Haven't they already confirmed 720p 2xmsaa?Anything on Crysis 2 resolution yet? Never too early to ask.
Haven't they already confirmed 720p 2xmsaa?Anything on Crysis 2 resolution yet? Never too early to ask.
Isn't it 720p & no AA on console I think was pretty clear.Haven't they already confirmed 720p 2xmsaa?
Should be 720p 4xmsaa with the new engine of iD (the same of Rage).anyone checked Brink gameplay videos on PSN? seems to be the PS3 version judging by the buttons.
Should be 720p 4xmsaa with the new engine of iD (the same of Rage).
Did the first game run at 720p? also did it have AA?
Crackdown is 1280x720, 2xAA
Thanks my friend.
Hopefully Crackdown 2 also runs at 720p/2xAA with the first game's very good (for what the game does) frame-rate.
Should be 720p 4xmsaa with the new engine of iD (the same of Rage).
Crackdown 2 shots.
The developers has said that Brink is target to have 4xmsaa on both console (720p I guess is implicit for them however) but I haven't a direct link...Think it's a bit too early to speculate unless you have a direct quote from them...
The developers has said that Brink is target to have 4xmsaa on both console (720p I guess is implicit for them however) but I haven't a direct link...
Crackdown 2 doesn't seem to have improved on it's predecessor much at all in terms of graphics, explosions, textures, models, all seem pretty similar. The first was one of my favourite games ever so it shouldn't matter too much =] The lighting on the lightposts had some crappy blur effect, maybe they just used low res sprites with crappy alpha blending. I don't see this in the new screens fortunately.
assurdum said:The developers has said that Brink is target to have 4xmsaa on both console (720p I guess is implicit for them however) but I haven't a direct link...
The developers has said that Brink is target to have 4xmsaa on both console (720p I guess is implicit for them however) but I haven't a direct link...
I would say the feel of Brink seems to be on par with KZ2, but there are plenty of systems missing it from it. There is lower poly count for weapon, etc as well, from what I've seen.That is interesting because the game looks on par with KZ2 imo. 4XAA with such visuals would be quite a feat. Cant say I believe that will happen as few games have sported 4XAA this gen, and most seem to suffer in other areas.
The developers has said that Brink is target to have 4xmsaa on both console (720p I guess is implicit for them however) but I haven't a direct link...