Max settings 4XMSAA, 4K@60 locked here , even on the benchmark with heavy rains and 15 cars on screen. GPU utilization there is 80~90%, drops to 70% in clear tracks, using GTX 1070.Played on my PC. Could almost max out 4K@60 ultra everything.
4xMSAA made it easier.
Use the latest MSI Afterburner.For some peculiar reason my framerate counter doesnt show up with this game :s
Could be CPU related, What's your CPU?Yes I was eating similar dips. I was wondering if it had to do with system memory, or just a lack of overall bandwidth. Not sure to be honest.
Corei5 6500Max settings 4XMSAA, 4K@60 locked here , even on the benchmark with heavy rains and 15 cars on screen. GPU utilization there is 80~90%, drops to 70% in clear tracks, using GTX 1070.
Use the latest MSI Afterburner.
Could be CPU related, What's your CPU?
Hopefully from now to nov 7 that they hammer those issues out.Not completely locked though. Drops + screen tearing can occur when there is rain.
Max settings 4XMSAA, 4K@60 locked here , even on the benchmark with heavy rains and 15 cars on screen. GPU utilization there is 80~90%, drops to 70% in clear tracks, using GTX 1070.
Use the latest MSI Afterburner.
Could be CPU related, What's your CPU?
I think both!Corei5 6500
Could be, or maybe not enough system ram? Only 8GB.
But the resolution says 4k. Is it the Resolution Scale that makes it reach 8K?I think both!
Check out this craziness: 8K Ultra @60fps on a 1080Ti!!
Yep, he set it at 200%, which is effectively 8K. Though, his GPU and VRAM utilization doesn't really show it, they are begged at 50% each. I expect the card to be 100% @8K.But the resolution says 4k. Is it the Resolution Scale that makes it reach 8K?
I tried the same settings. I have 16GB RAM, 1700 Ryzen and a 1080ti OC out of the box to 1700Mhz. Framerate is halved in my case. Wonder if OCing the GPU to 2000Mhz will do the trick? Also the CPU could be at fault?Yep, he set it at 200%, which is effectively 8K. Though, his GPU and VRAM utilization doesn't really show it, they are begged at 50% each. I expect the card to be 100% @8K.
If its scaled 200% then its not running natively at 8k, its 'only' rendering at 4k and then scaled up to 8k, this of course is a lot easier for the gfx card to render than native 8k.
Actually this brings up a point that pisses me off in games, I suspect when they add 8k modes to games the jump will be 4k -> 8k (4x the resolution with no steps in between)
I have that now all the time on my 4k monitor, games will go like
1024x768
1280x720
1280x768
1152x864
...
...
2560x1440
i.e. just small percentage increments in resolution between the modes, and then the next mode we have is
3840x2160 WHAM this mode is more than twice the resolution of the previous mode (3.6mp vs 8.3mp)
If only they had even higher quality texturesYep, he set it at 200%, which is effectively 8K. Though, his GPU and VRAM utilization doesn't really show it, they are begged at 50% each. I expect the card to be 100% @8K.
Are these supposed to exist in the final game?If only they had even higher quality textures
They probably ship only at 4K. It would take some technologies to be put in place to want to start supporting 8K textures.Are these supposed to exist in the final game?
The X version and probably the PC version as well are expected to surpass 100GB
I could be wrong with this game, but that means the developers are using the english language incorrectly,You've got it backwards,
I could be wrong with this game, but that means the developers are using the english language incorrectly,
if they are first rendering at 8k and then scaling to 4k then they are scaling it at 50%, not 200% like the game states.
8k scaled by 50% = 4k, 8k * 0.5 = 4k
i.e. in a logical step list
step 1. render at X resolution
step 2. scale image
step 3. display that scaled image
some pictures from the article.http://www.eurogamer.net/articles/digitalfoundry-2017-forza-motorsport-7-demo-comparison
Turn 10 made a pretty good job.
Seems llike all versions retain a very similar quality in terms of detail with the biggest improvement being the higher res on PC and X. The extra detail in higher specced machines is something not immediately noticeable and mostly makes sense when you are playing on 4K res. But all in all Turn 10 managed to pull a very consistent and high quality experience on S that pushes the potential of the machine and isnt far from its more powerful siblings