JP Morgan report on Xbox 2

Megadrive1988 said:
does anyone think something less than a r500 (i.e. r420, r480) could possibly stand against PS3? :rolleyes:

of course not, unless you think a GPU can compete against a whole system?

on a more serious note, how about you post us the specs we've been all waiting for and just maybe then anyone could answer your question while still being based in reality....?
 
Quincy:

Qroach said:
actually, JVD only mentioned a high end video chip. Guden mentioned a high end "high end computer".

Please tell me you're playing difficult here, because I really would like to give you more credit than you obviously deserve with this comment. :rolleyes:
high-end CPU (3 dual cores) + JVD's "high-end GPU" == "high-end system"

Anyway, nothing intelligent is going to come off this and you know it. Better just drop it now and the fact still remains that your Sony remark was totally unnecessary, off-topic and therefore not further relevant, which is why I will not argue this with you any further. I advice you to do so aswell.

Qroach said:
ATI and Nvidia both work on multiple chips at once, and they typically work on designs for chips 2 or 3 versions ahead of what is released on the market. Of course R 500 is in teh works, ATi started work on it probably a 6 months to a year ago (possibly longer.

My bad, should have worded that more careful: I am aware that these chips are in the works - I was more refering to the amount of official information on these chips other than that they are in the works. More like, what is the official time frame in which the r500 is going to be and what are the projected specs (if available).

Qroach said:
Anyway, you guys keep saying more expensive, more expensive then what exactly? the processors on the market today? Sure any chip is expensive when it first comes out, but that cost is driven down over time and as more chips are made.

Obviously, and I thought this was clear way back on page 1, r420 or equivilant variants.

Qroach said:
No we weren't arguing about the article at all as it's already been dismissed as complete fiction. MS isn't going to launch xbox 2 tis year, if they did, they wouldn't have any software available for it. Not only that, they don't have final development systems yet. There are Xbox 2 specs out there, (not copletel, but they give a far more detailed picture then what the speculation in that article was giving. Not only that, but if the article writter knew the specs they wouldn't have been so in correct on specific area.

If you had payed attention, you had noticed that I was strictly refering to the part in the article that stated their believe on when Microsoft may be launching their next console. This pretty much stands in line with numerous other recent reports as well as Microsofts own words that they will not give Sony the headstart they enjoyed this generation. Applying commonsense to the events in this generation and it isn't hard to reach the conclusion that an early launch would provide Microsoft with a healthy headstart (though doesn't necessarely have to influence their choice as that is obviously dependand on many other factors aswell).

You however seem to be the only above mentioned poster that outrightly dismissed the "complete" article as fiction including all speculated launch timeframes with your own (inside?) information that the earliest launch would be late 2005.

Qroach said:
Yes, well MS never planned on a 2004 launch and the article was nothing mroe than speculation As noted by people in the know on the first page of this thread.

Just out of curiousity:

how do YOU know what Microsoft planned and what they didn't? I sure don't, nor did I ever claim to.
 
Please tell me you're playing difficult here, because I really would like to give you more credit than you obviously deserve with this comment.
high-end CPU (3 dual cores) + JVD's "high-end GPU" == "high-end system"

So is it common practice for you to put words in someone else mouth? JVD didn't say "high end computer system", so don't jump to conclusions and put words into his mouth.
Anyway, nothing intelligent is going to come off this and you know it. Better just drop it now and the fact still remains that your Sony remark was totally unnecessary, off-topic and therefore not further relevant, which is why I will not argue this with you any further.

:rolleyes: There was nothing wrong with my asking that question back at Guden in a different way. If guden doesn't think PS3 is what he'd classify as sony selling a highend computer system, then why classify Xbox 2 in that way? After all. Xbox 1 had a high end GPU, was it classified as a highend computer system? no! Unless sony or nintendo or whomever is not selling a console that competes with xbox, then I don't really see how my question was off topic, unnecessary, or not relevant. It was just as foolish question but still relevant to consoles.


If you had payed attention, you had noticed that I was strictly refering to the part in the article that stated their believe on when Microsoft may be launching their next console.

