Microsoft XBOX (XBox One X / Project Scorpio) - Prerelease News and Rumours

Discussion in 'Console Industry' started by MrFox, Mar 27, 2017.

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  1. BRiT

    BRiT (╯°□°)╯
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    Bits of this article are now being focused on by other websites, namely the Shadow of War folks talking about Xbox One X development.

    http://www.gamesindustry.biz/articl...mes-that-unite-people-rather-than-divide-them

    Matt Allen, director of Technical Art at Monolith (which is working on Middle-earth: Shadow of War), also talks up the impact of 4K gaming.
    ...
    "So our engine has a pretty cool layer, where the content guys just go and make incredibly high res stuff. 8K face textures for the orcs, 16K body textures... millions of triangles on the models. And there's a layer that says: I'm going to do this so it works on a low-end PC, and I'm going to do this for PS4 and Xbox One'. So that means when a more powerful system comes out all we have to do is tweak that layer, because the content guys are making stuff we still can't show.

    "From a content standpoint, it didn't take long to get it working. From an engineering standpoint, because it shares a lot of DNA with Windows 10 - and we are already running on Windows 10 - it took our engineering director about a day to get it running on the original Scorpio kits. It wasn't perfect; there were edge cases, so it involved a bit of tinkering, but it was not a lot of extra work.
     
  2. AlBran

    AlBran Ferro-Fibrous
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    Kinect voice to text for Office, when? :p
     
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  3. iroboto

    iroboto Daft Funk
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    lol I can't say nothing more ;) We can have a discuss on MS complete strategy in another thread when we hit //Build 2018
     
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  4. mpg1

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    The Battlefront II listing on the Xbox Store shows support for 4K, HDR and VRR (Variable Refresh Rate):

    [​IMG]
    https://www.windowscentral.com/star-wars-battlefront-ii-4k-xbox-one-x

    So this all but confirms Xbox One X support. However, I find it weird that VRR is listed as a feature at the game level...I would have assumed this would operate on a system level. In other words, it would just work if you have a freesync monitor and your framerate dips...
     
    #944 mpg1, Sep 18, 2017
    Last edited: Sep 18, 2017
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  5. AlBran

    AlBran Ferro-Fibrous
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    Devs might want to have a toggle if they have some custom setup for adaptive sync or if they also use triple buffering for the 99.9999% of people playing. Well, that's maybe the normal case, just like on PC with in-game settings vs driver forced shenanigans. :p
     
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  6. mpg1

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    So there would be an option for a person with a VRR display to toggle off v-sync if they wanted? Because I'm not sure why you'd ever need to toggle VRR itself on/off?
     
  7. AlBran

    AlBran Ferro-Fibrous
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    Yes, I'm talking about how the game handles V-Sync.
     
  8. iroboto

    iroboto Daft Funk
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    Damn. lol. Really re-thinking buying a TV this year and waiting for VRR TVs.
     
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  9. BRiT

    BRiT (╯°□°)╯
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    Yup, holding out for HDMI 2.1 sets for 2018 here.
     
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  10. wco81

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    Some on AVS speculate it may be 2019 sets.

    The 2018 sets are being designed and tested now, for CES showing.

    The 2.1 spec may not be formally ratified.
     
  11. iroboto

    iroboto Daft Funk
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    that's legitimately painful. I suppose if developers start releasing 1080p variants with VRR, some customers may just go the monitor/freesync route instead and wait 2-3 years for a proper 4K set.
     
  12. iroboto

    iroboto Daft Funk
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    the MS store version of the same screen.[​IMG]
     
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  13. Arnold Beckenbauer

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  14. Scott_Arm

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    Quantum Break would be perfect for HDR. No mention of it. Just 4k.
     
  15. BRiT

    BRiT (╯°□°)╯
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  16. Arnold Beckenbauer

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    http://www.eurogamer.net/articles/d...reak-on-xbox-one-x-really-deliver-4k-gameplay

    True 1080p mode:
     
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  17. Jay

    Jay
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    how does native 4K mode compare to enhanced mode?
     
  18. Scott_Arm

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    Enhanced is checkboard rendering and includes some more visual improvements from the PC version, but I can't remember what.
     
  19. Riddlewire

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    Question for someone with more knowledge of jpeg compression than I possess:
    Should those two file sizes be so different?
    The image content is essentially identical. The resolution and color depth of the files is the same.
    Imagemagick reports both were saved at Quality:99.
    But one file is 2.75 times larger than the other.
     
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