ou don’t, but you take the risk, put in the time and investment and hope to be fruitful. A recent example would be the 360 launch.
The past is awesome, don't get me wrong, but times change, and people learn quickly how to never repeat those mistakes. Sony went out of their lane here to try to get into the computational industry that's why they fumbled. MS came in with a very simple to develop for console while PS3 was incredibly difficult. That just put a ton of great third party titles onto their platform while PS3 lagged. They had some great exclusives sure, but by the end of that generation even that died out.
You really seem to lost your way on why people buy Videogames console. If it’s not the games, wth are we doing here other than championing our favourite corporations.
Put out compelling ’GAMES’ and people will buy.
I agree that games is what gets people to buy a console. You're not going to get people to buy 2 consoles in this day of age, it's a bit tone deaf when the entire world is complaining about overinflation. Things aren't affordable in that sense. This recent report here:
I mean, once the decision has been made to make a purchase into an ecosystem, I don't think many are going to switch back. The generation is won for Sony, they will pass the 40m goal line soon, and everyone will go with the company who is dominant because they will have the bigger library, with more of their friends online, with likely better exclusive perks. Let's be real, they're not really going to care that they are missing out on these games on Xbox. We could say that this generation is lost in that sense the likelihood of clawing their way out of this by the end of this generation and overtaking Sony is so low, its likely above 1% but next generation is another opportunity for them. I would hope that all of their mergers and games would have come around by then, but with hardware being the blocking point for people signing into your ecosystem, but if they can get the right games onto cloud, maybe they wouldn't have to. Unfortunately, they are being blocked on it.
If I'm going to be honest with myself, in a 50/50 situation in which I don't know what the future truly holds, then would you bias to block or pass. My own feelings here is to pass it through, because MS here is pushing towards innovation sooner, they're building value where currently there wasn't any. This isn't a guarantee that they will be the leaders of this new market, an by giving them this, perhaps they have a better chance to be, but in the end they are taking a 70B dollar risk to build more value for customers where there won't be for a very long time.
If I choose to block, nothing happens really.
And in a competition, we should be rewarding people trying to compete and be aggressive, I understand there are rules to not destroy the spirit of competition and many major mergers have done that: not created value but used their position to increase the prices. But lets be real here, we're talking about the same video games, but with a different ACCESS, not different CONTENT. And innovating to create this new market will make gaming cheaper across the board for a much larger market, allowing more competitors to enter and thus have much more innovation because a great deal of these many markets can be served. There are way more games than people can play or learn about, but today they are only marketed by 3 platforms. A lot of great games are missed. With cloud you could have at least 5-8 more players, all carving out a particular catalog of games and marketing those games so that they gems come to light. We're not going to be forced to use the big 3, as long as they can rent the hardware, library curation and availability is all that matters. The big 3 platforms today can't possibly license every single game under their subscription services today. It's too much $$$.
The console industry has been locked for a long time and it's stayed the course for a very long time. I'm not criticizing that the CMA made a bad choice, but they appear more interested in stopping things for the sake of preserving competition that is not moving perhaps in fear in making a mistake, when there is a clear opportunity here where a new ACCESS for games is being built where tons more competition could come in and serve games to an enormously sized market with the need of hardware - and this merger is the accelerant of that.
This is the type of nuance I want to see from a regulator. It's can't be Lina Khan's block all mergers above 1B no exception. There's just no nuance there. And if you don't believe in Lina Khan's type of regulation, and you do believe hey, yea that no exception rule is sort of bullshit, then everyone else here is talking about that nuance. I think MS fits that case, especially in a situation where we are talking about changing how we ACCESS to games (which is all that cloud gaming is, over console gaming), then why we blocking it other than some fear that 10-20 years from now that they would dominate it.
But how does one dominate ACCESS? You can't, and this merger isn't about MS making mergers to block out ACCESS.
You can only dominate content.
And if they cleared MS to have the ABK content on console, then there's no reason that can't apply to cloud.
What does the third one do again?
lol, I'm not even sure the internet has truly figured out what the first two do.