Silent_Buddha
Legend
I think this may be a misnomer. Games/applications shouldn't be able to access the kernel in Windows. CPUs literally have separate user and kernel modes to keep the sensitive parts of the OS separate from other code.
This is probably just a reference to Halo Infinite running some DRM that makes it difficult for cheat utilities to influence the code.
It was running at "ring 0" of the Windows OS as detailed here.
Why Valorants Vanguard Anti-Cheat has to be changed ASAP : pcgaming (reddit.com)
The problem at launch was that it was always on and players couldn't easily disable it, thus presenting an increased security hazard. They've since patched it so that players can disable it when not playing the game, however, it still runs in "ring 0"
Upcoming Vanguard changes : VALORANT (reddit.com)
MS are just stating that they won't be implementing an anti-cheat system that is as invasive as the one Valorant and some other games use. It will be interesting to see how effective they are.
A closer look at Valorant's always-on anti-cheat system | Engadget
That article mentions in passing some of the other games using Kernel mode drivers for their anti-cheat. Fortnite and DayZ.
Regards,
SB