Mass Effect 3

Some of the choices you mention would have caused Bioware to make completely different games.
For example if the Citadel Council sends teams to the Collector base, they'd not be caught unaware by the Reaper invasion and the entire storyline for the first act of the game would have to be rewritten.
Just think about it, the sequels have to begin at the same point, which also means that ME1 and ME2 both have to end at the same point as well. And yet there are many small differences - I still wonder how they're going to handle lost squad members in ME3. What if you lost Mordin, who's gonna be there on the salarian homeworld? What if you didn't even reactive Legion, how are you going to get that geth mission seen in the E3 demo? It's already a lot of extra work that Bioware was willing to put into the game, just think about all those players who made different choices in ME2 and won't get these scenes.

I think there was an interview with Casey Hudson where he talked about these issues and also mentioned that ME3 is where they can finally start to diverge from a single plot thread. Maybe if you didn't reactivate Legion, you won't have a chance to settle the quarian-geth conflict at all and the entire migrant fleet will be destroyed... and so on.

Oh man, you've not been a GM for 10 years, trust me, if I want my PC to go somewhere, I'll find a way, I'll move locations to put them on their road, I may change the events a little but it's NOT difficult to do as you like and give illusion of freedom. Just ask any experienced Game Master.

As a simple exemple, in SHOGO your brother is a rebel and your father represents order, but depending who you side with the other is either a terrorist or a dicator, respectively.
The story changed, but the missions don't have to, the reason why you do them and the opponent changes, not the gameplay itself.
What's important is that the story unfolds differently, but you can still reuse a lot in the process. (Otherwise every GM out there would be overwhelmed after a few minutes in a game, as PC are typically unpredictable, yet all manage to get the story unfold one way or another.)
 
This edit was made by the Bioware guys. The full trailer is indeed longer - some scenes were cut shorter, others were cut completely. This one's also the TV safe version, and there are some other things I think I'm not allowed to talk about... ;)

Very spectacular trailer mate! Love the music, the outrageous amount of details, the emotion carried out through the character and of course that Ashley model looked beautiful;). Can't wait for the full trailer!
 
This edit was made by the Bioware guys. The full trailer is indeed longer - some scenes were cut shorter, others were cut completely. This one's also the TV safe version, and there are some other things I think I'm not allowed to talk about... ;)
Great work!
 
Just got home from work and watched the trailer in 1080p on my 100" projector screen and

:oops:

The quality is just UNREAL! The amount of detail is mindblowing and lighting is drop dead gorgeous.
Laa-Yosh can you share any production details on it, like what sort of hardware you have and how long it takes to render something like that etc.

What other videos have you guys done BTW?
 
Take Earth back trailer


I wonder how much longer the extended cut will be? My computer at work is so ancient that I can't view that in it's full glory. The cuts are really fast, kinda hard to see what's going on sometimes, especially when there are spacecrafts on the screen. The size of that fleet did not look like something that you'll take earth back with, but maybe it isn't meant to be one.

Shepard had his weapon holstered :)
I loved the video, I am very curious about the extended version that is going to be aired tomorrow. I preferred it to the epic trailer of Mass Effect 2 -although the music in that one made me get the goosebumps-.

It more or less confirms my suspicions and paranoias about the story. If the Reapers are on earth, with such an army Shepard has to act quick before the entire Earth is destroyed. Let's see how it pans out.

I expect this game is going to be the top seller of the whole franchise being the last one of the trilogy.

Oh man, you've not been a GM for 10 years, trust me, if I want my PC to go somewhere, I'll find a way, I'll move locations to put them on their road, I may change the events a little but it's NOT difficult to do as you like and give illusion of freedom. Just ask any experienced Game Master.

As a simple exemple, in SHOGO your brother is a rebel and your father represents order, but depending who you side with the other is either a terrorist or a dicator, respectively.
The story changed, but the missions don't have to, the reason why you do them and the opponent changes, not the gameplay itself.
What's important is that the story unfolds differently, but you can still reuse a lot in the process. (Otherwise every GM out there would be overwhelmed after a few minutes in a game, as PC are typically unpredictable, yet all manage to get the story unfold one way or another.)

