Gradthrawn
Veteran
(I know it's a homage, it's just a bad one ... the kid was completely unbelievable).
Wait, homage to what?
(I know it's a homage, it's just a bad one ... the kid was completely unbelievable).
Well, it's like comparing apples and oranges. Gears 3 is a game with perfectly polished shooting mechanics, because it's a good shooter.I noticed playing the demo you have to be looking at cover to be able to get into it. That right there annoyed me so much that I'm simply going to past on it. Movement around cover is still so clunky it makes all the shooting a chore. The one thing people miss about Gears of War was its ability to let you move around the game space quite quickly and fluidly and cover is always snappy and quick. Playing Gears 3 competitively, it's hard to go back to this. I read somewhere that it's like comparing Bayonatta to a bad action game. I think that's an good picture I have of it.
Well, it's like comparing apples and oranges. Gears 3 is a game with perfectly polished shooting mechanics, because it's a good shooter.
On the other hand, Bioware is a company focused in the story and universe of their games.
They make better games for those players who crave depth and the ability to make real choices or play a role.
The shooting mechanics is just a part of the gameplay because the game is based on the future and it involves weapons that shoot bullets.
The good thing about Bioware is the many possible outcomes and variations because of the richness of the story and the player style and preferences when playing.
For instance, Bethesda games lack a bit in the combat side but people don´t mind, mostly. Also, are Read Dead Redemption and GTA IV, too critically acclaimed games, good shooters?
I'd just say no, they aren't. All I know is that Bioware games and stories will be always remembered for many years to come while other shooters are just a fad that last one year before the next iteration comes out or they are forgotten once the online wears out until next year or game.
There is coherence and richness in Mass Effect, and that's what makes games more interesting and enjoyable for those hardcore players like me who like the story in games and are ok with the combat mechanics regardless how limited...
...or those casuals who just want to be enriched with the story without having to deal with complex combat, which is a new option in ME3.
Most games in the future will be more like Mass Effect :smile: than Gears, I think.
I edited the text a little because it looked like I was making a mountain out of a molehill. I just meant holstering your weapon should work like in ME1 and ME2.Yeah the drawn out weapon thing is really annoying. Looks and feels stupid. The demo missions felt quite linear and claustrophobic, choices and conversations really limited, but at least the story is really interesting and the gameplay is not bad either.
It's days like this I wish I didn't have the internet... What I meant is that during those 6 years they focused in other areas of the game because it's a different genre.You got to have gameplay and the core mechanics are still broken after 3 games in [6 years?].....by the way....there are more people playing Gears 3 and there will always be more people playing Gears 3...... I'm making plenty of memories that'll last for years playing Gears 3 at such a high level competitively and if you are really good at the game (like I am) you get to meet some of the actual developers like Rod and Quinn and give input, have your strategies and tactics featured in their twitter and facebook pages. So yea, I value those memories much more....
Yes, he aroused my curiosity as well. I would like to know...Wait, homage to what?
Yes, he aroused my curiosity as well. I would like to know...
I edited the text a little because it looked like I was making a mountain out of a molehill. I just meant holstering your weapon should work like in ME1 and ME2.
It's not so much having your weapon drawn all the time which looks a bit odd for a ME game, but the camera and its zoom. When you holstered your weapon using the Back button in ME2, the camera changed to a zoomed out position where you could see more of your surroundings, which helped during exploration.
Other thant that, I think the dialogue wheel is going to be as good as in previous Mass Effect games, or so I hope, just because the game is a demo -look at what happened with Battlefield 3 and its beta on how good the game turned out to be- and they aren't showing every possibility.
I am loving the demo so far.
It's days like this I wish I didn't have the internet... What I meant is that during those 6 years they focused in other areas of the game because it's a different genre.
Even so, they improved the game shooting/cover mechanics a lot since the first Mass Effect. ME3 is more polished in fact. If you knew the original Mass Effect you wouldn't believe how orthopaedic the character would feel to you.
As for GeoW 3 I played and purchases all the games, and my favourite is still the first one. I don't play GeoW 3 online but the campaign wasn't that good compared to GeoW 1 and 2, imho.
