Hopefully they fix the control issues. Every review Ive read, has talked about them. You can only use the sixaxis control, and not the analog sticks. They said its very hard, and clumsy to control, and the main gripe about the game.
As above, the guy in the 1up show actually didn't have a gripe with the controls. He just thought the game was far too much like Rogue Squadron, without the radar and the cool licence, and that the graphics although technically impressive looked as if they've had chocolate poured over them. He mentions the game even has a scene where you use some kind of grappling hook to topple a big mammoth like creature just as you do in Roque Squadron. He felt that Factor 5 was basically making the same game over and over again and without fixing any of the original issues to boot (even making some worse).
He did also say that he liked a bunch of stuff, like the huge battles, wreaking havok with the dragon on the ground armies, and such. But in the end he said it was a lot like a dragon fanmod for roque squadron. Another thing he mentioned was that the difference between shooting fire or lasers was ... not there really.
Now I can't say the Roque Squadron bothers me, and probably shouldn't bother a whole lot of other people either, because not that many people had GameCubes (I certainly didn't). But it does bother me of course that he keeps remaking an old game without doing new stuff.
That said, the reviewer didn't impress me very much, and considering how much he loves Bioshock, it's already clear to me that our tastes vary hugely. Because no matter how impressed I am with what Bioshock does, it's gameworld has not just a neutral, but a negative appeal to me. My girlfriend would love it on the other hand (she enjoys that kind of setting), but then I don't think she'd enjoy the gameplay very much.
Anyway, I'm still waiting for a good review. It doesn't have to be positive, but it does have to be good ...
I guess I'll have to play it myself though. Mind you I'm not saying that EGM is wrong with their score per se, but the guy had a bad angle on the game compared to where I'm coming from. The game lacked soul, according to him. That's fine. But did he even play it a lot?
He was probably just bummed with every minute that took him away from Bioshock.