DuckThor Evil
Legend
No. The bits I don't like, and I've just encountered my first real game breaker, are when you are forced into a situation that is entirely out of character for your style of gameplay or the role itself e.g.
When you are freeing the geth and reclaiming rannoch. You end up fighting a reaper whether you want to or not. But the gameplay itself ruins to whole thing. Shepard basically stands in a killzone with no cover and no where to go facing a 200ft homicidal robot with a laser that can level whole cities. And the only weapon you have is a laser targeting system that takes ages to actually work. The whole scene is totally out of syc with the rest of the game. And very frustrating because of it.
It doesn't change my view that ME is one of the defining game series for this gen, by virtue of scope and vision, but it does make me question the decisions that go into designing the game. It also makes me wonder if anyone at Bioware actually plays their own games from start to finish and not just be testing discrete parts.
Are you stuck in it?
You don't have to finish the targeting in one try, you can aim for a bit, then let go of the trigger if you have to evade the beam and start aiming again, the previous targeting still counts and the aim wont take as long, giving you plenty of time to finish the aim. I think it resets between shots though. I had some problems with the last shot at first, but all in all it took maybe 4-5 tries. It's pretty easy to just run away from the beam.