scatteh316
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Has he even worked with PS3 long enough to come to that conclusion, or has he even worked on PS3??
Sounds like he has, hence his "complicated architecture" statement.scatteh316 said:Has he even worked with PS3 long enough to come to that conclusion, or has he even worked on PS3??
scatteh316 said:Has he even worked with PS3 long enough to come to that conclusion, or has he even worked on PS3??
aldo said:Not sure this is a fair analogy. I think a better analogy would be two cars targeting the same terrain, but the drivers can't reach the pedal in one to reach full acceleration. His comments do not reflect one console can achieve better in their type of game or programming (terrain), but merely that they don't have the software that allows them to more easily get their project developed. Using the current software tools they might have to extend themselves a bit to reach the same potential on the PS3.
-aldo
You are asking him to answer a meaningless question for him. He put it into a context that has meaning.Titanio said:Acert, the question asks about hardware and he switched the answer to what you are calling "platform" - the all encompassing package that devs are presented with, of which hardware is but one part.
What he is saying is the question is irrelevant from his view point, but he proceedes to frame the question correctly (in his opinion) and then answers it. You disagree with his answer and with his perspective. Considering he is a developer, and his answer makes sense (which gaming platform is the most powerful for making games, from TN's perspective of course) I think his answer has a lot of substance, whereas your insistance on a meaningly answer does not.Itagaki said:there are a number of factors to take into account.
I am not laughing at that comment because it is funny. The fact you would toss that in shows how little value you are actually associating with his comments. They are not flippant excuses or comments!I'm not disagreeing with you at all with what you're saying. But it's a seperate point to the one I'm making. However important you consider it to be or not to be, "power" is usually discussed and debated in terms of hardware and hardware capability. If you say that System X is more powerful than System Y, 9/10 people are going to be thinking that means that System X's hardware is more powerful, not in the more nebulous, slightly more subjective context of "the platform", the firmware, the software, the way i'm feeling on tuesdays" etc.
Sigh... no, you are wrong. First, "power" is completely relative to task.What you're talking about is how easy the system is to develop for, and how it matches a team's aims. That's a variable, not something static and constant (unlike the hardware itself).
The problem is you are assuming there is any one metric for determining power. Which of course is not true.edit - and yes, I was hoping he'd go straight to the nub of the issue and talk about system power. Ultimately I think that'll become the limiting factor, not the stuff around it.
How hard is it to understand, from a developers POV, that "hardware power abstractions" have any real world relevance? Software development is a dance between the hardware (theoretical power, architecture, etc), the software (tools, design technologies), and product goal.
I am submitting any question outside that framework is completely irrelevant.
You may want to check out the article itself and not balckjedi's quote which I assume he posted as a joke. Here's the actual quote:Almasy said:Dude, read blackjedi´s post. He believes PS3 is the most powerfull system, he just likes X360 better, for some reason.
Acert - I think you've summed up many good points on the statement.Itagaki said:You know the measure of the power of a piece of hardware is not just CPU clock speeds; there are a number of factors to take into account. Obviously pure speed is one of them; another one is low-layer stuff like firmware, also middleware that's being supplied for that particular platform. So when you consider the hardware and software support all wrapped up in one, then yes, I would consider the 360 to be the most powerful system in that sense, in the next generation.
Acert93 said:Itagaki gave a response to his position on power. As a game developer, Team Ninja believes the Xbox 360 is most powerful game creating hardware next gen. Depending on the team and design goals that answer may vary.
scooby_dooby said:Don't some die-hards still claim that the PS2 was more powerful than XBOX because it had higher theoretical specs, and claim that after 6 years it still has never been fully utilized?
The power of the Hardware is all relative to the developers ability to EXTRACT that power, so nothing has changed in Itagaki stance since the measure of power has always been the amount they can realistically use rather than theoretcial maximum.
(Theoretical Max) x (Percentage of Power my dev team can extract) = final power. It NEVER been based solely on theoretical specs, NEVER!
it's all relative the knowledge and capabilities of that particular dev, but at the same time cases there's usually a common concensus among MOST people about which console has the most useable power.
Like co-Re said, we'll have to discuss again in 2 or 3 years, when we can compare cross-platform ports, and AAA titles....
I don't get why you ignored the part where Itagaki says, "firmware"? YOU added the "easier" part, seemingly in order to frame the debate the way you want to frame it.Titanio said:A nitpick, but that's not quite what he's saying. He's saying it's a better software environment, perhaps that it's EASIER to access/harness X360's power, but being able to harness power more easily, and being able to harness power period are two different things.
Pity he didn't tackle the point head-on, and needed to broaden the question to answer it. It's a relatively controversy-free interview with Itagaki, surprisingly!
You know, I don't remember this type of questioning when SN Systems made similar comments in favor of the PS3 in Edge Magazine (only to find out a month later they had been aquired by Sony).Almasy said:Oh, come on Acert, do you REALLY believe this works out that way? Do you actually believe in that? Don´t you think that a little bit of politics, fanbase and MS´s relationships play a part on this? To me it´s quite clear why Itagaki stuck with MS, he matters to them. All this talk of requirements, perspectives, etc are excuses in my opinion.
He was asked which hardware was better, he responded PS3. The reason he chose X360 is not really related to this.
Sis said:I don't get why you ignored the part where Itagaki says, "firmware"? YOU added the "easier" part, seemingly in order to frame the debate the way you want to frame it.
If the power of a system is an aggregate of its system specs, it's firmware, and its middleware--which is what Itagaki says--then why do you assume that Itagaki is only concerned with the middleware part (the "ease of development" part)?
.Sis
Titanio said:Well he has access to kits undoubtedly. If he has worked with them, his current feelings on the issue aren't difficult to understand if you're placing a high value on the dev environment, the middleware etc. I would say the tools you get with PS3 right now are fairly bare-bones - a lot of the middleware, the ProDG stuff etc. won't be arriving till next month, officially at least.
QFT. Thank you for summerizing my thoughts in a neat, eloquent, 3 paragraph statement. I wish you had posted 1hr agoShifty Geezer said:I'd say, as is often the case, 'power' is a subjective term with different default definitions to different readers. Some would use the term 'most powerful' to mean greatest peak possibilities. Another might us 'most powerful' to mean that with the most attainable performance.
People are looking too closely at English sentences (and translations into) which are, by the nature of human communications, ambiguous. With Itagaki's comments on the matter is clear that he, personally, likes the power he can get out of XB360. That's what he's said, ergo that's all there is to read. People read between the lines a bit too much IMO and end up imagining things that aren't there.
To methe only relevance of these statements are the contrast with Itagaki's previous comments on hardware where he suggested difficulty was no object. Seems he's wised up and now appreciates that there's more to a console then just max performance. If your wasting time with complex systems to achieve what's easier on another 'less powerful' platform, you may as well just switch (all other things being equal) and save yourself a lot of bother"
Sure it is. The quality of firmware would seem to directly apply to power--if the firmware sucks, so will system performance. (Of course, that's if his definition of firmware and mine are in sync--that is, a small bit of software that directly interacts with the hardware as an abstraction for software running ontop the platform.)Titanio said:Without specifics on what the firmware is doing for him, it's a little hard to quantify its contribution, no? Regardless, it's not something that is considered in the normal context of debate over "power!.