Megadrive1988
Veteran
Is there a way to judge how much performance gain could be had if say Crysis was optimized for a closed platform based on the build IGN made up a few days ago? Could Wii 2 run that at 1080p?
Here's hoping it could.
Is there a way to judge how much performance gain could be had if say Crysis was optimized for a closed platform based on the build IGN made up a few days ago? Could Wii 2 run that at 1080p?
For full tracking, but we've seen, even on Kinect, broad hand tracking so you know when the fingers are open or closed or if (in some close-camera setups) if a particular sign is being made. A next-gen Kinect should be able to see enough of the hand to differentiate between major hand states enough to work naturally in a game. certainly your typical magic/Jedi game would palms forward, fingers spread/closed, fist, claw, etc. could be detected. Anything wanting fine finger tracking is going to want a controller to actually touch IMO.Motion capture of hands and fingers in particular is still an unresolved issue for many reasons, especially with any optical method. Even the magnetic and mechanical approaches aren't good enough, only full gloves are working to some extent and even those are only okay if the virtual hand is an exact copy of the user's.
And again, seems such a card would require more CPU oomph as well, which makes a Xenon based CPU seem underpowered, doesnt really add up.
I don't think they literally mean that the CPU is Xenon based. But rather that it is a tri-core PPC configuration like the Xenon.
I think we can count on everything being somewhat customized as usual. I'm wondering if they'll stick with the EDRAM console graphics "paradigm". How much would 360 need for 1080p to be comfortable?
(although again, 4850 seems almost overkill for 1GB total RAM...)
Has this been posted yet seems like a leaked video of a private developer presentation.
Aah heard it is fake.
I think it's real. Matches the other leaked images anyway.
For full tracking, but we've seen, even on Kinect, broad hand tracking so you know when the fingers are open or closed or if (in some close-camera setups) if a particular sign is being made. A next-gen Kinect should be able to see enough of the hand to differentiate between major hand states enough to work naturally in a game. certainly your typical magic/Jedi game would palms forward, fingers spread/closed, fist, claw, etc. could be detected. Anything wanting fine finger tracking is going to want a controller to actually touch IMO.
I think it's real. Matches the other leaked images anyway.
I'm hoping it's fake. I'll be so disappointed if Project Cafe really turns out to be controllers with a built-in screen. I don't recall reading this thread of anyone coming up with a valid reason to put a screen there. HUD is progress. Dumping the info into a separate screen that makes you take your eyes off the action is stupid.
terrible analogyTo quote someone from another board to similar point that you're making:
"just like having dashboard on your card and having to watch your speedmeter is stupid?"
To quote someone from another board to similar point that you're making:
"just like having dashboard on your card and having to watch your speedmeter is stupid?"