Haha, oh man, the facial expressions and physics sucks on 360. The judge doesn't even open his mouth when he counts in that 1up video. What's up with the movements too?
Geez, when he gets knocked down, half of his head goes trough the floor. Haha, and his position, omg.
One thing is quite nice tho, the glove deformes after his face. Although it goes through his head first.
The punches look weak and slow, but maybe that's because you control them with the analog stick? Like you're moving the hand or how it was.
I'd rather see them fix that than polygon count. The ps3 demo was way more impressive.
And the artistic style sucks too.
And the fluids, like what's up with the fluids? Sure it's a cool idea but they haven't done it good.
Ok I'm sorry going on the 360 like that, but damn, see the e3 demo again.
http://www.kikizo.com/viewer/vidview_games.asp?games/e32005/kikizo_ps3_fightnight.wmv
Hehe, I love that part.
Now the PS3 version may come out the same, and that would really suck, because it does look very fun (demo) and I've never really liked such games. Oh well.