DavidGraham
Veteran
This year:New Weve got crysis remade with rtx now the witcher I wonder if this is going to be a trend?
Crysis
Witcher 3
Fortnite
Call Of Duty Black Ops
Cyberpunk 2077
Watch Dogs Legions
This year:New Weve got crysis remade with rtx now the witcher I wonder if this is going to be a trend?
With next-gen incoming, why not run the gamut of RT flavor's and put in On/Off toggles depending on target platform.I wonder what flavour RT this will be? GI? Reflections?
The Witcher 3 will get the RTX treatment in a new next gen version.
https://thewitcher.com/en/news/32792/the-witcher-3-wild-hunt-is-coming-to-the-next-generation
Something like RTXGI would be nice.Wow that's a surprise. Does Witcher 3 have a lot of shiny stuff though? Hopefully they have a solid GI implementation.
You're going to post random games in this thread that might get raytracing?Not sure if it has rtx but Sin is being remade
Not randomYou're going to post random games in this thread that might get raytracing?
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RAY TRACING SUPPORTED GPU : NVIDIA GEFORCE RTX 2060 (6G) AND ABOVE
Could running the DXR-path via fallback layer be faster than their in-house RTRT?Turing GPUs dominate the charts in the Crysis Remastered max settings benchmark, as the game uses hardware acceleration to speed up it's RT reflections .. however what's interesting is how Pascal GPUs dominate both RDNA1 and Vega GPUs in that same area, despite not having RT acceleration. A GTX 1080 is faster than both Radeon VII and RX 5700XT.
https://gamegpu.com/action-/-fps-/-tps/crysis-remastered-test-gpu-cpu
It's not using DXR at all, it's running DX11 with custom calls for NVIDIA's RTX vulkan extensions. So only RTX cards can use the acceleration.Could running the DXR-path via fallback layer be faster than their in-house RTRT?
Their RT is simplified so much to run on regular h/w that it's mostly bound by shading and not BVH traversal. This can be seen in 1080Ti beating 2060 there.Its not providing enough of a speed up that would point to RT cores doing much.
It's providing up to 40% speed ups in heavy RT scenes according to Digital Foundry.New Its not providing enough of a speed up that would point to RT cores doing much.
Their RT is simplified so much to run on regular h/w that it's mostly bound by shading and not BVH traversal. This can be seen in 1080Ti beating 2060 there.
It's providing up to 40% speed ups in heavy RT scenes according to Digital Foundry.