Does MS need to support more new IPs this gen? *spawn

So in other words, what you are saying is that all Sony fanboys who like new IP should be glad that Microsoft isn't doing it, so that those people who care enough about new IP buy Playstation 3s, and in turn that leads to new IP being more successful on that platform, which in turn will lead to more new IP?

It's possible that this indeed leads to a situation, as described below, that people will use the 360 for staple Microsoft franchises at this point and use a PC, when they have one, for new games.

Another category of happy owners would be people who only use one console maybe don't play that many different games to begin with, and play it safe, or are more than happy with playing multi-platform titles (more likely).

And of course there are still the XBL/Arcade titles and so on.

Is this directed towards me?

If so, that was just my view of the ignorance that plays out in threads like this. If it were Sony in a similar situation as MS, they wouldn't be saying anything like they are in this thread. Speaking of which, I wonder how many of these said posters expressed similar ignorance against Sony late last gen when they weren't really releasing much new either.
 
Sony was launching new IP late in the PS2's life. You've heard of God of War?

And if Sony has just announced Killzone 4, God of War 4, Uncharted 4 and Resistance 4 this E3 I'd be extremely disappointed with them, too.
 
Sony was launching new IP late in the PS2's life. You've heard of God of War?

And if Sony has just announced Killzone 4, God of War 4, Uncharted 4 and Resistance 4 this E3 I'd be extremely disappointed with them, too.

GoW came out in 2005, so 7 years after the PS2's release, Sony wasn't really breaking the bank on many new IPs either. In fact their big release that year was GoW2, a sequel. So why expect MS to do any different 7 years down the line? This is ignorance I was talking about.

Besides, between off-shoots of existing IPs, XBLA, and Kinect titles, MS are providing new IPs. It's irrelevant if these new IPs appeal to you or not. A fact is a fact, regardless if it lines up with your agenda.
 
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It's just different priorities. I'd consider myself core gamer as I game on an overclocked i7 pc with a 670 video card on the latest AAA games. But I already have enough AAA games out there, far more than I'll ever get to play. So to me, Microsoft spending money on exclusive ip's is a complete waste of money. I'd far prefer that they don't waste any money there as my core gaming is more than satisfied, and instead they spend money on helping 3rd parties, more XBLive Arcade, Indie and Kinect. Helping 3rd parties should always be priority #1, it's the easiest way to have the best versions of the games core gamers play, and the best way to win over the core. XBLive arcade is awesome and actually where most of my gaming goes nowadays so personally I'd prefer that they spend their money to expand Summer of Arcade to having that level of quality arcade titles coming year round. I'd infinitely prefer that to collosally wasting it on AAA games which are already more than adequately handled by 3rd parties. Likewise the indie scene on 360 is weak compared to what's on Steam, I wish they would spend some money there to help indies out more and take that market more seriously rather than just an afterthought. And Kinect, yes I'm a core gamer and I like it, I definitely want them investing money there. Finally spend money on Live itself. It's already better than the competition but it can be improved, throw some money there. But spending it on AAA exclusives? Hell no! Total waste of money. But that's just my humble opinion as a core gamer, hopefully it didn't make you pass out :)

ha ha ha, no, I did not pass out :oops:

I do typically play on PC...like you do! We are same in this regard. I say that it's like 95% of my total play time. I typically buy all multiplats if available, even waited 2 weeks for Max Panye and now over two weaks for the new Ghost Recon game! So I can see were you come from.

The difference is the following: my consoles are collecting dust! Xbox and PS, both. The last new game I played on them was Sine Mora and Journey, and those are not even what I call AAA disc based titles, although I enjoyed them a lot! But, it's been a while now. Often there is simple no reason to switch them on for gaming, except if I am in the mood to play old games again.

I did try Kinect, did not like it. I did try Move, did not like. For listening music I have iTunes. What I sometimes do, once every three weeks or so: watch a movie using either Xbox or PS...the boxes are collecting dust. I do not have any use for them! And that is why I want them to put out as many exclusives (I play multiplat on PC) and new IPs as possible! Hence, it is not a waste of money! Just a reason for owning those consoles!

We have the same background, but a different conclusion :)
 
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GoW came out in 2005, so 7 years after the PS2's release, Sony wasn't really breaking the bank on many new IPs either. In fact their big release that year was GoW2, a sequel. So why expect MS to do any different 7 years down the line? This is ignorance I was talking about.

What ignorance? All I can see is you making claims that are demonstrably unfounded. God of War is a huge new IP Sony introduced in the PS2's twilight years. The sequel literally came out after PS3 was on the market. How you can equate that with "Sony late last gen when they weren't really releasing much new either." says more about your cognitive fanboy dissonance than about anyone else's.
 
What ignorance? All I can see is you making claims that are demonstrably unfounded. God of War is a huge new IP Sony introduced in the PS2's twilight years. The sequel literally came out after PS3 was on the market. How you can equate that with "Sony late last gen when they weren't really releasing much new either." says more about your cognitive fanboy dissonance than about anyone else's.

