fight night 3 demo for 360 on live

scooby_dooby said:
IWhat makes you think that processing power is the limiting factor in animations? Does 360 suddenly enable some new form of motion capture? Of course not, animations are animations, and they are not suddenly going to be a million times better simply by tossing a faster CPU at them.

They will only get better if EA triples their mo-cap budget, and captures more animations, if that's the case, they will get applied to all version of the game, since processing power have nothing to do with the quality of animations, especially with only 2 characters on screen.

The only reason the 360 version might get better animations would be if it's budget for mo-cap/animations was higher, and the purposefully held back on including those new animations in the xbox/ps2 versions. That's possible, but it would be done for marketing reasons, not because of lack of power on the last gen systems.

Seems like you missed all the talk about next-gen animations software tools from the past. You should do a search.;)
 
mckmas8808 said:
Nobody is asking for perfect animation. Why is it that me and others in this thread want better/next-gen animation and you are making it seem like we want perfect animation?

They ARE better. There's no such thing as 'next gen animation'
 
Qroach said:
As always, the completly intelligent counter argument from you.

"upping the improvements in mocement and animation" HOW exactly? If you want to be a whiz kid and have worked on games before, then you should go ahead and tell us exactly how the animations can be improved. I'm not talking about you saying " they shoudl be less jerky". I'm talking about what is this magical silver bullet for making animations transition from looking like a GAME, to actually moving and looking completly realistically? you obviously seem to think you know what "next gen animations are", then please go ahead and tell us in great detail... I look forward to your response.

http://www.naturalmotion.com/pages/products.htm

And do a full search on this board to learn a bit more. Next-gen consoles have the ability to display better animation than what's being shown. Don't let EA fool ya.
 
Hardknock said:
Why don't you explain it to us, instead of linking to some comercial product on a website? :rolleyes:

Okay for people that don't like to read. That product will allow to do things that mo-cap won't. You can edit a certain animation frame by frame. You can adjust things on the fly. You're not limited to just what a real some guy or girl can do in a tight suit with balls.
 
nice gfx. that is nice 2 fighters. the rest does meh...

and btw, how the hell can you guys enjoy the controls of this game? hate it (is this a taste thingy? )
 
mckmas8808 said:
Okay for people that don't like to read. That product will allow to do things that mo-cap won't. You can edit a certain animation frame by frame. You can adjust things on the fly. You're not limited to just what a real some guy or girl can do in a tight suit with balls.

how do you think mo-cap work now?

they take the mo-cap, then they tweak it, frame by frame...this is nothing new.
 
Synergy34 said:
There ya go, I forgot about that stuff. Maddens need whatever that is like yesterday.

Why couldn't they use this?

EA might or should in the future. I noticed you feel the same way I do about the animation. Can you also help explain to some of the others what I'm trying to say.
 
mckmas8808 said:
Your expectations for next-gen must be low then. I want better animation than what the PS2 can do.

I *PLAYED* the demo last night on my HDTV, in my office.

Trust me Mck, it looks better than PS2 animation.
It looks as good as or better than the E3 PS3 demo and it's not even finished yet.

You will not be disappointed as this is an evolution of graphics (it takes time to mature), not a revolution.
 
scooby_dooby said:
what the hell do you think mo-cap does now?

they take the mo-cap, then they tweak it, frame by frame...this is nothing new.

What they are doing in Natural Motion 2 is new. They are doing certain things there that aren't done today. And I can't believe that you are going against having better animation next-gen. :/

Why? Why do you want realistic fighters that look fake? Shouldn't you want realistic fighters that move more realistic?
 
Tap In said:
Trust me Mck, it looks better than PS2 animation.
It looks as good as or better than the E3 PS3 demo and it's not even finished yet.

The other guys here don't think it looks as nice as the PS3 E3 demo.
 
mckmas8808 said:
Okay for people that don't like to read. That product will allow to do things that mo-cap won't. You can edit a certain animation frame by frame. You can adjust things on the fly. You're not limited to just what a real some guy or girl can do in a tight suit with balls.

And how do you know that EA isn't using this technique or something even better??? You have no idea what you're blabbering about half the time and it shows. I'll let you argue til the cows come home. You have a good day sir.
 
Hardknock said:
And how do you know that EA isn't using this technique or something even better??? You have no idea what you're blabbering about half the time and it shows. I'll let you argue til the cows come home. You have a good day sir.

It doesn't look better. It's obvious that you don't know what quality is. Why in the hell do you accept that what EA is doing is the best we will see animation wise? Things will get better than this.
 
mckmas8808 said:
Why? Why do you want realistic fighters that look fake? Shouldn't you want realistic fighters that move more realistic?

IT'S BEING CONTROLLED BY A HUMAN WITH A GAME PAD, HOW ON EARTH IS IT GOING TO MOVE REALISTIC WITH "Tap, Tap, Forward, Punch, Punch" or someone button mashing? ANIMATION CAN ONLY BE AS REALISTIC AS THE PERSON CONTROLLING IT. That's why cutscenes look so much better, because no one is controlling it with a game pad!
 
Hardknock said:
IT'S BEING CONTROLLED BY A HUMAN WITH A GAME PAD, HOW ON EARTH IS IT GOING TO MOVE REALISTIC WITH "Tap, Tap, Forward, Punch, Punch" or someone button mashing? ANIMATION CAN ONLY BE AS REALISTIC AS THE PERSON CONTROLLING IT. That's why cutscenes look so much better, because no one is controlling it with a game pad!

So this means that you have given up on seeing more realistic animation right? Well good thing the animation has gotten better since Tyson's Punchout. :LOL:

Oh oh Hardknock. You're such a character. I love this guy. You will be surprise what next-gen games will be able to do.
 
scooby_dooby said:
you make total sense...yet somehow...the words reach his eyeballs...but are not making it all the way to the brain.

Explain, because at least you are agreeing with me on some level.
 
mckmas8808 said:
What they are doing in Natural Motion 2 is new. They are doing certain things there that aren't done today. And I can't believe that you are going against having better animation next-gen. :/

Why? Why do you want realistic fighters that look fake? Shouldn't you want realistic fighters that move more realistic?

I'm not going against anything. Animation will imrpove gradually, as software improves, just like natural motion which looks amazing but is just another SOFTWARE package. It's juat a tool they can use when creating their animations.

What makes you think XBOX or PS2 dev's couldn't also use this tool?

There is nothing inherent in the power of these next gen consoles that will make animations better. They will get better through evolution, and maybe some developers will invest extra money in their animations to justify the 'next-gen' status of their games, but for the most part you just see small steps
 
Back
Top