I'm not saying anything about marketing claims, only correcting a misconception that how a file is stored on the disk means it will necessarily be output in the same format. Your uncompressed sound files could ultimately reach the player via a lossy Dolby Digital bitstream and, likewise, your highly compressed MP3 audio files on disk could end up being delivered as an uncompressed multichannel PCM stream.
All right, with you, we always output sound uncompressed in final stage, speakers…
The fact is some claims that MGS4 use PCM7.1 for the sound at not only as a output option, but as a complete stage so PCM 7.1 use a lot of space. Remember all the speachs about 50 GB is not enough for MGS4 due to the sound.
A PCM 7.1 is eight independents tracks so one hour corresponding of eight hours in stockage.