God of War Collection – Blu-ray Disc Compilation

Discussion in 'Console Gaming' started by DrJay24, Aug 31, 2009.

  1. TheAlSpark

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    hm.. Bluepoint Games... any expectations/impressions :?:
     
  2. patsu

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    Bah... geeks ! :twisted:

    If they can handle an edge case like GoW, then hopefully other developers are inspired/encouraged to follow through. ;-)

    The Gran Turismo and SingStar series are taken care of by the import of car and song library respectively.
     
  3. joker454

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    Pretty obvious buy :) I wonder if they just took the assets from the first two GoW games, and used the PS3 engine from GoW3 to recreate the first two GoW's. So maybe they didn't bother with PS2 compatibility and instead just recreated the older games with the modern engine. The 're-mastered' and 're-worked' wording makes me wonder if that's the route they took.
     
  4. marcus_rocks

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    That is the route they took but not with GoW3 engine. Blast Factor was rendered at 1080p by Bluepoint Games.
     
  5. Gradthrawn

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    In your opinion, which method is probably the most feasible and economical? Would one be easier to do than the other?

    EDIT

    Although, how easy or feasible the emulation route is would probably be greatly dependent on how GoW uses the GS and how far they've come along (if at all) with soft emuatlion of the GS. So, perhaps a better question would be what do you think the difficultly would be in taking the PS2 assets and using them in the new engine?
     
    #25 Gradthrawn, Aug 31, 2009
    Last edited by a moderator: Aug 31, 2009
  6. Shifty Geezer

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    That seems very likely. And dull. :(
     
  7. RobertR1

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    Dull from a technical perspective or leading to a dull presentation?
     
  8. Shifty Geezer

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    Technically dull. It means the game is just a reusing of an engine with content replacement, and has no application for other BC titles.
     
  9. RobertR1

    RobertR1 Pro
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    I think the BC ship has sailed....

    Personally, I think putting the resources into redoing popular games, bundling them together and selling them at a good price is the way to go. It's hard for me to go back and try to play last gen games but having them redone (well) with AA/AF and so on is good news to me. It'd be an interesting poll on a bigger site.

    BC vs GoW Collection example.
     
  10. Cornsnake

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    Oh god yes. If there is any PS2 game I'd like to see get this treatment, it's SotC. There have been rumours about a rerelease quite while back. And Ico was rereleased along side SotC in europe.
     
  11. joker454

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    A re-worked version seems both easier and more beneficial to me. It would essentially be a port so a tiny team could handle it, and it's more beneficial since it lets them test and improve their current pipeline, everything from scripts, tool chain, renderer, etc, assuming they are using their own internal tools and engine.

    The PS3 hardware has been available for 4 or so years, so at this point there is either a technical reason to not have PS2 emulation, or a business reason to not have it. If it's for technical reasons, then the GoW team is stuck in the same boat as everyone else, meaning it's a really tough problem to solve. If it's for business reasons, then the GoW team is also stuck since Sony won't want one studio shipping PS2 emulation as everyone will point to that and wonder why they can't play all their old PS2 games.

    So...re-worked might be the only the way to go. Personally I prefer that, since a proper PS3 engine will fix many of those PS2 rendering issues that emulation would just carry over, and I didn't like the blur that would happen when upscaling PS2 games through emulation back when I had the 20gb launch PS3 model. It makes it more exciting also, as now I'm really curious what a re-worked GoW 1&2 will look like, whereas if they were just emulated I'd know exactly what to expect.
     
  12. TheAlSpark

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    Are there any presentations or slides that go into the technology of the original two games :?:
     
  13. patsu

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    Yap ! They should do it to more games even if there is no "PS2 Port SDK".

    I agree !
     
  14. zed

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    I have zero interest in the GOW games but as others have said
    SotC + ico I would love to see, prolly the only console games last generation I wanted to try out
     
  15. Ben-Nice

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    I'm not sure what this means for the final product


    ModEdit:
    Link to interview
    -AlS
     
  16. RenegadeRocks

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    Can someone post whatever interesting stuff is in that interview. The IGN page just wouldn't load on my stressed connection.
     
  17. djskribbles

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    Not much to add on from what was already quoted above. There most likely won't be any GoW III demo included as they feel they don't have anything that is release-ready; they're just trying to get this done by the holdiays (so maybe still possible?). The games will be exactly the same, nothing will be added (other than trophies of course) or removed.
     
  18. deepbrown

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    The GOWIII demo has been present at E3 and lots of other on the road shows. It should be ready for the disc. Well maybe.
     
    #38 deepbrown, Sep 2, 2009
    Last edited by a moderator: Sep 2, 2009
  19. TheAlSpark

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    They also pretty much confirm that it is more of a port instead of some endeavour towards a more general BC solution.
     
  20. patsu

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    Here's the part about the porting...

    I wonder what he meant by the first sentence.
     
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