SentinelQW
Newcomer
http://www.4players.de/4players.php.../Moto_GP_Ultimate_Racing_Technology_2006.html
Beautiful and detailed!
Beautiful and detailed!
Its good to see that I'm not the only one that feels that way about light bloom.Mintmaster said:Now that's what good HDR is supposed to look like. None of that overdone bloom BS, just striving for realism. Still a couple of things that don't look quite right in a few screenshots, like the road and the lack of motion blur in the wheel spokes and chain, but well done so far.
It's not inherently bad, it's just that most people want to really exaggerate it. GR:AW has bloom, but it's only a tad overdone if at all, and looks excellent. ATI's Debevic demo does it pretty well too.Dr. Nick said:Its good to see that I'm not the only one that feels that way about light bloom.
That's got to be the funniest compliment about next-gen graphics so far. Sounds like something a mom would say.Alstrong said:those tires sure are round.
Mintmaster said:That's got to be the funniest compliment about next-gen graphics so far. Sounds like something a mom would say.
drpepper said:The bike and human models are awesome. Literally indistinguishable from the real thing.
My guess is yes. It doesnt seem all that much higher poly compared to the old shots. I think its the better lighting, better textures, and the normal mapping that makes it look alot better. That said, I think it looks great, though the enviroments could use some work.jvd said:this real time ?
Wow!Beautiful!Impossible* said:I agree, ithis game is nothing short of amazing.
Dr. Nick said:Its good to see that I'm not the only one that feels that way about light bloom.
This comparison shows why HDR rendering often looks badly wrong.Impossible* said: