grandmaster
Veteran
I'm not going to buy the PS3 version just to grab it (can't say I'm really THAT impressed with the 360 one to be honest), but the weirdo scaling method seems to be in MazingerDUDE's shots as well. Where there should be smooth lines, there are odd dimples, just as on 360.
It's as though vertical resolution is being stretched and rather then blur, they're doubling the odd line.
The pillaring is there by default by the way. I'm actually wondering if scaling down vertically will cure the sprites of their problems.
It's as though vertical resolution is being stretched and rather then blur, they're doubling the odd line.
The pillaring is there by default by the way. I'm actually wondering if scaling down vertically will cure the sprites of their problems.
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