Something to look forward to tomorrow 6AM PDT
https://twitter.com/RobSemsey/status/619267578255446016
https://twitter.com/RobSemsey/status/619267578255446016
They confirmed the missions are also bigger, you can read it in this article titled "Halo 5 has the the thirst for volume diluted the essence?"
http://www.vg247.com/2015/07/09/halo-5-has-the-thirst-for-volume-diluted-the-essence/
But it's just cool to find flaws and criticise i343 for crappy things that Bungie were doing already, isn't it?
Bungie would never create a decent Halo anymore, they are stuck in their formula of spectacular graphics, little imagination.
Something to look forward to tomorrow 6AM PDT
https://twitter.com/RobSemsey/status/619267578255446016
Actually, the message wasn't meant to be a direct response to a comment of yours at all, I was just stating a fact about the current state of affairs with anything i343 related. On disappointment, I wouldn't want the game to change its framerate and I quite enjoyed Halo 4. The knights and their cheap invisible-visible-invisible again-visible attack patterns weren't my favourite features about the game, but it wasn't a bad Halo game, imho.I think you have me confused with somebody else. I haven't been pessimistic or critical of 343 or Halo 5 at all. I'm just trying to keep your enthusiasm in check by using facts. You link an article from one guy's 25-minute demo of Halo 5. Bigger missions doesn't exactly equate with bigger maps. It may or may not. This all started when you tried to equate the 4-times map size of a Warzone map with the whole Halo 5 world. You said you would be very disappointed if that didn't turn out to be the case. Guess what? You've already set yourself up for disappointment.
Tommy McClain
It could be in his head, but yea I think we did see her.Just watched it....Cortana? Hmmmm.
The next step is for the player to press a gamepad button to get Chief to press a button to get a Forerunner crane to press a bigger button that activates a beacon that activates a nearby outpost that activates a portal that signals the ark to create another very dangerous hula hoop.I just hope they are no longer a "30 seconds of fun" hater.
"...if you don't have those quiet, little human stories it doesn't matter how many planets you blow up, nobody is gonna care."
Call me cynical or whatever, but that vidoc does not look like Halo to me at all. The armour and environment design , the colours, the art direction is so so damn different now that it could be some other game all together. Even the Master Chief silhouette is so changed that its hardly recognisable. IMO, they went too far already.
Don't feel excited. I am not angry or anything but I feel a gem is lost. I used to wait with baited breath for all HALO Vidocs and ads as they were all so amazing. This ......not at all. They are changing things for the sake of changing things. Its as if they want to make sure they leave their mark on the HALO franchise. They seem to believe they are bigger than HALO in this HALO project. Its not about HALO, its about our HALO and Bungie's HALO.
or maybe I am just crazy.
That's because Destiny sucks.i object your honor, i object...
Destiny did not have those. Its filled with shooting aliens on the head, blow up big boss, go to point A B C. Lots of people care.
Heck, the best part of Destiny is the Raid and its devoid of those little human stories.
Yup, so good that however much we may hate the pricing model of the dlc and the lack of creativity in some areas, we are still playing it and having ton of fun ! and I am sure the Taken King will only make us more tied to it, not less.Destiny's "30 seconds of fun" game play doesn't suck. It's true that Destiny's story sucks ass in a major way, but the game play is really pretty good. Enough so that no one cares about the ass sucking story.