fight night 3 demo for 360 on live

scooby_dooby said:
ahave you seen the game's new combo system? the new close-up camera angle with motionblur, and speedy combo's? That right there is completely new.

I dunno, I'd suggest waiting until you see a skilled player use all the new techniques before saying it's the same animations as PS2. It's not.

As far as I can see they re-used the block animation, i.e. when you get stunned, but everything else is basically different. Footwork is totally different, haymakers are new, punches may be the same but the new combo's are definately new.

Those same combos may be in the FN3 PS2 and Xbox version too. I'm talking about changing the actual animation.
 
mckmas8808 said:
Those same combos may be in the FN3 PS2 and Xbox version too. I'm talking about changing the actual animation.

Jeesus,

In some other thread you were accusing others of just being "argumentative"...and here you are arguing over a game demo that you yourself have not even seen....sheesh.
 
scooby_dooby said:
ahave you seen the game's new combo system? the new close-up camera angle with motionblur, and speedy combo's? That right there is completely new.

I dunno, I'd suggest waiting until you see a skilled player use all the new techniques before saying it's the same animations as PS2. It's not.

As far as I can see they re-used the block animation, i.e. when you get stunned, but everything else is basically different. Footwork is totally different, haymakers are new, punches may be the same but the new combo's are definately new.

Maybe I'm not being clear enough. It's not really the animations exactly, maybe the physics behind it that is more the problem. I don't know how it all works, I'm not a techie like most people here. I will make it a point to try to play the game at my cousins house but judging from the vids, it looks the same as last gen to me(not graphically :p), stiff, not very fluid motion.
Maybe I'm nuts or whatever, but I think EA hasn't really giving this part of their next gen games enough attention.
 
Joe DeFuria said:
Jeesus,

In some other thread you were accusing others of just being "argumentative"...and here you are arguing over a game demo that you yourself have not even seen....sheesh.

Did you ever hit the nail on the head. He does this quite often.
 
Qroach said:
Did you ever hit the nail on the head. He does this quite often.

Geesh I guess wanting next-gen animation for the PS3 and Xbox 360 is asking too much. I love the graphics of the game though. Let me repeat it for the Xbox goons.


I LOVE the graphics of the demo!!
 
again your arguing over a demo you haven't even played. You keep saying you love the graphics, then make comments like

"Those same combos may be in the FN3 PS2 and Xbox version too"

"Your expectations for next-gen must be low then. I want better animation than what the PS2 can do."

"t's not because it's 360. It's because it uses the same animation that's on the PS2's FN2. I bet the PSP verison will have the same animation as both next gen verisons."

You are are bitching and complaining "a lot" for someone that hasn't played it. Also, who is to say these are the exact same animations? They could have mocaped them again for the new consoles. I mean christ, it's a boxing game, how many different animations do you think they could create and use.

What are you are basing this "next gen animation" opinion on? I said this a while back, i don't expect animation to change much from the previous generation. It's still going to be mocap primarily mixed with hand animation and some physical animation. I think YOU have unrealisitc expectations of what to expect from next gen. By the comments you've made over the past 6 months this much is clear.

You simply aren't going to get in game animations like the killzone trailer (nothing but CG), or the original fight night demo (that was obviously not a real game running and was canned mocap running in real time). Now, is it possible to do better? probably, but you seem to forget one thing that is extremly important. It needs to be playable!
 
Last edited by a moderator:
Qroach said:
again your arguing over a demo you haven't even played. You keep saying you love the graphics, then make comments like

I freaking watched someone play it. Why in the hell do I have to play it myself to have an opinion?


And I'll add your expectations for next-gen are too low too
.
 
mckmas8808 said:
Geesh I guess wanting next-gen animation for the PS3 and Xbox 360 is asking too much.

No, making the assertion that the animation of FN3 on Xbox360/PS3 is no different than can be found on last gen consoles is asserting too much.
 
Qroach said:
right. You aren't being argumentitive at all.

And you are protecting the hive. You feel as if just because this game is coming out for the X360 first that I'm indirecting dissing the X360. I'm not. I'm upset that EA hasn't looked at improving the animation of next-gen games yet.
 
Joe DeFuria said:
No, making the assertion that the animation of FN3 on Xbox360/PS3 is no different than can be found on last gen consoles is asserting too much.

So you are saying what we've seen so far on the X360 demo looks different (animation wise) from what we seen on the PS2 and Xbox?
 
mckmas8808 said:
And you are protecting the hive. You feel as if just because this game is coming out for the X360 first that I'm indirecting dissing the X360. I'm not. I'm upset that EA hasn't looked at improving the animation of next-gen games yet.