What is unfounded about my claims exactly? The fact that you ignored the second part of my post, the fact that I already explained how GoW doesn't prove anything when comparing how both companies have treated their respective platforms at the same point of the life cycle (i.e. 7 years), or the fact that you ignored an easy question?

Not only are you proving to be incredibly biased in this thread, you're also showing to have quite poor reading comprehension. Congrats.
 
What is unfounded about my claims exactly? The fact that you ignored the second part of my post, the fact that I already explained how GoW doesn't prove anything when comparing how both companies have treated their respective platforms at the same point of the life cycle (i.e. 7 years), or the fact that you ignored an easy question?

Not only are you proving to be incredibly biased in this thread, you're also showing to have quite poor reading comprehension. Congrats.

Let's look back, shall we?

Speaking of which, I wonder how many of these said posters expressed similar ignorance against Sony late last gen when they weren't really releasing much new either.

Killzone, God of War, Shadow of the Colossus, Rogue Galaxy... All 2004 or later. All new IP published by Sony late in the PS2's life. You are literally, factually wrong in your claim. You should probably not be casting aspersions against anyone else when your claim is demonstrably false and born of your own reality warping bias.
 
Let's look back, shall we?



Killzone, God of War, Shadow of the Colossus, Rogue Galaxy... All 2004 or later. All new IP published by Sony late in the PS2's life. You are literally, factually wrong in your claim. You should probably not be casting aspersions against anyone else when your claim is demonstrably false and born of your own reality warping bias.

Ohhhhhh!!!! I can list games too!

Ninja Blade, Alan Wake, Kinect Sports, Kinectimals, Kinect Adventures, Kinect Joy Ride, Dance Central, Disneyland Adventures, and The Gunstringer. All 2009 or later (seeing how 4+ years is the criteria for some reason). All new IP published by MS late in the 360's life. You are literally, factually wrong on your claim.

See I can play those stupid games as well. ;)

Besides, look at that quote of me. I didn't say Sony released no new IPs, I said they didn't release much, as in many, or a lot. Seeing your big list of 4 new IPs, I can't see how I was "factually wrong". Again, major failure in reading comprehension.

Now with the pointless dick waving out of the way, how about you answer the questions you've been conveniently ignoring:

Again, Sony wasn't breaking the bank 7 years into the life cycle, why criticize MS now (even though they aren't slacking in new IPs either)?

Why ignore my point about how MS is releasing new IPs, and it's irrelevant that they do or don't appeal to you?

*Waits for you to either not reply at all or move the goal post.
 
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Ohhhhhh!!!! I can list games too!

Ninja Blade, Alan Wake, Kinect Sports, Kinectimals, Kinect Adventures, Kinect Joy Ride, Dance Central, Disneyland Adventures, and The Gunstringer. All 2009 or later (seeing how 4+ years is the criteria for some reason). All new IP published by MS late in the 360's life. You are literally, factually wrong on your claim.

What claim? What claim do you think I've made? I only popped in to this thread again to refute your specific, false claims. There is no tit for tat going on here. You've imagined that at this point.
 
Let's look back, shall we?



Killzone, God of War, Shadow of the Colossus, Rogue Galaxy... All 2004 or later. All new IP published by Sony late in the PS2's life. You are literally, factually wrong in your claim. You should probably not be casting aspersions against anyone else when your claim is demonstrably false and born of your own reality warping bias.
So, uhh, you're comparing 4-5 years after release (PS2 was released at the end of 2000) with 7-8 years after release, and complaining that the latter contains no new IP? How many new PS2 IPs did Sony release in 2007-2008?

But that aside, even in 2009/2010, MS did not release a lot of new (non-kinect) IPs (Alan Wake, Halo Wars - which could legitimately be contested as new IP). I think it could safely be said that Microsoft has not prioritized new (non-kinect) IP this generation, opting instead to concentrate it's first party dollars on existing IP and new experiences. That's not to say there were _no_ new first/second party IPs this generation, there were quite a few, most of them second party (Alan Wake, Crackdown, Ninety Nine nights, Infinite undiscovery, Gears of War, Ninja Blade, Blue Dragon, Lost Odyssey, Mass Effect and more)

Microsoft does not have the huge stable of studios Sony does, so it makes sense they'd concentrate differently.
 
What claim? What claim do you think I've made? I only popped in to this thread again to refute your specific, false claims. There is no tit for tat going on here. You've imagined that at this point.

lmao I thought it would be immediately apparent that I was mocking you, but it could also apply to your original ignorant post that started this joke of a thread.

Also, very convenient that you ignored the rest of this post.;)
 
Who cares if they develop it internally or externally through secured exclusives or timed exclusives?
Because third party development is not "external first-party development." It's "third party development." Sony did not "externally develop" the roughly 1,400 games that came out on the PS2 and were never released for Xbox or GC. Microsoft did not "externally develop" the tens, possibly hundreds of thousands of games that are only available on the MS-DOS and Windows platforms. And that's why I'm not going to call any first-year X360 games "externally developed Microsoft games" unless MS published them or somehow otherwise actively funded them.
 
