I'm almost scared to reply to this only to be hit with a 4000 word reply But here goes. You don't need larger textures on PS3 to get a similar visual result to the 360 version. The same size textures will work just fine.
Oi,
If it helps, that was only 888 words. :smile:
If what you say is true, then that great news.
My current impressions haven't seen this yet and I hope to see a developer say it is true.
Even though Xenus is not DirectX 10 complient,
DX10 shaders will typically out eyecandy DX9 shaders.
So here is hoping placing more load on the SPU will free up RSX to better enhance the output.