No, I'm just sick of sensless bitching by you and a few others over unrealistic expectations. I don't see how that can be thought of as "protecting the hive". It's not my fault your expectations for next gen video games is totally unrealistic. you were told about this before by many people. I wouldn't be suprised if up until 2 weeks ago you still thought the killzone trailer was real in game footage despite being told it wasn't a million times. This act is getting old and annoying.
 
No you've watched too many mo-capped CG movies and now you think that PLAYABLE games will somehow be able to match this great animation.

If you gave me playable control of snake in the MGS4 demo, I could make him dance like a fool, i could screw with the controls and break the animtations into pieces. I could record that and then have you watch it, would that then make you an authority on the quality of animations on MGS4?

You need to play it yourself, or at least watch 2 SKILLED players play it, to really judge animations.

My honest opinion is they are pretty damn good, and I would work more on the proportions of the players, facial animation, rag-doll twitching, and blocking duration/mechanics which don't quite fit in anymore, the animation is good.
 
mckmas8808 said:
So you are saying what we've seen so far on the X360 demo looks different (animation wise) from what we seen on the PS2 and Xbox?

as someone who's played the demo, the animations are a mix of new and old to my eye (and I playes ASSLOADS o f FN1 and FN2) predominantly new. And the new footwork, and backgrounds with motion blur make it feel like a whole new experience.
 
Qroach said:
No, I'm just sick of sensless bitching by you and a few others over unrealistic expectations. I don't see how that can be thought of as "protecting the hive". It's not my fault your expectations for next gen video games is totally unrealistic. you were told about this before by many people. I wouldn't be suprised if up until 2 weeks ago you still thought the killzone trailer was real in game footage despite being told it wasn't a million times. This act is getting old and annoying.

My bad your right. Next-gen animations are going to be a tad bit better than this gen. To bad developers don't care about upping the improvements in movement and animation like they do graphics.

Man and it's glad to know that EA is now the standard that sets what will and won't happen next-gen. Qroach your so smart. You are the greatest!
icon14.gif
 
scooby_dooby said:
as someone who's played the demo, the animations are a mix of new and old to my eye (and I playes ASSLOADS o f FN1 and FN2) predominantly new. And the new footwork, and backgrounds with motion blur make it feel like a whole new experience.

So what makes you think that, that extra/new stuff won't be in the PS2 and Xbox edition of FN3?
 
Scoob hit the nail on the head. No game that you actually CONTROL is going to have flawless animation. Only way you'll get perfect animations is if it's a cutscene. And there's a reason for that.
 
"So what makes you think that, that extra/new stuff won't be in the PS2 and Xbox edition of FN3?"

I wouldn't think that cause that's dumb. there's no technical reason to eblieve the new animations will not be in all 3 versions.

What makes you think that processing power is the limiting factor in animations? Does 360 suddenly enable some new form of motion capture? Of course not, animations are animations, and they are not suddenly going to be a million times better simply by tossing a faster CPU at them.

They will only get better if EA triples their mo-cap budget, and captures more animations, if that's the case, they will get applied to all version of the game, since processing power have nothing to do with the quality of animations, especially with only 2 characters on screen.

The only reason the 360 version might get better animations would be if it's budget for mo-cap/animations was higher, and the purposefully held back on including those new animations in the xbox/ps2 versions. That's possible, but it would be done for marketing reasons, not because of lack of power on the last gen systems.
 
Last edited by a moderator:
Hardknock said:
Scoob hit the nail on the head. No game that you actually CONTROL is going to have flawless animation. Only way you'll get perfect animations is if it's a cutscene. And there's a reason for that.

Nobody is asking for perfect animation. Why is it that me and others in this thread want better/next-gen animation and you are making it seem like we want perfect animation?
 
mckmas8808 said:
My bad your right. Next-gen animations are going to be a tad bit better than this gen. To bad developers don't care about upping the improvements in movement and animation like they do graphics.

Man and it's glad to know that EA is now the standard that sets what will and won't happen next-gen. Qroach your so smart. You are the greatest!
icon14.gif

As always, the completly intelligent counter argument from you.

"upping the improvements in mocement and animation" HOW exactly? If you want to be a whiz kid and have worked on games before, then you should go ahead and tell us exactly how the animations can be improved. I'm not talking about you saying " they shoudl be less jerky". I'm talking about what is this magical silver bullet for making animations transition from looking like a GAME, to actually moving and looking completly realistically? you obviously seem to think you know what "next gen animations are", then please go ahead and tell us in great detail... I look forward to your response.
 
Back
Top