Seems they finally realized they effectively killed the franchise with that ending.
So what if they did? I'd be ok with that.
Seems they finally realized they effectively killed the franchise with that ending.
The bean counters almost certainly are not ... the original plan was to end Shepard's journey, not the ability to use the universe in a remotely recognizable way for future games (again, only writers like prequels). I've said it before, somehow the producer was asleep at the wheel ... the writers should have never been allowed to do this.So what if they did? I'd be ok with that.
The bean counters almost certainly are not ... the original plan was to end Shepard's journey, not the ability to use the universe in a remotely recognizable way for future games (again, only writers like prequels).
http://arstechnica.com/gaming/news/2011/06/mass-effect-interview-e3-embargo.arsWas that the original plan?
Who knows ... office politics, vacation, the writers talked in to him until he started thinking prequels were a good idea ...I don't see how any producer could have been "sleep at the wheel" surely he had to play the thing all the way through.
For some maybe, not me.Seems they finally realized they effectively killed the franchise with that ending.
Well, not the ending itself, but the final battle is a master touch of Bioware.Seems they finally realized they effectively killed the franchise with that ending.
I don't mean it in the sense that people will be so disgusted with the ending they won't buy other games ... I mean in the sense that their universe became unrecognizable and constrained at the end.For some maybe, not me.
I don't mean it in the sense that people will be so disgusted with the ending they won't buy other games ... I mean in the sense that their universe became unrecognizable and constrained at the end.
Well, not the ending itself, but the final battle is a master touch of Bioware.
The so called indoctrination theory shows how, in this incredible new video fans made.
Reapers make you believe Synthetics or Control are the best options, and Destruction is the Renegade options. It's their choices, not yours, so their options are highlighted as paragon, and destruction is Renegade. The whole process is explained here.
Yet in the end we got almost the same thing, replacing space with rubble ... I guess 4 times no means yes?He stressed that this won't be the end of the Mass Effect world, just the end of the trilogy. I brought up my dissatisfaction with the end of the Halo story, with Master Chief floating in space. Are people going to be frustrated by the end of the game?
Houston shakes his head. "No, no, no, no. We are absolutely committed to ending Commander Shepard's story at the end of this.
The Muyzka post suggests that what they plan to release is a sort of an appendix that will describe in detail what happened to the rest of the squad, all the species, and everyone else, after Shepard made his decision.
I for one am disappointed that gamers are still not grown up enough to appreciate an ending that dares to go outside the box. But then again, cinema also took decades to mature...
The Muyzka post suggests that what they plan to release is a sort of an appendix that will describe in detail what happened to the rest of the squad, all the species, and everyone else, after Shepard made his decision.
I for one am disappointed that gamers are still not grown up enough to appreciate an ending that dares to go outside the box. But then again, cinema also took decades to mature...