user542745831
Veteran
Thank you .
My bad. Given a 33 GB total size (unconfirmed), 25 GB of audio and video doesn't seem to make sense, given little video in the game.Mocking?
My bad. Given a 33 GB total size (unconfirmed), 25 GB of audio and video doesn't seem to make sense, given little video in the game.
Thanks for the actual numbers. I'm not seeing the large audio and video content you allude to though. The largest blocks of data are the stagexx.dat's. Do we know these are audio and video files?
My bad. Given a 33 GB total size (unconfirmed), 25 GB of audio and video doesn't seem to make sense, given little video in the game.
Thanks for the actual numbers. I'm not seeing the large audio and video content you allude to though. The largest blocks of data are the stagexx.dat's. Do we know these are audio and video files?
I'd have thought content duplication wouldn't show up on a file listing, but I've never heard anything official on the matter.
I'd have thought content duplication wouldn't show up on a file listing, but I've never heard anything official on the matter.
I missed the demo.dat file. Do we know that this is audio or video? My point was the largest block of files regarding type and use are the stage files, although overall these do only come to a few GBs. We appear to have 1.7GB of music (bgm = background music?), 3 GB of video, 258 MB speech. What else can we actually tag as audio or video?Um, the largest blocks of data is the 13giga demo.dat along with a 3gb video.dat file not the stage files which are i presume is game data for needed for each level.
Duplicate and dummy files are not shown.
We really need an expert to comment on this. Are disc optimisations exectued on the hardware IO level, with tracks being on proximity, or does the developers manually duplicate data, knows where they are on disc by the order they're burnt, and selects the different files in game based on where they are? I imagined the former was the case, with tracks having data pointed to by the file structure, and the head nipping to the nearest source of data, but I may be completely off there! And if this is the case, is the listed file size inclusive of duplicate blocks of data?Joshua said:Maybe I misunderstand how the files are structured, but my thought was that you would pack your files (for loading purposes) and that there is a replication of certain content in the packing.
What do you think is that data? The post-mortem article almost mentions what it is by the way (but I'm going to bed tonight :smile.Um, the largest blocks of data is the 13giga demo.dat
My Googling skills hhave come up with this :If you have other games in the MGS series on DVD, you may be able to look up what demo.dat is since it's present in them too.
So there's audio in there, but it isn't necessarily all audio as the tool rips audio from movie files. I'm making the assumption here that movies are vids of course .Extracts and converts audio from bgm.dat/demo.dat/movie.dat/vox.dat
The only thing weaker from any realtime trailer is a 10% drop in GPU and VRAM, not really enough to make the difference from 'Okay' to 'Gorgeous'.
Seems ironic, doesn't it? They actually had that fidelity up and running in realtime on the PS3 hardware. Unless that was all a sham in the end.
they might have it running in fp16 at that time ,but the main difference is mostly artistical approach of color saturation .It wasn't a sham, it was simply running on more powerful hardware than what was in the final PS3.
The XB360 DVD's fit about 7 GBs. You'd be looking at 3 discs for 21 GBs, 4 for 28 GBs. I don't know how much extraneous, removable data there is. There aren't any HD movies AFAIK so there's not much to be saved there. Only the war company adverts that I recall. Compressed audio (if indeed MGS4 is uncompressed) probably won't save more than a few GBs at most even with multiple language support. If MGS4 is 33 GBs, I think a 3 disc version would be sporting some compromises.
A couple of things to remember with multiple discs: Some assets (unknown in size) are needed throughout the game and therefore will be required on all the discs.
Irrelevant if you require a install...
Irrelevant if you require a install...