[H]ard's Doom3 hardware guide

Discussion in 'Graphics and Semiconductor Industry' started by digitalwanderer, Jul 29, 2004.

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  1. digitalwanderer

    digitalwanderer Dangerously Mirthful
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    HardOCP's Doom3 Hardware Guide is up, I figure we should have another thread to discuss it in since the other thread is a bit long now. :)

    I liked it, sounds good. 8)
     
  2. Evildeus

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    Yeah, pretty good and long work. Congrats [H] 8)
     
  3. digitalwanderer

    digitalwanderer Dangerously Mirthful
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    One problem I have with the article is their take that you won't really notice the lack of AA due to the darkness of the game. :?

    Either the game is WAAAAY too dark, they're wrong, or something is up and I am wrong....I just don't see making an issue of it until I can check it out for myself.

    Who knows, they could be right. They've played it and I haven't, but I have a real hard time wrapping my head around the concept. :shock:
     
  4. Rodéric

    Rodéric a.k.a. Ingenu
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    Nice !
    Sadly I'm gonna play that game @min quality setting if I buy it... :(
     
  5. Tim Murray

    Tim Murray the Windom Earle of mobile SOCs
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    Excellent article... kudos to Kyle and Brent.
     
  6. Vortigern_red

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    The only slightly strange think I noticed was that they only tested Nvidia cards with the A64 3000+. They called that the "enthusiast" system and then tested with a 5700 upto a 6800U. But there must be more "enthusiasts" with Athlon 64 3000/3200+ and R3XXs than 5700s surely.

    Anyway guesstimating from all the info H presented it looks like I may be playing in 1280/1024 (2x AA?) (my monitor only does 60Hz@1600x1200) high quality with an A64 3000+ and R420 Pro flashed to 16 pipes clocked about 520/500, 1 gig of RAM. I will be more than happy with that!
     
  7. kyleb

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    i think they might be right, i play a lot of splitner cell 2 multiplayer this to be true there. sure i notice some jaggies sometimes, but it isn't nearly as bad as in brighter games.
     
  8. Bjorn

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    From what i remember of my "beta" testing of Doom 3, i would tend to agree. Dunno if it's just the darkness or something else that causes AA to be less of a problem though.
     
  9. jb

    jb
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