Silenti said:
That is very much my point. Graphics don't matter so much for certain kinds of games. I would argue they matter a great deal for say a FPS. If your game has a cartoon/cell shaded look, they don't matter as much even in an FPS or 3rd Person Shooter, but the closer you get to simulation and the farther from fantasy, the more it matters for suspension of disbelief.
Personally I am not really interested in being more less realism, just game(play) features.
Here's some of the difference in our experiences then. I don't know anyone who plays/ has an interest in playing because of control complexity. The only complaint I have heard even close to game difficulty was "I don't like dying." Yet she still plays at times. She apparently wants a Wii. Not for any reasons relating to ease of use, but for nostalgia. She likes Mario.
Why they die? The people I know die because they have a bad control of the game.
Please clarify. I'm not quite sure what you are saying here and I don't want to assume. Other than RTS is about as complex as it gets short of maybe some MMORPG's like Eve. Even that would be arguable.
Giving examples:
1) pick up a racing simulation gaming (even not pure simulation), those usualy have a very simple control layout yet many find them very hard to control and a new gamer or even just one that dont like very much this kind of game (like me) will probably pass more time against the walls than in the road. I guess than Wii remote (or DS3) things will be much easier to control.
If a new gamer try a game like Ghost Recon they will probably be kiled fast if they only use the trigers+ thumbsticks and from what I saw with some friends I need to gave them a lot of help to make a more extensive use of the control so they can still alive.
I think this happen with most games that arent "arcade like".
Strangely enough, the women I know who do play games, play YoHoHo Puzzle Pirates, Sims, etc. I'm still not sure why. They will play RTS sometimes, so it is not being intimidated by the control scheme. The closer to a sim the game comes, the less they seem to be interested in it.
I should have wrote this diferently as I wanted to speak from woman in on side but also from anyone who dont play on the other.
For one I as trying to show that very few woman will/would buy a 360/PS3 as I doubt many would like any of the games presented, yet they like to play other games and if a console can deliver those games they will sucessefull get a new market.
On other example think in any working man who dont play games, I dont think this man will ever play a game like those we saw in 360/PS3 but he may be interesting in play a while a baseball game here you swing the ___(whatever they call it). Many may like it to stress out the day or just do the same with a BT like game. This is a kind of game that there is not in any other console and like in the above case it will have market if well made.
Many people can became a gamer if there is games for them.
Oddly, they love to watch something like GRAW or HALO and shout out instructions, but are reluctant to play themselves. Haven't quite figured that one out yet.
A woman who like to give orders
, who ever thought in that.
Please clarify. Sorry, but I have learned not to try to read too much into what people are trying to say when I have trouble figuring it out. Causes all kinds of trouble. I am trying to take others peoples viewpoints into account, the only people I know.
From the reports we heard you dont need to do much movement or need space with the remote, with basebol or golf games you need a bit more but for the rest no.
This is the kind of comment I find particularly funny. To my "casual gaming" friends, I am the hardcore. I delve into places like Beyond3d, avscience, arstechnica, have a history in the networking industry, setup and internet business when it was still hard to do, was asked to help design a few MUD's as well. To the crew on here, I'm not a programmer or an artist so I'm the "casual gamer." It just like politics, to liberals I'm a conservative, and to conservatives I'm a liberal.
I think the definition depends on the investiment from the person (time/money/info...)
My question about the Wii and its success stands. If it the most purchased, but the owners primarily use it as a secondary console and purchase multiplatform games on their primary, then how much of a success do you consider Wii?
My answer here would be dependent on proffit.