...and if YOU had paid attention you'd realize that I know that. As I've said numerous times, the launch date and that article weren't a part of the discussion any longer. The article was dismissed as pure speculation.

This pretty much stands in line with numerous other recent reports as well as Microsofts own words that they will not give Sony the headstart they enjoyed this generation.

So what? what part of my saying the launch date was not invovled in the discussion I was having with guden are you missing?

You however seem to be the only above mentioned poster that outrightly dismissed the "complete" article as fiction including all speculated launch timeframes with your own (inside?) information that the earliest launch would be late 2005.

That's wrong, I wasn't the first person that dismissed what this article said. Go back and look at the first page and see what I'm saying.

how do YOU know what Microsoft planned and what they didn't? I sure don't, nor did I ever claim to.

I know developers working on a xbox 2 launch game, and there's some devs in the forum that know more about the xbox 2 than I do. That's all I'm going to say about that.
 
Re: ...

Deadmeat said:
jvd has the situation accessed correctly.

In a way, this PSX3 vs Xbox Next situation is a repeat of Saturn Vs PSX fiasco of 90's. The Saturn was technically more powerful(PSX couldn't possibly do Shen Mue Saturn on its best day) than the PSX but the programmability issue tanked it. Likewise the PSX3 architecture raises the programmability issue to new extreme and Xbox Next benefits immensely from certain SCEI executive's poor judgement.

MS is playing its cards right this time. The Xbox Next will launch first, and its simplier architecture will allow games to improve quickly to the point where contemporary Xbox Next titles doesn't show any graphical difference from contemporary PSX3 titles. The only way MS could blow it again is if they run out of money like Sega did but money is not a question here, so the 5th gen race victory is MS's to lose.

actually saturn was significantly less powerful where it counted : 3d. sega made the mistake of making a superior 2d system. I specifically remember ps having the more exquisite ports.
 
Re: ...

pakotlar said:
Deadmeat said:
jvd has the situation accessed correctly.

In a way, this PSX3 vs Xbox Next situation is a repeat of Saturn Vs PSX fiasco of 90's. The Saturn was technically more powerful(PSX couldn't possibly do Shen Mue Saturn on its best day) than the PSX but the programmability issue tanked it. Likewise the PSX3 architecture raises the programmability issue to new extreme and Xbox Next benefits immensely from certain SCEI executive's poor judgement.

MS is playing its cards right this time. The Xbox Next will launch first, and its simplier architecture will allow games to improve quickly to the point where contemporary Xbox Next titles doesn't show any graphical difference from contemporary PSX3 titles. The only way MS could blow it again is if they run out of money like Sega did but money is not a question here, so the 5th gen race victory is MS's to lose.

actually saturn was significantly less powerful where it counted : 3d. sega made the mistake of making a superior 2d system. I specifically remember ps having the more exquisite ports.

You shouldn't use such a blanket statement like that . Saturn was very powerfull at 3d. Its just that only a few could take advantage of it . Nights , burning rangers pds are all tittles that have no equal from the ps .
 
actually saturn was significantly less powerful where it counted : 3d. sega made the mistake of making a superior 2d system. I specifically remember ps having the more exquisite ports.


agreed. PS1 was much more powerful than Saturn in terms of 3D (especially lighting) and the ability to make it easy on developers to get decent 3D performance out of it.

Saturn was superior in other areas such as 2D, audio, CD-ROM loading
(more cache).
 
Night's is a really nice game - but the graphics could be replicated on the PS1 .
Burning Rangers suffers from technically looking worse than most games on PS1 ( even some otherwise dire titles such as Rosco Maqueen showed eqiv. graphics ) but had great story and design.

I would say that the Shenumue saturn DEMO is possible on the PS1 ( Sorry DM - I'll have to disagree with you ) - it might look slightly different though :)

Back on topic - I'm sure that XB2 will have very powerfull HW, but real top end PC's may beat it in terms of specs - but the real 'power' of all consoles is the fixed platform - dev's have probally harnessed more of the NV2A potential than any other the PC cards.
 
Likewise the PSX3 architecture raises the programmability issue to new extreme and Xbox Next benefits immensely from certain SCEI executive's poor judgement.
What exactly makes you think the developers will have to program 'to the metal' on PS3 or do such basically 'impossible' tasks on the hardware? If you don't have a proof that SCEI people won't provide a friendly development environment for the machine, please stop making something out of nothing.
 
