Just wondering if it would be possible for Nintendo to include 1GB of GDDR3 for the CPU and 1GB of GDDR5 for the GPU. This would resolve any issues with CPU latency attributed to to GDDR5 and low bandwidth for GPU attributed to GDDR3.
I hadn't seen it suggested most likely because of the cost split pools. But it seems that getting a GPU with 1GB of GDDR5 would be far more affordable than 2GB. Also, the once cheaper/faster memory is available, I imagine that they could combine both into a single pool?
I hadn't seen it suggested most likely because of the cost split pools. But it seems that getting a GPU with 1GB of GDDR5 would be far more affordable than 2GB. Also, the once cheaper/faster memory is available, I imagine that they could combine both into a single pool?