RancidLunchmeat
Veteran
Why is it night time 3/4rds of the day?
Seriously. It's like 20 hours of night and maybe 4 of day light.
And you can't see anything at night. I'm left wandering around hoping I run into the door by accident in order to find my way out. At least DOOM III gave you the option of a flashlight!
I also don't really know what all the positive reviews about graphics or physic models in this game are about.
Sure, I haven't played GTAIII in years and I haven't played any other last gen game in just as long and this is my first 'next' gen game.
But it looks and feels exactly how I remember GTAIII. Except the draw distance is significantly improved.
I'm sure if I compared GTAIII with GTAIV I'd be instantly amazed, but going purely on memory, everything looks and feels very similar.
Not that that's good or bad. It's just GTA. You start the game completely enthralled, you fight with some parts of the game mechanics and then eventually say 'Yeah.. that was fun, I guess.'
Seriously. It's like 20 hours of night and maybe 4 of day light.
And you can't see anything at night. I'm left wandering around hoping I run into the door by accident in order to find my way out. At least DOOM III gave you the option of a flashlight!
I also don't really know what all the positive reviews about graphics or physic models in this game are about.
Sure, I haven't played GTAIII in years and I haven't played any other last gen game in just as long and this is my first 'next' gen game.
But it looks and feels exactly how I remember GTAIII. Except the draw distance is significantly improved.
I'm sure if I compared GTAIII with GTAIV I'd be instantly amazed, but going purely on memory, everything looks and feels very similar.
Not that that's good or bad. It's just GTA. You start the game completely enthralled, you fight with some parts of the game mechanics and then eventually say 'Yeah.. that was fun, I guess.'