No I "get it" I'm actually partially agreeing with you. I know next-gen h/w won't automatically change things.
Well i'm glad you agree with me and the others on that point.
What I'm saying is the tools are there to give developers the ability to upgrade the animations of next-gen games.
Well that isn't a correct statement. The tools aren't there yet to allow this, which is the entire point I've been making.
First they are simply using simple logic to come to the same conclusion. From the start of this thread if you set out to say that, you should have said it 10-15 posts back. I wasn't "attacking you" all I said you have unrealistic expectations for next gen games and what is this silver bullet that will make animation in games better. You still failed to point that silver bullet out (natural motion isn't it), and IMO you still have unrealistic expectations. You convienently used the first people that were nice to you as a way out of the argument. Anyway, at least your listening to people again.And why are you arguing with just me. Shifty, liverkick, and Tap In have all said things that are a keen to what I'm trying to say. Yet you attack me. I'm saying with better h/w and better software/middleware animations will make a jump from what we are used to.
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