"Nerve-Damage"
Regular
You can choose to believe me or not; or even flame me more. I still like sharing info regardless of what I’m called.
Well my friend gave me a little bit more details on the RSX capabilities. He stated that a newer version of OpenEXR API format will be specifically geared towards the PS3 RSX and NVIDIA upcoming graphic cards HDR capabilities. He states there’s no GPU capable (pr?) in the consumer market that can handle true 128-bit HDR rendering, except the PS3 and NVIDIA upcoming products. Both Sony and NVIDIA have been working closely with the Lucas Firm on improving film-like effects (consoles, PC, ECT…) for the consumer market.
I always thought the latest NV47 based cards were or had 128-bit (HDR) float-ops? He states the opposite (not really!?). He also reiterates that a Sony/NVIDIA press conference is coming late this October.
Edit: Does anyone remember or have that slide from the PS3 2005 E3 show, dealing with HDR?
Well my friend gave me a little bit more details on the RSX capabilities. He stated that a newer version of OpenEXR API format will be specifically geared towards the PS3 RSX and NVIDIA upcoming graphic cards HDR capabilities. He states there’s no GPU capable (pr?) in the consumer market that can handle true 128-bit HDR rendering, except the PS3 and NVIDIA upcoming products. Both Sony and NVIDIA have been working closely with the Lucas Firm on improving film-like effects (consoles, PC, ECT…) for the consumer market.
I always thought the latest NV47 based cards were or had 128-bit (HDR) float-ops? He states the opposite (not really!?). He also reiterates that a Sony/NVIDIA press conference is coming late this October.
Edit: Does anyone remember or have that slide from the PS3 2005 E3 show, dealing with HDR?
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