Motorstorm: Apocalypse

That´s a very interesting point.

In effect, the Motorstorm games are probably the ones in witch the perceived visual quality and "sensations" are more radically different depending on the camera used. It´s a game that seems to be designed with the first person, cockpickt camera in mind. The "cinematic" view traps several shortcomings, but in first person the game is, simply put, astounding, mindblowing.

That points to the fact that the screens of the game are, in general, only above average, but playing it it´s almost incredible. The "extended" textures, the layered dust etc. are really, really convincing with the in-car camera. One could argue that the other camera, even the pan view at the beginning of the races it´s hurting the inmersion, just a bad presentation decision. A race start with different views of the car close-up would be preferible... The fact that no apparent stream is done during the race -just at the beginning- in the first installments (the blu-ray seems "silent" for the long of the race) just adds to the fact that some "data" appears to be missing. Higher resolution textures for the environment, or particles, are the only real missing point of the Motorstorm saga to me.

Apart from that, the look and feel playing it is a blast.

I completely agree with your points here - it is a good sum up of my impressions as well!!
 
Oh, man. That was brilliant! Towards the end a corpse gets hooked on the rear fender and gets dragged along until it is finally shaken loose.
 
Oh, man. That was brilliant! Towards the end a corpse gets hooked on the rear fender and gets dragged along until it is finally shaken loose.

Yeah, this was absolute Mad Max-ish!!
Allthough I am not happy when I hit people on the street with my car - this is something I don't need in my Motorstorm!

I really liked how the track changes due to the chaos (maybe they share some moving level tech with Santa Monica?)!
 
From the gamersyde vid it looks like the game is more point to point now, and I love that. No more laps! WOOHOO!!
 
MotorStorm: Apocalypse demo in Sony's Beta Room event:

Its an offscreen video, it is looking way better than what it actually looks like. Chk out the IGN LIVE demo of MS3 on youtube. It has direct feed footage of this track being played live. I was blown away by that too, looks great in actual gameplay , but this video is misleading. Offscreen adds lot of razzle dazzle to a game which is not actually there, like the blue sky ambient light u r seeing here actually isn't there in the actual game. Its just a product of camera capturing an onscreen video.

Chk out the IGN live demo inHD on youtube. It'll give a better picture about the gfx. It looks great, but not this good :).
 
Many people, also in those BetaRoom experiences, now quote Motorstorm 3 as a 3D tech system seller.
 
Its an offscreen video, it is looking way better than what it actually looks like. Chk out the IGN LIVE demo of MS3 on youtube. It has direct feed footage of this track being played live. I was blown away by that too, looks great in actual gameplay , but this video is misleading. Offscreen adds lot of razzle dazzle to a game which is not actually there, like the blue sky ambient light u r seeing here actually isn't there in the actual game. Its just a product of camera capturing an onscreen video.

Chk out the IGN live demo inHD on youtube. It'll give a better picture about the gfx. It looks great, but not this good :).

Maybe we're watchign different youtube vids? The off screen vid looks considerably worse. Everything is blown out, colors are washed out, there is too much contrast, and you lost a considerable amount of fidelity. It doesn't look better in any way. For comparisons sake, look at the portions where the sky is clearly visible and you can see the sun. In the direct feed video, it looks like the sun, in the off screen videos, it looks like the sky it a hot white mess (for anyone familiar with photography, it's blown out beyond recognition). This could have been corrected if they would have adjusted the exposure for the TV and not everything else, but given the circumstances that's understandable.
 
It's all pre-alpha footage anyways, so unless they release a demo near its release date(early 2011) or retail/review code, then there shouldn't any real criticism of it's graphics at this point.
 
Capturing a screen with a camera adds a lot ambient light, a very nice blue sky light that is difficult to render, let alone doing it in realtime. I was referring to that :) ! Happens for everything you capture offscreen.

As for the game, yes it does look good!
 
It's all pre-alpha footage anyways, so unless they release a demo near its release date(early 2011) or retail/review code, then there shouldn't any real criticism of it's graphics at this point.

Yes, and anyways, both MS and MS:pR ended up looking much better when released than the demos that were showcased earlier. So, obviously, we can be sure about that for this game too.
 

NEW TRACK :smile:!
EDIT: looks pretty Fun to me ! But whatever happened to the HUD. it looks ugly !
 
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Ok, here my MS3 impressions:

I used the FPS view to drive. The problem there was: ultra shaky! The whole view shaked the whole time...was not this comfortable to drive in this view, as the TPS view felt rather normal.

The track was rather easy! Which is kind of curious as typically in MS you have to drive and learn the track a lot to get good rounds and first place. What I noticed as well: the car had a lot of grip! So it was extremely easy to take turns. Overall the game felt a lot easier than the old MS games. I hope that this is just for the demo (to make it more accesible) and not the overall trend in MS3.

This may sound overly negative, but it is not. I played MS2 a lot and just compare it. Overall it is a great looking and playing game and I will certainly buy it!!

But, what I absolutely did not like: there where a lot of people running around the track, and often you drive right through a crowd of people...why did they include this!? This is something which I certainly don't need in a driving game - felt kind of idiotic to be honest!
 
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