Mmm, messy. ;) I'm not going to hop in on the main line at the moment, but rather quip on one of the argue-tangents that occurred in the middle.

jvd said:
Last gen there were more factors than just hardware .

If the xbox and ps2 both launched at the same time with the specs the both had then i really believe that the xbox would have been a much closer number 2 mabye even number 1 .
How is this even an arguing point? The answer to that is, of course, "duh"--but it has no basis in reality and so no purpose. If the Xbox launched when the PS2 did, it would have been a substantially worse machine based on the tech it would have had access to at the time (and that it would almost certainly not have come with as much RAM), and if the PS2 launched when Xbox did it would have had 18+ months of additional development under its' hood and the shrinking tech prices to take advantage of (and even just simple changes like "more RAM" would go a long way to counteracting the complaints most people have with the system).

But yes, if all else were equal and you just stuck the launches together, the Xbox would most certainly have done a lot better, but there's too much "duh" and not any point to it in general.

The hardware was more powerfully and looking at the games the first generation games actually looked good and better than what was out from older systems at the time (dreamcast / ps2 ) Where as the ps2 games were at best on par with the dreamcast games .
A matter of consequence for their situations, and certainly expected. The Dreamcast was easier to program for and was a more mature platform, and the PS2 new in many ways; the Xbox launched with more powerful hardware, and though PS2 games certainly looked much better than at launch by that point, Xbox developers had an easier time accessing its strengths and could carry over a number of familiar PC techniques to boot. There is obviously comparative swing, but it still goes not a step towards validating the arguing point. (Especially since referring to a "headstart advantage" here is looking directly at a system where it failed notably; it cannot be by nature itself both an extreme advantage and a notable failure. There are many, many, many factors that come into play; it's not just hardware, and it's certainly no other single factor weighing in either, but a complex and shifting matrix of them all at many points in time.)

That said if ms can not only keep the performance crown in the hardware but also have an easier to develop for console they will gain alot of market share this generation .
True for the most part, but the "performance crown" will be subjective to the users, many of whom simply don't notice enough or don't care. (Obviously.) The differences may not be as notable, and if it still takes top-end TV's (or speaker systems if we're bringing audio into it) to really notice a difference, there will still be a small fraction who put much into it for many more years. As well, of course, there are "performance" aspects of consoles that have nothing to do with graphical performance, or audio quality, but to the included hardware itself; losing comparative hardware capabilities to the PS3 or N5 (or in comparison to the Xbox) will certainly counteract.

The only answer is, of course "who knows?" We shall see. But even this area is very multi-faceted.

It can be a whole diffrent game next gen for everyone .

Even nintendo can come out of no where and offer a very strong and polished line up and take first place .
To this point, I can only agree. ;) Short of a complete blowout in one direction, or a complete fuck-up on Sony's, however, I can't see next generation overturning their lead. As with AMD v. Intel, it doesn't matter how much smarter their design, better their chip, or more intelligent their strategy--there's just too much ground to cover, and the marketplace in general doesn't shift that fast.
 
For 3D, Saturn was better in some areas like programmable effects, image integrity (less problem with warpy and seamy polys), and max resolution. Meanwhile, PS was better in others like ease of procuring performance and effects like transparencies. Which one was more "powerful" simply comes down to which balance of strengths and weaknesses appealed most to you.

Yu Suzuki felt a good programmer in assembly could sustain well over 80% of the combined performance of the system's dual SH-2s, when the developer took the time to do careful work.
 
Quincy:

Qroach said:
...and if YOU had paid attention you'd realize that I know that. As I've said numerous times, the launch date and that article weren't a part of the discussion any longer. The article was dismissed as pure speculation.

Qroach said:
That's wrong, I wasn't the first person that dismissed what this article said. Go back and look at the first page and see what I'm saying.

Lets do a quick recap on what was dismissed and by which facts:

Megadrive1988 said:
which I think is probably bunk--the 04 release with R420 that is.

