Bagel seed
Veteran
ROI for the market. Dev costs vs how much more it will sell for coding to the metal.
I was talking about ROI for myself as a consumer buying a console.
Problem is you won't get 2.5 TFLOPS class for $400 and even if you say you are willing to pay more, the market probably won't.
We won't because they can't do it or because they don't want to? To pass the buck.
Whatever console you buy, the graphics will be the same. Your "low settings" four years later is the same setting it was when you bought it. It's only because you saw something better that you want it. If Xbox 540/PS 3.5 had come out in 2009, your games in Xbox 360/PS3 would still look the same as they do now.
It seems you're looking at this from you personal perspective. You have to realize the market perspective isn't the same. I'm not saying a 2 year upgrade is the right way but the system we have now (reset, long cylces) is kind of breaking and tablets and upstarts like Ouya are starting to make it look antiquated.
Yes, I saw something better and I want it, but in order to do that I need to fork out $400 or whatever again. I and so many others have said this a few times now.... if that's how it is I'll stick to PC.
And actually like I just addressed before, the gaming market never cared about this constant upgrading model. So why are we championing them to force this model on them now? If we lost these fools to tablets then they are gone. It was never about graphics or specs post initial generation transition. Are you saying Orbis and Durango will fail unless they do constant refreshes to capture attention?
So you going to choose to be tided over with hardware.
1. That relies on a hardware upgrade method that offends you when applied to consoles.
2. Doesn't code to the metal because it's games relies on being compatible with 100s different hardware configuration.
3. Doesn't come close to playing nice with consumers as the potential of any PC hardware config doesnt come close to being realized.
Good luck on hoping that any gpu you buy this year will even be supported by the majority of newly released PC games in 6-7 years.
You're right, I'd probably upgrade my PC twice or something in the next few years. Not going cripple myself with a 6 yr old GPU intentionally. But like I already said before, I can do this on my own and cheaper! And anytime I want. I don't need several replacement boxes for this upgrading purpose. And I'm not limited to 200w. And I can brute force whatever efficiency is gained (especially now against this fat forward compat API).
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To reiterate. Please quote and rebut these points if you want to. I don't like the multiquote sentence battles:
1) I don't need this upgrading model, I already got PC for that and have more freedom in how to upgrade. Not buying Durango with a fat API and 1.2TF for $400 in 2014 under general principle. Or a 2.4TF one in 2015 either. We enthusiasts should understand this.
2) Mass gaming console market never cared about constant upgrade style models ala iPad disease and etc. They really don't. Your little cousin is still awestruck at COD. So why do we want this for them? Are we afraid of the battle being lost before it even started against tablet and phone wars? This is not going to entice them back to consoles if we're that afraid of losing them to the tablet world. They are lost.
3) We are almost to the cloud in 7, 8 years. We aren't going to be doing this refresh thing in 2025. Why bother now for one gen?