NVIDIA's 3D Vision is impressive and all, but one trade-off you'll have to accept when you put on those active shutter glasses is a markedly dimmer field of view than what you'd get if you settled for plain-Jane 2D gaming. Well, the outfit just unveiled the second generation of the technology -- appropriately named 3D Vision 2 -- and this go 'round it promises not to strain your vision quite so much. These shutter glasses have a lens that's 20 percent larger, promising a brighter experience. As an added perk, the frames have been rejiggered to be lighter and more flexible so that you can comfortably wear headphones without pinching your lobes. As for the newest 3D Vision monitors and laptops, those panels promise reduced ghosting, as well as 120GHz 2D gaming.
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That's crock. The amount of light entering the eye is controlled by the iris. Larger lenses on your shades only impacts what FOV you have. The light reduction comes from one eye being blacked out at any given moment, meaning half as much light. No way round that with active shutters or passive filtering. The only solution is a brighter picture source. 3D displays needed uberbright output so each eye sees as much as two would normally. I suppose some improvements could be made to the LCD's clearness when not blacked out.These shutter glasses have a lens that's 20 percent larger, promising a brighter experience.
So they are offering brighter output displays to solve the dimness issues. I wonder what that is, considering it's come from nVidia and not the display compnaise themselves. What's nVidia's experience of designing LCDs?3D LightBoost is a new NVIDIA display technology that delivers up to 2X brighter 3D images than existing 3D solutions and improved color quality. It also dramatically increases environmental lighting, making gaming keyboards and mice more visible, and reducing 3D ghosting.
The first 3D LightBoost-certified desktop display is the ASUS VG278H, a 27-inch LED full HD (1920x1080) monitor
Probably just boost the gamma curve or something similar Probably get clipping, I think in a darken room the current brightness is fine.
... they’re shutting off the backlight entirely between frames, and then activating the backlight at over 100% brightness when they want to show a frame. In effect the backlight itself is acting as a shutter.
Sony has revealed that it will be selling the Sony Personal 3D Viewer HMZ-T1 in Sony stores across the country with a limited run of the products appearing in Harrods before making its debut in the rest of the country.
Yes, supposed to be half res although LG's implementation has other enhancements:
http://forum.beyond3d.com/showpost.php?p=1570150&postcount=276
though it may be good enough for all but the most discerning viewers.
"IMHO" shouldn't be necessary..
HMZ-T1 has the best 3D effects IMHO
"IMHO" shouldn't be necessary.
I don't see how you can beat dual screen solution with interlaced/sequential tech.
No cross talk ,no ghosting ,perfect syncronisation (no temporal problems) , no sacrifice on light intensity....
Get it Patsu, you know you want to and most of us will be insanely jealous.