ERP said:
Anyone in the know, knows exactly the processor configuration down to memory latencies and the exact configuration and feature set of the graphics chip. Although nothings set in stone at this point, given the level of detail of MS' presentations I think major functional units are unlikely to change dramatically.

I starting to suspect that we are unlikly to see any public showing of Xbox2 until late this year at the very earliest.

These are all quotes from the first page, I suspect the people you are refering to that completely dismissed the article as pure speculation. I am not aware that I nor anyone else was arguing that this article is indeed backed up by facts, but rather that some of the speculated has a base in reality - such as the launch date which has been in line with other articles and Microsoft's own words that they will likely opt for an earlier launch (when ever that will be). The very people I requoted above, indicate by their wording that they too are speculating this information to be wrong (mark the highlighted words). I give most credit to ERP since I am aware and can only imagine that he holds more information that he can possibly post here - but he too doesn't seem to know when the exact launch will be either.

Do you know Quincy?

I seriously doubt it and I doubt Microsoft knows for sure either, since their decision is likely based on many factors that go beyond just their internal on doings and are greatly influenced by Sony's next step.

So, to end this: Do you Quincy know the exact release date? If you do, I simply can't wait for you to back up your statements with some facts, because if you can't, don't expect anyone to take your word for it and I guess I'll just continue to speculate on the grounds of numerous recent reports, Microsoft's own official hints and commonsense that the launch has indeed a very high chance of being 'early', meaning anything from a suprise fall 2004 to mid 2005 release and therefore a r500 or higher variant to being very unlikely at this point.
 
cthellis42:
If the Xbox launched when the PS2 did, it would have been a substantially worse machine based on the tech it would have had access to at the time (and that it would almost certainly not have come with as much RAM)
Microsoft has already shown their willingness to change Xbox tech partners based upon who's providing the most ideal solution for the time. Before assuming either worse overall performance or less RAM for this hypothetical Xbox, you should take a look at which company's technology was winning the videogame design contracts back then (and note whose tech was getting passed up as a result in those evaluations) and the chips/parts they had made.
 
Lazy8s said:
Before assuming either worse overall performance or less RAM for this hypothetical Xbox, you should take a look at which company's technology was winning the videogame design contracts back then (and note whose tech was getting passed up as a result in those evaluations) and the chips/parts they had made.

What? I'm confused, although its been a long night so bear with me. All I rememeber is that the Sony architecture was the one getting the recognition over the GeForce2, Pentium4 and AMD's Athlon, wasn't it?
 
I give most credit to ERP since I am aware and can only imagine that he holds more information that he can possibly post here - but he too doesn't seem to know when the exact launch will be either.

I did say some people knkow more about xbox 2 than I do. But I also said I wasn't going to comment any further on that.

Do you know Quincy?

I seriously doubt it and I doubt Microsoft knows for sure either, since their decision is likely based on many factors that go beyond just their internal on doings and are greatly influenced by Sony's next step.[/quote]

I was told 2006 early this year as a launch date for xbox 2, but a fall 2005 launch seems like it's very possible. Any earlier than that in 2005, I have serious doubts about. The only thing that I really did know for certain was that a 2004 release was out of the question as MS simply can't be ready for a launch date using the hardware they have hardware planned.

Microsoft's own official hints and commonsense that the launch has indeed a very high chance of being 'early', meaning anything from a suprise fall 2004 to mid 2005 release and therefore a r500 or higher variant to being very unlikely at this point.

Hold on, MS has always maintained they would launch first, but they didn't say "early". If you're using some common sense, then you should pretty easily realize a fall 2005 launch would be impossible as they don't even have final devkits yet and probably won't until later this year.Common sense would dictate that a fall 2004 launch would cut into the xbox life span and sales, they wouldn't have any games ready for the platform, they couldn't use a R500 class ATI graphics chip, they don't even have any parts fabbed yet. I really don't see common sense making a 2004 launch possible.
 
Vince said:
What? I'm confused, although its been a long night so bear with me. All I rememeber is that the Sony architecture was the one getting the recognition over the GeForce2, Pentium4 and AMD's Athlon, wasn't it?


