Exclusives... only good for ******s???

Discussion in 'Console Gaming' started by infinity4, Dec 13, 2006.

  1. infinity4

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    u have forgotten that people in north america and europe buys japanese games, right???
     
  2. scooby_dooby

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    Except Genji and Gundam both tanked hard on PS3 in japan...
     
  3. assen

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    This will only be true once the PS3 surpasses the 360 in install base. 400k vs 200k in Japan is irrelevant, as both are insufficient to support anything but the crappiest mahjong port; 10 millions vs. 2 million worldwide means there will be much less economic incentive to stay exclusive to the PS3.

    Japanese developers are doomed to mahjongs, cheap hentai and gimmicky DS/Wii minigames*, if they remain confined to their own market. The same thing started happening in Russia a few years ago, and the transition is almost complete - 5 years ago, a Russian studio could live comforably making games only for the internal market. They received a hard wake-up call when they realized that this is impossible now, and they must compete with the big guys for the global market.

    In some sense, developers coming from small countries with an insignificant domestic market have it easier :) they are already used to that situation.

    * - OK, OK, I know, Dragon Quest IX... Doesn't invalidate the rest of my argument, though
     
    #23 assen, Dec 17, 2006
    Last edited by a moderator: Dec 17, 2006
  4. Naboomagnoli

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    Has SC been signed up by MS then? I thought that Double Agent was a next-gen exclusive simply because there was nothing else to release it on.
     
  5. scooby_dooby

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    Yup, it was announced at X06 IIRC, and it's being made by Ubi Montreal so it should be sweet.
     
  6. Moonblade

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    damn double post
     
    #26 Moonblade, Dec 18, 2006
    Last edited by a moderator: Dec 18, 2006
  7. Moonblade

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    No, I haven't.

    Every PS3 launchgame tanked hard in Japan because of the shortages. But 337,500 copies of MSGS: Federation vs Zaft II (PS2) were sold in it's first week.

    Ofcourse, I was just talking about hypothetical situations. Once enough PS3 units are sold in Japan (japanese xbox360 install base already is surpassed) I'm sure there will be lot's of lowbudget PS3 and Wii exclusive Japanese games within a few years. Domestic developers wil make use of the playstation network to distribute their games.
     
  8. scooby_dooby

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    No excuse.

    BD sold 80k in one day on ~240k sytems.

    I agree with your overall sentiment, though I would argue Japanese shovelware is not important to MS, they need only to capture solid support from the premiere Japanese developers and the mission will be accomplished in Japan, for this generation anyways.
     
    #28 scooby_dooby, Dec 18, 2006
    Last edited by a moderator: Dec 18, 2006
  9. Nesh

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    BD is a great game I ll give you that. But would BD have sold 80k on 80k systems and no other systems available in stores??
     
  10. Sankari

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  11. Pete

    Pete Moderate Nuisance
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    Money, obviously (check the "Console Owner Fee" slide in the pictures link here). Or maybe they don't have enough people to code a port (does the art department sit idle while the programmers work the other console)? Or maybe their people are burned out on the game and want to move on (though there's always farming the port out to another studio).

    Sure, it'd be nice if you could choose to play any game on any system, but that's not the console model. Actually, that's more like the PC model. :)
     
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