Now that people are talking about the storyline... Unless I missed something I wonder where is the rest of Shepard's crew, and where is the Normandy?! I have all the DLC of ME2 but I didn't complete it all, but I completed the game once, and apart from losing part of the crew taking some bad decisions I think it was impossible to lose both the Normandy and your companions.
 
It more or less confirms my suspicions and paranoias about the story. If the Reapers are on earth, with such an army Shepard has to act quick before the entire Earth is destroyed. Let's see how it pans out.

I expect the story will pan out something like this...
CH1: Oh no! Earth is under attack. Go forth Shepard and marshall a liberation force made up of all the xenocs you can find.
CH2-9:One by one Shepard goes through all kinds of trials and tribulations convincing all the species he's met in the previous two games to side with him and send a fleet of ships back to earth. Of course during this little escapade time will be of the essense and I'm sure there won't be ANY dawdling at all, certainly not to do non-eseential side missions. :)
CH10: Liberation fleet assembled they return to earth and kick butt.

As you said though, you have to wonder how much of earth would actually be remaining once Shepard returns, given what you see in the demo.
 
If you follow the trend to Mass 1-3, it gets more shooter focused because that's the habit of the players. In fact, I fully expect the next game to not even have dialogue trees, it will be straight cut scenes like the Uncharted games and it might even feature a competitive multiplayer mode and we might finally get proper cover mechanics that work. In fact, you can bet on it.
ME3 actually has that option, if you choose the "action" style, it plays the dialogues as cut scenes. They're doing a disservice to their loyal fanbase though, chasing sales in return for creating Gears Lite.

Since you play the Solider which gameplay as a Solider features heavy shooting mechanics (it's all you do as that class) than you would definitely enjoy the gameplay more if it were of the same pedigree of Gears of War. Yes, their game would likely sell more copies if the game featured more competent mechanics seeing as Solider is played more than every other class combined.
I play soldier because at lowest difficulty, it's the easiest class to use to get through the boring shooting parts.
 
The story is so cliche that it's beyond redemption at this point. I'm getting a case of anime cliche deja vu but with space marines; the western version. I bet the Japanese are laughing at us. Mass 1 had so much potential for story. All they could think of was an existential alien threat to earth? Really, BioWare, that's all you got? All that potential you got with the characters and the world you built and all you can think of machines are going to harvest earthlings?
 
ME3 actually has that option, if you choose the "action" style, it plays the dialogues as cut scenes. They're doing a disservice to their loyal fanbase though, chasing sales in return for creating Gears Lite.

I play soldier because at lowest difficulty, it's the easiest class to use to get through the boring shooting parts.

Soldier is also the easiest class to get through on the hardest difficulty, proof enough it's a shooter with simple RPG trappings. It's just that the core gameplay doesn't match the pedigree.
 
As you said though, you have to wonder how much of earth would actually be remaining once Shepard returns, given what you see in the demo.

Only logical conclusion based on what we have seen is total annihilation imo. Every major city should be destroyed, but I dunno if Bioware has the guts to take it that far. Well I quess they can leave something intact and still have believability left, but somewhat hard to see how that can be the case with so many Reapers attacking.

My biggest concern is that in the end, the key of defeating them is going to be something really lame like the virus in Independence Day. As far as I know the Reapers are going to be everywhere and not just on earth, so some cool end battle in just one place seems impossible? I hope it's more like something that you discover some really powerful Prothean uber weapon or something like that :) instead of some cheap "deactivation" method.
 
Beautiful trailer, and nice music choices too. But c'mon, Ash isn't supposed to be that pretty. That's pretty enough to be a custom Femshep. :)
 
So, was anyone else as bothered by how hollow and lifeless the demo sounded? I thought it was a bug at first, but it's consistent across all three versions. It's a distracting lack of ambient sound effects. At one point you're standing on a hovering space ship yelling down to someone on some floating wreckage, the city being destroyed all around and it sounds like you're standing in an empty room having a conversation. No wind. No roaring engines. No waves breaking. It sounds cheap.
 
I can only wish the demo comes from an old version of the game that had yet to reach the minimum quality level set for the game...

...wishful thinking...
 
I don't agree with girls playing with spaceships. It's unrealistic! Pre-order canceled.

:D
 
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