What is NaughtyDog doing in Uncharted regarding HDD usage ? I only read about Insomniac's texture streaming approach.
Other than using general cache space that any game can access? Seemingly nothing. Naughty Dog seems to rock continuously.
I'm not going to provide commentary this thread, but expound upon my other and toss up some more info. I'll start with the 360 info, since that's shorter. Looking for possible dedicated data caches, I couldn't find anything in particular. The only place I could find related info is on the System blade > Memory > Hard Drive, where Games was the only major tab. Unlike the "Save Data Utility" versus "Game Data Utility" versus "seeing the game itself in the Game menu" separation on the PS3, the 360 tosses all pertinent data into this one menu. Saved Games (which also includes thins like in-game screenshots), downloaded content, XBLA games... I could see no other labelling, nor any major data block that looked like a scrap of content pulled from the disk for speedier reference than on the DVD. Total size, though, seems to amount to a pretty small portion of the drive. My friend has 6.5GB free, 1.2GB in the Games directory, and 50MB in assorted other stuff (mainly Themes); under 8GB of a 20GB drive? Sheesh...
Now PS3 is MUCH harder to tabulate... so much so that it makes me wonder if the obfuscation is on purpose instead of the usual "we haven't bothered to make it more convenient for the user yet." You can't find overall HD usage totals except in System Information (In Settings > System Settings; for my friend, 27 of 55GB free), and meanwhile your specific section totals can't be tallied, as getting "Information" on any of the folders doesn't tell you their total size, but just how many files are contained therein. (Useful, I swear!)
He's got a different bracket of Game Data than I do, so here are some new totals (in MB):
DMC4 - 4834
Assassin's Creed - 1349
Rock Band - 540 (he has fewer songs than I do)
Time Crisis 4 - 2453 (this one I know was an optional install)
Folklore - 107
Oblivion - 629
Virtua Fighter 5 - 128 (this seems to be the automatic stuff, but you CAN optionally install a larger dedicated chunk)
Full Auto 2 - 1721
That's a total of about 11.7 GB, which is larger than his ENTIRE games directory otherwise, which includes all his PSN downloaded games, PS3/PSP titles, demos... Those added up to 8GB. He has no locally stored videos or music, so the only other stuff is game saves (37, and even being generous and giving them 2MB apiece, that doesn't amount to much) and the Game Data I didn't take down because it was smaller than 100MB. (Which, again, can't amount to much.) Oh, and Warhawk (789 MB), since we all knew that one already. By my calculations, that's 21GB or so.
Being generous and giving it 22GB just for various things I might have missed, that's under by about 6GB of his "what I'm using right now" total. (27 of 55 free = 28 used.) Now a 60GB "marketing storage" drive would amount to a bit over 58GB as far as "actual storage" goes, right? I have to assume that some of the top end is dedicated to the OS and certain system specifics, probably giving us that 55GB partition (whether it is a dedicated partition or not), of which another 6GB or so doesn't seem to be accessable EITHER... What's in it other than the space dedicated to the general cache? (Seems a bit poor to tell us that we have "55GB available" if we really DON'T have it available, though. I guess they're playing fast and loose so they don't get a bunch of customer complaints about the storage totals, but at least the 360 is straightforward about it in the HD menu.)
So the Game Data blocks are definitely there in a lot of cases, can definitely take up substantial room, are questionably "optional" (I think a lot get installed simply as a matter of course), and don't call much attention to themselves. Will the least-used blocks remove themselves automatically if you get under a certain data total so that they still qualify as "optional, in an odd fashion?" I don't know, but they certainly count when you're downloading content or transferring files, so even if they WOULD, they're still making the user think they have less room than they actually do. They certainly don't auto-delete over time, else my friend's Full Auto 2 block would have been gone long ago. (Rental which he picked up right after he got the console, shortly after release.) Do some potentially NOT install if you don't have enough free space left? Do some prompt you to remove data?
Dunno, as neither he nor I have ever been close to data capacity. Experiments for the future, I suppose. ^_^