Santa Clara, CA – April 12, 2001 – NVIDIA® Corporation (Nasdaq: NVDA) today announced that the NVIDIA GeForce2™ 3D graphics architecture and family of processors received the prestigious EDN Magazine Innovation of the Year Award for the multimedia category. NVIDIA offers a range GeForce2 based solutions for both the desktop PC and mobile computing platforms that represent the best technology in 3D graphics today.

"NVIDIA has assembled one of the largest and most talented groups of 3D architects and semiconductor engineers in the industry. We are honored that EDN Magazine, a leading authority on innovative electronics design, acknowledged NVIDIA engineers as the most innovative in the microprocessor design field," said Jen-Hsun Huang, president and CEO at NVIDIA. "Through our innovation, we have become the recognized leader in graphics and media communications technology."

The awards program, now in its 11th year, is dedicated to honoring outstanding engineering professionals and products in the electronics industry. The EDN Innovation of the Year Award recognizes unique, state-of-the art electronics products in 14 major product categories. Innovative products are nominated by electronics industry professional, and EDN's Editorial Panel chooses the finalists. This year's nominated products must have been introduced and commercially marketed from January 1, 2000 through December 31, 2000. Details on the awards can be found in the March 1, 2001 issue of EDN and on the EDN Access web site (www.ednmag.com.)


Don look too much into such awards. 8)
 
A fall 2004 launch would be suicide.

-cuts Xbox1
-at best you get R480 or whatever is the refresh of R420
-PS3 will obliterate the relatively "old" Xbox2 in 2006
-developers don't have hardly any time to make games.


fall 2005 is early enough.
 
Quincy:

Qroach said:
Hold on, MS has always maintained they would launch first, but they didn't say "early". If you're using some common sense, then you should pretty easily realize a fall 2005 launch would be impossible as they don't even have final devkits yet and probably won't until later this year.Common sense would dictate that a fall 2004 launch would cut into the xbox life span and sales, they wouldn't have any games ready for the platform, they couldn't use a R500 class ATI graphics chip, they don't even have any parts fabbed yet. I really don't see common sense making a 2004 launch possible.

Alright, lets speculate that miraculously Sony launches PS3 in March of 2005 in Japan, exactly 5 years after PS2 launched. Lets assume Sony has been playing its card extremely well has dev kits going to developers by mid this year. In what position do you think Microsoft will find themselves in? Launch after PS2 with a r500 variant in fall 2005 in the US with PS3 launching roughly at the same time or slightly ahead? If Sony pulls it off in march 2005 (Japan), Microsoft would have to launch anytime between then and october in the US in order to beat Sony to the market - how likely would we be seeing a r500 variant then?

Point is, Microsoft's steps are very dependant on what Sony is doing. I bet if Sony can pull a march 2005 launch of with the hardware at least as powerful as we concluded the patents, I bet Microsoft will be shocked (if they truly are planning a late 2005 launch). Just something to think about.
 
Vince:
All I rememeber is that the Sony architecture was the one getting the recognition over the GeForce2, Pentium4 and AMD's Athlon, wasn't it?
Awards? Lots of chips win awards. The biggest recognition/compliment to be paid to a company's tech - the one that implies its competitive worth to the marketplace it was created for - is its selection to be licensed out for others' real products.

In 1999, SEGA was looking for the right technology to license for driving their next generation arcade platform and their flagship title, Virtua Fighter 4. They evaluated solutions from various companies, including using a derivative of the PS2 architecture, and they ultimately chose PowerVR's Series 2 family and parts... performance being cited as a critical factor. Several other arcade manufacturers also chose Series 2 for their own configurations, while still others simply licensed the PowerVR arcade boards from SEGA (even rival Namco did for several games). Note SEGA never did make a PS2-derived arcade board nor licensed System 246 from Namco (one reason probably because arcade games never want to worry about sacrificing proscan - since they use monitors - over display space limitations), yet they have derived their own platforms from both the GameCube and Xbox architectures. Also, Pace selected a Series 2 solution for their set-top box.

Regarding amount of memory, Series 2 manages its competitive performance using only standard SDRAM, which was practically being given away at liquidation prices after 2000-2001.

Even now we're seeing the Series 2-alike MBX being selected for everything from car navigation systems to various mobile platforms.
 
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