So it would be what, faster GPU but mostly an upscaler?
And HDMI 2.2 to play 4K Blu Ray discs?
IMHO
They need to
keep it simple, and not to make people think that PS4K will get exclusive content. They need to look at this like a PSP v2 which doubled the RAM . It enabled faster load times for some games, but in the grand scheme of things it was just a better-to-use variation of a same console. PS4K will bring more substantial gains, but concept needs to remain the same.
This needs to happen:
#1 Make absolutely sure that all software now [
and when PS5 is out for crossgen games] target base PS4. No fucking exceptions. Ever. PS4K is there to make PS4/PSVR games prettier, nothing else.
#2 Users cannot perceive any OS/library differences between PS4 and PS4K. When they upgrade from PS4 to PS4K, it needs to feel like they just moved from one PS4 to another. Everything should work the same [same OS, same library of games, same services [ok DVR/remoteplay/shareplay/twitch stream quality can get better
]].
#3 Make PS5 a substantial bump over PS4/PS4K when the time is right for its release.
I guess that if they just keep things the same like in current CUH-1200 [chassis C] console, and just remove current APU and plop in custom 14nm Polaris APU, they should get a nice bump with not much HW/SW effort. Will they need to add more ram [there is now 8 empty spots on the bottom of mobo
] or make the ram faster so that 4K rendering is easier?