Metal Gear Solid V: The Phantom Pain & Ground Zeroes

I just hope the full game will have as much Kojima directed cutscenes as MGS4 had, great stuff. $40 for this though is a no go.
 
If MGS is crap, then no wonder games these days are what they are , just interactive movies which reward the "customer" (Not player, as player would have to learn the rules, master them and win) for doing absolutely nothing except buying their game. Press this now, press that after that ! Oh wait, that would be too much for our player to understand, just keep pressing L2+R2 for 4 hours, thats brilliant ! Everyone can play, the game is hit ! :-/

I am happy MGS hasn't succumbed to that......yet. Thankfully people buy it enough and make sure Kojima doesn't have to think that way for the next one. Although, we can see he has already started thinking that way, the way he is trying to make his game "accessible" to western audience. But thankfully, behind all that he is still doing more in each sequel than new IPs.

A lot of ppl tell me MGS is crap, MGS2 made no sense, MGS 3 controls were bad (they were different but they made sure you could do exactly what you want), Peace Walker is stupid, MGS 4 is a bad shooter (whoa ! the fact that a stealth game lets u play it a s a shooter completely !) a lot of ppl also tell me SOTC is "boring", a lot of ppl also tell me TLOU is overrated and useless (Uncharted is better ! I take it they are still in their teens and have no idea about family, kids and life), a lot of people tell me Resistance is worst shooter ever (while L2+R2 spamfests are "O-sum"), Journey is lifeless......etc, etc.

"Game" is getting lost with time. MGS still has it, and I pray it always will. The fact that each MGS game also has a "Journey" within it and the fact that each MGS is also self aware and makes fun of itself too : thats why it touches people's hearts. Thats why it has a fanbase. Not everyone gets or wants a Journey in their game. not everyone wants their game to be a "game". Not everyone pays attention to a specific style of conveying your message.


As for the pricing: yup, $10 or free with PS+. No way you ask $40 for a prologue mission. They should go for $10/15 , digital only, and sell it in millions instead of going for $40 for disc.
 
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GZ is a premium content just for the fans, it's meant to be exclusive

and if you ask me, a lot of titles are way overpriced at 60€, without starting to talk about "collection" editions
 
A 90 minute game for $40 is a ripoff, plain and simple.

I would think it requires a bit more than that to deduct if it's a ripoff or not. IMO some people are easy to forget how long some games are. I remember thinking that games used to be longer, only to remember back that it was possible to complete Resident Evil 2, which was one of my favorite games on the PSone, (and I'm pretty sure 1 as well) in less than 3 hours. Didn't mean the actual worth of the game was way more than that - I think my first playthrough was close to the 10 hour mark, but it still doesn't change that it was possible to complete the game in less than 3.

How this applies to Ground Zeros, I really don't know and I probably won't get it - for different reasons, namely not wanting it to take some of that shine of the full game when that ships.

From what I've heard of the game though - for $40, you will be getting quite a lot of replay value, even if it is possible to complete the chapter in 90 minutes.

And despite what some here think about Hideo Kojima - I personally rate him and his games among the very best in the history of gaming, probably precisely because of how different they are. Even if you dislike the storytelling, I think the MGS games feature a lot better and enjoyable gaming moments than what most western devs seem to get.
 
Yeah well there was a time when you could play through Prince of Persia (the first one) in like 37 minutes. Would like to see how that game can sell today.

I think there's this term in game design, something like "shelf level event". It's when the player gets so frustrated with your game that it gets put back on the shelf, never to be completed, never to be recommended, not a chance in hell to buy a sequel.
 
If a playthrough time is what it takes to rate games, then Mario 64 is surely garbage.

There is a massive difference between a speed run and a normal playthrough.

It is what it is. I am not going to pay $40 for 90 minutes. I'll just wait until the PP is shipped and hopefully GZ comes packed free or at a substantially reduced cost. I mean I can't justify $40 for GZ no more than I could justify PP (and its 100X bigger than GZ) at $400 just because it takes 10X times longer to finish than GZ.

That being said, some can justify $40 (its their money) and Konami is free to release GZ and PP at any price they want. Its a free market and the market will let Konami know whether GZ warranted a $40 price tag.
 
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There is a massive difference between a speed run and a normal playthrough.

It is what it is. I am not going to pay $40 for 90 minutes. I'll just wait until the PP is shipped and hopefully GZ comes packed free or at a substantially reduced cost. I mean I can't justify $40 for GZ no more than I could justify PP (and its 100X bigger than GZ) at $400 just because it takes 10X times longer to finish than GZ.

That being said, some can justify $40 (its their money) and Konami is free to release GZ and PP at any price they want. Its a free market and the market will let Konami know whether GZ warranted a $40 price tag.

Isn't the DD version 30 USD?
If you can't stomach that there's always the DD version for 20 USD on last gen consoles, although that wouldn't be my choice.

Anyway, stealth games tend to be put on the short end of the stick in terms of play-though time, and I think many of us know that.
MGS also tends to have lots of side stuff to do (think PW, where some people may think they've completed the game when they've only gone like 1/3 of the game), so I doubt you'll only get 90 mins worth of game time. Well, that is if you aren't the type that plows through games. I also tend to completely finish side quests before proceeding with the main story on my first play though so the play-length I get from these types of games (like Assassin's Creed in the later versions) is usually a bit longer. Of course, I get hammered when the side quest is boring as hell (Assassin's Creed 1)

I guess we will know how long the game will exactly be when it comes out.
 
