Interesting if true, this is a rumored commentary from the creator:
http://joystiq.com/entry/1234000180043335/#comments
http://joystiq.com/entry/1234000180043335/#comments
"Nintendo ON by Psyco3leR [The mastermind, I suppose- Nk] I't not about any fake, but rather a complain, is an attempt to not stay cross-armed at the nasty wave of commercialization that's infecting the Videogame industry, and affecting my beloved Nintendo (the only one who cares about bringing new concepts). The commercialization forces companies to release new consoles every 2 or 3 years with the only goal being eliminating limits to the developers. And not precisely so that these [developers] could let their imaginations run wild to entertain us with groundbreaking games, but rather to make "good (aesthetically), pretty (thanks to the console's freedoms) and cheap (not precisely to the consumers)" games in less time, to sell faster. It is not my style to re-vindicate my principles chaining myself in front of some offices or lighting myself on fire at E3 [some incident from the past?- Nk], I do it in the best way I know, demonstrate my disagreement sacrificing one week to create a video that shows some of the more striking qualities of a "real" console, meaning, imagined and directed on real data using actual technology, that, despite its high cost, would permit: being inside the games, manage any type of control input implanted in virtual form in your hands, using your own body as the joystick's axis, grab, pull, drop items, use (for example) one hand to raise Mario on it and take him on your own hand to a platform to continue playing the game, permit those who wear visors level them to accommodate our vision, permit gamers create their own games taking elements and placing them as if they were Lego pieces.
Offer the possibility of playing at a game in one TV using the "eyes" of the console so it could "read" your hands in a command manner, single-console multiplayer compatibility giving signal to different virtual visors, and including an "Alpha" opacity function in the visors that, along with the manageability of the console, would permit you to play a shooter outdoors with a few friends while the console "superimposes" in the real surroundings, explosions, enemies or items. In this day and age, there exists more than enough technology for a console like that. In about a few days Nintendo will present its new "revolution", and I just hope it's not another one of those disappointments that I've been having these past years basing the revolution in the idea of continuing making such simple consoles that they don't become complicated to make, but enough to ignite the attention of the grand majority of conformist people (the casual users, who don't care in the least the inner processes of the electronic entertainment industry). And unfortunately, in the end, not only conformists, but us, the non-casual users that love this industry, buy these machines, because there's nothing better out there. That philosophy is effective up to the business side point of view, but it's not correct because it's not worthy to innovate leaving behind the honor and backstabbing your followers (We have the other companies to use such banal market strategies). I just hope that in this E3 2005 Nintendo comes back to demonstrate us all that they're the best, and like the best company in the world that it is, have ideas that are light years ahead of what a simple fan can think of."