the most impressive racing game we've seen in a long time and is a definite must-have come the launch of PlayStation 3.

:D
 
Sounds like they loved it. :D
kinda disappointed japan gets it first a little more than a month from now, but knowing that we will get online and extra stuff is probably worth the wait as they say. I really can't wait to try that demo out.
 
Any word on the mud? That's what's been missing and without that, they'll be falling short of the target render.
 
Any word on the mud? That's what's been missing and without that, they'll be falling short of the target render.
It depends on the track you play on how much mud/dirt is evident, some seem dryer than others, others are muddier....
Another track we've already road-tested, the Coyote Rage circuit, has also been given an overhaul. The loose dirt and mud affects the handling of cars much more than before, plus tyres ruts are much more evident, so much so the bloody great ditches carved out by big rigs can flip an ATV if it hits it at the wrong angle. Recovering from crashes in the mud is tougher too, with the wheels spinning and struggling for grip in the sloppy dirt.
:)
 
A few pics from my personal collection of the lastest build.....

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taken from one of the ign staff's gaf posting
Glad you guys liked the writeup. I took the PS3 and final JP Motorstorm build home with me after Alex finished his preview so I'll be unlocking more courses and stuff etc tonight and this weekend.

Did we mention the music freaking rules? All live versions, in surround sound it gives you that outdoor, Mad Max festival vibe. Small touches make this game seriously great.
No it's just kinda... dark. Not pitch black just sort of moonlit. No extra lighting on the vehicles from what I can see. Maybe I need to play around with it more.

Anyway if there are other specific questions post them and I find anything else crazy over the weekend we'll do a follow up on Monday.

BTW the intro is crazy... flyby over mountain canyons... first time I've literally had a hard time telling if something is real video footage or in game.
Some of it looks as good as the E3 trailer, but some doesn't. Like that trailer was pretty scripted (esp. the ending) and it doesn't play like that. But seriously, as a pretty big skeptic the earlier Motorstorm builds I gotta say the game has shaped up in really amazing fashion. I mean, this is from someone who wasn't really even sold on the demo they showed at TGS.

Yes, the courses are huge open, multi-course worlds, not unlike SSX - vehicles jumping over each other mud flyinh and insane jumps and crazy emergent physics doing unpredictable things, they've used the phrase 'no two races are ever alike' before but here it REALLY applies. Just hugely dramatic races everytime, great fun to watch too. First person view is about the best looking you I've ever seen, though not always easy to control (specially using bikes). Great sense of humour in the game too.

:)
 
It looks really great, when can we expect this game again? B.t.w I also really like those huge backgrounds they did because it really debt to the tracks.
 
I don't know this has been posted yet but here is a movie which shows the development the game made in graphics in just 9 months!! From GDC 06 to Gamers Day 06 the graphics have been improving along the way. Btw I just looooooove this Firestarter mix that accompanies the video. It reminds me of Wipeout 2097 (XL) and that probably a PS3 Wipeout is in development!!! I wonder how that will turn out.

Motorstorm graphics evolution:
http://files.filefront.com/MotorStormdevelopmentwmv/;6061318;;/fileinfo.html
 
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