Wait so they didn't actually plan on how the game would with end? So they just made it up as they went along? That's a sure hallmark of BAD writing there.
....when I say Mass Effect is your average RPG it means it's representative of what your average RPG looks like these days. Which is to say they aren't doing anything ground breaking: it's average. Pure RPGs that aren't MMOs are going away, that's been the trend for years before bioware even went "mainstream".
Are you sure? Skyrim and Mass Effect 3 seem to sell in serious numbers, and so far I don't think anything other than World of Warcraft have made a significant profit rivalling these games?
I have been watching Mass Effect 3 on youtube a bit to see if I'd be able to stomach the Story mode, but I'm getting the impression from that that either what I've seen isn't story mode, or the shooting is still in there, just made easier?
From just watching it, I don't get a good impression that this has a good enough story just to have very limited interactions with, and the dialog options really seem far too limited to make for an interesting 'adventure' type game, or am I seeing this wrong?
Geniunely still interested in this, but I'm currently trying to put it through the 'my wife would play / watch this' test and my hopes that it will pass that test currently aren't very high. The dialog is stunted (typical separately recorded type affair, which is understandable, but still very noticeable) and not very well written either, and the graphics look really weird, especially the animation and lighting stands out with some very bad case of dead-eye. If I were on the ME4 team, I'd focus on getting the eyes right first and foremost, as this seems to be by far the biggest bottleneck for engaging with the characters.