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There is a massive difference between a speed run and a normal playthrough.

It is what it is. I am not going to pay $40 for 90 minutes. I'll just wait until the PP is shipped and hopefully GZ comes packed free or at a substantially reduced cost. I mean I can't justify $40 for GZ no more than I could justify PP (and its 100X bigger than GZ) at $400 just because it takes 10X times longer to finish than GZ.

That being said, some can justify $40 (its their money) and Konami is free to release GZ and PP at any price they want. Its a free market and the market will let Konami know whether GZ warranted a $40 price tag.

Well cant remember myself ever paying for a 90 minute game. I probably bought some during the 32 bit days but cant remember which now. Probably Omega Boost? Anyways I am not sure if GZ is worth the money. But there always can be outliers. This might be or might not be one. 90 minutes is the main mission. But it wasnt defined how much extra content might be there. Some MGS games were short. MGS1 was also fairly short. But it had so much content, so much experimentation, it had so much variety that it felt like a much richer experience than a 20+ hour game. There are many large games that you get bored to finish them once. They are dragging and dragging with fillers just to hide the lack variety and increase the length. MGS games were gems that during the days that I had more time to game, I finished multiple times and loved every single second spent. So few games manage to get so much replayability.
 
Well cant remember myself ever paying for a 90 minute game. I probably bought some during the 32 bit days but cant remember which now. Probably Omega Boost? Anyways I am not sure if GZ is worth the money. But there always can be outliers. This might be or might not be one. 90 minutes is the main mission. But it wasnt defined how much extra content might be there. Some MGS games were short. MGS1 was also fairly short. But it had so much content, so much experimentation, it had so much variety that it felt like a much richer experience than a 20+ hour game. There are many large games that you get bored to finish them once. They are dragging and dragging with fillers just to hide the lack variety and increase the length. MGS games were gems that during the days that I had more time to game, I finished multiple times and loved every single second spent. So few games manage to get so much replayability.

Ya I remember Omega Boost back in the PS days. Underrated and undersold :/
 
Ya I remember Omega Boost back in the PS days. Underrated and undersold :/

Indeed. I loved that game so much. I finished it countless times. It was such a work of art. It oozed with style. The mech's fluidity was top. The gameplay was hardcore. The art and atmosphere were perfect. The soundtrack was superb. It brought back the good days where skill and high score mattered in games. It was also a technical masterpiece in some regards too. The particle effects were crazy for a PS game. For me it felt like a next generation game.
It was probably the best mecha game I have ever played. Its no wonder some people consider it one of the best if not the best mecha game ever. This is how a proper Macross or Gundam game should have been like.

Edit:What was the framerate in that game anyways
 
If MGS is crap then all other games together cannot match the amount of crap in MGS. How many ways were there to get out of that cell in MGS1? I doubt all the 'open world' games together can give u as much options and content that mgs provides. Which games even pre empts players actions as much as letting u kill a boss before a boss fight?
Is there any set way to play MGS1,2,3,4? No, because they can be plyed any way u want, go for any approach u can think of. I went through MGS2 before going for 4 and later I watched the tanker level played by someone else. It wasn't my game at all. I felt I had not seen even half of the game.

U can't judge their value by time, thats for sure. I am not buying GZ for $40, thats also for sure.
 
Btw, the prosthetic hand of Big boss in the afghanistan gameplay, and big biss saying he lost his leg, arm: is that exlpained in Peace Walker? Or is that new stuff in MGSV?
 
There's a crapload of games that can be completed in 90 minutes. Some of which have been critically acclaimed like Journey or Flower.
My only slight issue with this MGS is that they're releasing what essentially is a demo for a relatively high price. You're not completing a fame for 30/40 dollars. You're completing the first level for 30/40 dollars.
Massive difference between that and a game that can be completed in 90 minutes - at least the full game gives you a full experience.
 
Btw, the prosthetic hand of Big boss in the afghanistan gameplay, and big biss saying he lost his leg, arm: is that exlpained in Peace Walker? Or is that new stuff in MGSV?

Red prosthetic hand was explained in Peace Walker. One character used it, but he lost that hand before end of the game.

In MGSV Big Boss lost only arm before coma. Kaz on other hand, lost arm and a leg later in Afghanistan.

There's a crapload of games that can be completed in 90 minutes. Some of which have been critically acclaimed like Journey or Flower.
My only slight issue with this MGS is that they're releasing what essentially is a demo for a relatively high price. You're not completing a fame for 30/40 dollars. You're completing the first level for 30/40 dollars.
Massive difference between that and a game that can be completed in 90 minutes - at least the full game gives you a full experience.

I will happily pay 30$ for it. Main mission is ~90mins, there are 5 additional missions, special DejaVu mission for PS users and probably lots of challenges and hidden Kojima gems. There is enough content there for me, especially since mastering GZ will bring benefits to TPP campaign (recruitment of soldiers).
 
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