scooby_dooby
Legend
Ya I'll give you that, but this game in particular has always looked amazing scaled down, and much more realistic when in full resolution....but then again this can be said for about every other game out there as well
Ya I'll give you that, but this game in particular has always looked amazing scaled down, and much more realistic when in full resolution....but then again this can be said for about every other game out there as well
Ya I'll give you that, but this game in particular has always looked amazing scaled down, and much more realistic when in full resolution.
The problem with screenshots of Motorstorm is that with the amount of motion blur the game has, the texture detail goes down the drain.
Yeah, I've seen people highlight particular textures as blurry, but then other shots indicate them as being razor sharp (like the logos on the vehicles or whatever) - the blurriness in one shot was simply due to the post-processing. That post-processing isn't particularly kind in screenshots, but it's one of the reasons it looks so good in motion.
I have to admit, the textures on vehicles aren't exactly "razor-sharp" from what i've seen, cuite the opposite in fact, giving the whole thing a cartoony look. But maybe that's just me. "Some" textures are very detailed, but most others are quite low-res-low-contrast. Again, from what i've seen.
You either need a 30vs60 FPS references somewhere in your profile, or in your sig. It's, like, your defining trait on here.In the end though, it's still a major disappointment since it's only 30 fps. I'll reserve judgement til I've played it, but IMO 30 fps is just inexusable, no matter how the game looks because of it.
Yeah, the flags just make me imagine the dev studio:
Lead: "Hey guys, we have a couple of SPEs doing nothing, got any ideas??"
people look at each other scratching their heads..
Dev1: "Mmm i know!! Let's put flags, with really cool cloth physics, and put as many as we can along the track till the framerate goes down!"
Lead: "... but... they're flags..."
Dev1: "yeah but they're cool flags. And red!"
Lead: "oh ok then"