So which do you think is more powerful, expletive?
Inane_Dork said:So which do you think is more powerful, expletive?
expletive said:Am i saying the 360 will be net/net more powerful? no. Theres no way to know that at this point.
expletive said:Given this reality, isnt the development environment, and its ability to leverage the hardware, almost equal in importance to the theoretical performance of the hardware?
J
ihamoitc2005 said:Yes. What you have said is very important but even more important is size of installed base. Why develop for non-standard, non-directx PS2 at all? Because so many sold it becomes its own standard. So even though its not as simple as point and click xbox development, it is still more likely to be profitable. More hardware units = bigger market = wider range of customers = more niche markets = more probability of software sales regardless of game type = less risk. Same reason so many investing in PS3 dev-kits and middle-ware.
Microsoft strategy is best for challenger but requires more money than whole of Nintendo as company is worth, which is why Nintendo take different path and not so much challenge PS3 as hope for simultaneous sale to same customer who buys either of more expensive units. I like the Nintendo approach and hope to buy one.
Almasy said:Dude, read blackjedi´s post. He believes PS3 is the most powerfull system, he just likes X360 better, for some reason.
Why is Itagaki so suddenly using easu of use as an arguement to choose a system over another? He publisized himself as a pursuer of technology, that the most powerfull console would get his games and no ammount of difficulty would deviate him from developing on the most powerfull hardware, so why the sudden change?
Simple, he is relevant to MS, to Sony he isn´t. In the Sony PS3 plattform, he has to contend with many other franchises that are simply better than what he produces. DOA found an audience on Xbox, he´s not about to leave the people that made DOA something to be recognized as something more than digital babes in mini skirts fighting. What about Ninja Gaiden? Heh, he´ll have plenty on his hands just trying to compete with DMC, and now he doesn´t even have the benefit of better hardware, so chances are it won´t play as good, and won´t even look as good.
Now, don´t get me wrong, his action games are pretty damn good, but ultimately politics determined who got his games, since it seems PS3 really is stronger hardware.
serenity said:You havent realised that blackjedi modified Itagaki's comments to slant his favorite platform.
Is that some form of local sland as wellblakjedi said:Its called having your cake and eating too.
Doh! Guilty as charged...No one ever has to necessarily infer what I mean. Just ask.
Acert93 said:Context.
1UP is asking a game developer what he thinks is the most powerful hardware for making games.
Itagaki, a game developer, responded that he feels the 360 is the most powerful hardware for making games.
He is very clear that the 360, in his opinion (and we should limite his statement to just that--his opinion based on his needs and the facts he has), is just that: Whether it is the hardware, software, a combination, etc... that makes it the most powerful platform--for him--is kind of irrelevant.
I know, I know... everyone wants to frame this in their ePenis Console debate, but that really is not the issue. From a game developers standpoint the most powerful platform is the platform that allows them to create the game they envision.
I see absolutely no conflict with the question and his answer. He gives his answer within a context--a very valid one considering 1. the purpose of the machine (playing games) and 2. the work he does (creating games).
To put it another way: If Team Ninja can get more power out of one machine over another, it is the most powerful machine. That is all that matters to Team Ninja.
From a developer standpoint it is more than fair to frame the answer in regards to the power you can extract from a system.
The Sega Saturn was a pretty powerful machine--yet many developers had a very VERY hard time extracting power from it. So while one developer could say it is more powerful, another could say it is not.
Both are right within the context of their dev teams, skill, budget, dev time, and design goals.
This whole, "System A has to be more powerful because it does 2x as many bungholios" is much more slanted than Itagaki's response. At least his has a context of the device use and Team Ninjas goal: TN's game creation.
I am not going to brow beat his comments or treat them as gospel. The only reason to "pity" his answer is because he is not saying what you want or framed his answer in his own perspective, something that applies to him, and you were looking for something else.
Really, fans on both sides make far too much of what these type of statements. On a dev-by-dev and game-by-game basis all that matters is what is best to reach their design goals. Whatever allows them to reach their design goals within ALL of their limitations (design goals, team size, budget, time line, technical skill)--THAT is the most powerful console.
Yes, we know this. This is why no one is jumping up saying, "See you n00bs, 360 is da bomb. PS3 is the suxxors!!!1111"Thegameman said:Itagaki sucks blah blah he really sucks.
QFT.dumshmak said:it's one dev's opinion, take it for what it is nuttin more sheesh
Acert93 said:Yes, we know this. This is why no one is jumping up saying, "See you n00bs, 360 is da bomb. PS3 is the suxxors!!!1111"
On the other hand the conspiracy theorists have missed that the Xbox 360 must have SOME advantages for Team Ninja to be dedicated to the 360. His answer is for Team Ninja the platform is more powerful. He could be lieing, who knows. But all we know is that he does not speak for other devs and that every project (game design, time frame, budget, competition in the market, funding from outside sources) and dev team (size, skill, experience) is different.
Personally I think DoA4 could be done on the PS3 quite easily, but that is neither here nor there. I am trying to take what he said at face value for him. If we assume he is lieing then SN-Systems is lieing (Sony owned) and the only devs we can trust are 3rd party, well established ones. But we would be kidding ourselves if Carmak and Newell don't have their own bias as well. That is not to say they are wrong--only that what they say is not universally applicable across the market.
Oh well.
QFT.
Kojima said:I just pressed a secret buttong the PS3, appearently by pressing this button the PS3 itself turns into a Gundam X Wing 44-34 (Ultimate Edition). This then allows me to use secret First Party tools to turn ZOE: 3 into an actual Mech simulator. Goes without saying, this totally decimates the 360...both technically and tool sets wise.
Acert93 said:Yes, we know this. This is why no one is jumping up saying, "See you n00bs, 360 is da bomb. PS3 is the suxxors!!!1111"
On the other hand the conspiracy theorists have missed that the Xbox 360 must have SOME advantages for Team Ninja to be dedicated to the 360. His answer is for Team Ninja the platform is more powerful. He could be lieing, who knows. But all we know is that he does not speak for other devs and that every project (game design, time frame, budget, competition in the market, funding from outside sources) and dev team (size, skill, experience) is different.
Personally I think DoA4 could be done on the PS3 quite easily, but that is neither here nor there. I am trying to take what he said at face value for him. If we assume he is lieing then SN-Systems is lieing (Sony owned) and the only devs we can trust are 3rd party, well established ones. But we would be kidding ourselves if Carmak and Newell don't have their own bias as well. That is not to say they are wrong--only that what they say is not universally applicable across the market.
Oh well.
QFT.