I mean, not that it's that bad, it's just that I find the characters really uninteresting in the third game, sometimes even annoying. I liked them in both GeoW 1 and 2, because the dialogue was more witty, but in the 3rd game I felt totally unattached to the story and characters and I couldn't even complete the campaign.
I have the season pass of the game, all the weapon skins -it cost a lot and I don't use them... - and so on, but I don't play the game much.
I think Alphawolf explained it quite well.
You hold the opinion that Mass Effect is a bad action game, but the point is that it isn't an action game, not even an Action-RPG. Kingdoms of Amalur is an action RPG for instance, and it shows during the combat which is similar to Bayonetta, so to speak.
If you compare it to another RPG, Skyrim, you will notice that Skyrim isn't an action RPG, because of the different combat style and because it has a bit more depth in other aspects of the game.
You also mentioned the differences between Gears and CoD... Despite the fact both are shooters, one is an FPS and the other is 3rd person shooter, which implies different gameplay mechanics.
ME3 isn't even a shooter, but a game with shooting mechanics at the service of the story.
I mean, if you play ME3 for what it is, it gets to a point you won't mind the gameplay that much during combat, I think, but that's just my opinion.
I've been there, and felt like you, trust me. I had played Gears on 2006 and after playing Mass Effect 1 in 2007 I complained about the combat compared to Gears. Many other people did the same, but in the end it they couldn't care less because the game had a lot to offer everywhere else and it is a different genre.
If it matches GeoW quality during combat it wouldn't be Mass Effect anymore.
Yes, he aroused my curiosity as well. I would like to know...
Because game development is tradeoffs. For instance, in ME3, they removed the holstering for, ostensibly, memory reasons. Gears plays through in like 10 hours, Mass Effect is much longer, etc.I was a big fan of Mass Effect, I put in over 100 hours combined on the two games and I was never a big fan of Gears until 3. I played a few hours of multiplayer here and there; like you, I didn't care for the story or the stupid dudebro it brought about and the mass sea change of more bro culture. On the surface of it, once you start playing a game like Gears competitively, playing it 2-3 hours day at such a high level, the game comes alive and everything that's mechanically bad to its lesser peers gets magnified.
I finally get why people feel that Ninja Theory doesn't have the pedigree to deliver on a good action game in the Devil May Cry universe after playing the demos of Mass Effect and Binary Domain. I don't think you really get when I say that Mass Effect's gameplay feels like a bad version of what should be decent pedigree but falls short mechanically (like a bad action game) that would make such a more enjoyable core game, not just for me but for everyone. It's kind of how everyone says Bayonetta is mechanically the best action game out there and games like God of War and its clones are mid tier, that are easier to get into and then there are those games that are worse. Well, I'm telling you for a person who plays Gears of War 3 competitively, who's really good at the game, Mass Effect is simply bad at the shooting, taking cover and using it as a mechanic bits, it's passable but that's all it is.
I don't get why you can't have the RPG with Gears of War gameplay mechanics, that makes no sense to me.
I don't get how the story has to do with how the game plays.... /rolleyes emoticon.....
Are you telling me they thought up some bad mechanics because there's no memory for good gameplay? lol!!!!!!
There aren't going to be many people playing your game for very long if the gameplay isn't there, story or no story.
You got to have gameplay and the core mechanics are still broken after 3 games in [6 years?].....by the way....there are more people playing Gears 3 and there will always be more people playing Gears 3...... I'm making plenty of memories that'll last for years playing Gears 3 at such a high level competitively and if you are really good at the game (like I am) you get to meet some of the actual developers like Rod and Quinn and give input, have your strategies and tactics featured in their twitter and facebook pages. So yea, I value those memories much more....
Correction. ME1 wasn't broken. It featured very good and satisfying RPG centric combat.
Comparing the mechanics in ME1 to Gears would be like trying to compare FF VII with with a good 2D platformer.
ME2 broke the gameplay from ME1 by trying to be more action and less RPG, IMO.
Again - in a shooter, if you get a crosshair, you want the game to put the bullets to the point where you're aiming at.
I don't get how the story has to do with how the game plays.... /rolleyes emoticon.....
Are you telling me they thought up some bad mechanics because there's no memory for good gameplay? lol!!!!!!
There aren't going to be many people playing your game for very long if the gameplay isn't there, story or no story.