Looks better than the other non-cell shaded JRPGs released so far (although LO wasn't too bad), but being multiplatform does tend to ratchet down excitement as well. I guess we will know more when it is released in 201x
It will be out in 2009 in Japan (I'm guessing November or something), and we'll have a demo in March, so we don't have to wait that long.
I'm just hoping it builds on FFXII, I loved that. But I'm thinking after FFXII (my favorite in terms of gameplay even though I played it relatively little, because I got the PS3 just after I got the game and I had a U.S. import version) pulled out the max out of the PS2, what the first FFXIII will get out of the PS3, and being developed the way it has been (starting out on PS2, then upgrading the graphics and shaders to PS3, then PC development, etc.), and with the demo and final game coming quite soon, I'm worried that the benchmarks that the previous games set for me on a platform (any platform they were released on actually), won't be achieved this time.
It will be interesting where this ends up, but if the team had been on the money, I think they would have invested all their time in creating something to follow up on Final Fantasy XI instead, because that's now so definitely the way of the future imho. Ah well, I don't know.
You know, between GTA IV and Final Fantasy series (and even Fable now from the looks of it), all these two games show me is that I miss adventure games of old. If modern technology would be put to good use to spice them up, then how cool would something like Leisure Suit Larry be today? (I wonder if people realise how much GTA IV and LSL have in common, even with the quarter century they have between them).
But that's a different topic, maybe worth a new thread.