UE4 branch with ray traced caustics available now:
https://news.developer.nvidia.com/c...xperimental-nvidia-branch-of-unreal-engine-4/
https://github.com/NvRTX/UnrealEngine/tree/NvRTX_Caustics
Standalone tech demos:
https://drive.google.com/drive/folders/10MRz-_jcL5pxotvJAXD46Cik6Bm2bo9g
https://news.developer.nvidia.com/c...xperimental-nvidia-branch-of-unreal-engine-4/
https://github.com/NvRTX/UnrealEngine/tree/NvRTX_Caustics
Standalone tech demos:
https://drive.google.com/drive/folders/10MRz-_jcL5pxotvJAXD46Cik6Bm2bo9g