Because third party development is not "external first-party development." It's "third party development." Sony did not "externally develop" the roughly 1,400 games that came out on the PS2 and were never released for Xbox or GC. Microsoft did not "externally develop" the tens, possibly hundreds of thousands of games that are only available on the MS-DOS and Windows platforms. And that's why I'm not going to call any first-year X360 games "externally developed Microsoft games" unless MS published them or somehow otherwise actively funded them.

I either didn't explain myself well, or you misunderstood my point. What I mean is, if they get new IP on their platform, who cares if it's done by a first party or through some contractual arrangement with a 3rd party. Either way, you get new IP on your platform, and it's effectively the same thing for the user. If MS pays for a timed exclusive, whether they were active in the development of the game or not, their platform still has an exclusive for a period of time. I'm not saying Microsoft can take credit for games they had absolutely nothing to do with, but just happened to be released on their platform.
 
We have the same background, but a different conclusion :)

Ok fair enough :) Truth be told I'm not 100% sure I'll even need an Xbox 720. I'm looking at my Win8 dev mule machine next to me and it cold boots to the start screen faster than the consoles do, so Win8 has the pc startup speed isue totally worked out. It's got a simple interface that can work from 10 feet, and I figure 2012 pc hardware will be stronger than 2013 console hardware anyways. The app store makes software installation a breeze, it all just works so damn well to where my 360 actually locks up more often than my pc does during gaming. So I'm half thinking a Win8 pc alone may be enough for my gaming. It all comes down to XBLive support on Win8 and how extensive it will be along with all the other 360 niceties if they will make the transition to Win8. Pc already has more core games than I know what to do with anyways, so if they can get the general 360 experience on Win8 then that might be all I need. I figure they will since I expect their next console to basically be Win8 anyways. Yeah I might miss some exclusives but I just don't care that much anymore. It's not like the old days where I'd wait patiently for "The Game" to come out. Nowadays there's so many games I just don't care about exclusives much anymore, and personally I find exclusives are behind the multi plat games anyways, I find multi plats to just be better. Plus I'd play better versions of all the multi plat games on a Win8 pc anyways. There's always the issue of dickless software pirates, they may muck up the works and publishers may avoid porting games to Win8. We'll see.
 
What I mean is, if they get new IP on their platform, who cares if it's done by a first party or through some contractual arrangement with a 3rd party.
Because we're talking about whether or not MS needs to support new IPs right now and in the near future, not whether or not launching a year early was a nice move that resulted in some nice exclusives way back in 2005.
Either way, you get new IP on your platform, and it's effectively the same thing for the user.
With first-party publishing (i.e., including "second party" games), that's true. That results in titles that may not have seen the light of day, or perhaps would have been developed with substantially less capital, hitting gamers' shelves. But not so much with timed exclusive DLC. That doesn't provide gamers with stuff that wouldn't have come out otherwise, or which perhaps would have been of significantly lesser quality. The point of that is to temporarily deny the experience to your competitor's customers and so make your own platform more appealing. It's like funding product anti-development.

So with something like Mass Effect, a third-party IP that MS funded in part for its initial installment, we can credit MS for that existing. But with COD map packs, no. Those would have come out anyway, and all MS is doing is giving Activision enough money to make foregoing a few weeks of revenue on the PS3 worth it.
 
Well, I'd say MS is probably not going to invest big money into new IP on 360 and is hopefully spending money on next-gen instead.

Microsoft also had great developer support and developer friendly tools, which attracted devs like Valve to the platform. It was no accident, and it's something they have to be given credit for. Sony launched with, by all accounts, poor support and tools. There are other ways to win favour than just spending money.

There is no way MS is launching a new console without new IP. They'll find a way to get it. 360 will get new IP from multiplatform, and maybe the odd title until its days are over. I'm not particularly worried about it. There are going to be more games than I can play until the next console is out.

As for timed exclusive, or limited exclusivity of a title or DLC, I don't know why it matters if it's so-called "anti-development." It's an incentive for gamers. If I can get a game a full year earlier on one platform, that's a huge incentive. DLC is probably a small incentive, but if I have both platforms, or I'm the kind of guy that only plays COD, then maybe it makes a difference.
 
Then I hope they enjoy their Kinect.



Oh.....and Usher. ;)

So you're saying that a 360 user in 2012 has no games to play if he's not interested in Kinect or dance games? seriously? I don't have a Kinect and 360's 2012 line-up is pretty solid IMO - they already released The Witcher 2, Fez, Trials Evolution, Sine Mora, Akai Katana plus the upcoming Deadlight, Spelunky HD, Class3, Halo 4, Forza Horizon, Dust: An Elysian Tale e.t.c. plus all the great multiplatform games on the system....add Fable Journey & Crimson Dragon if you have a Kinect.

That's a pretty good line-up with enough variety IMO to keep someone busy with their 360.
 
So you're saying that a 360 user in 2012 has no games to play if he's not interested in Kinect or dance games? seriously? I don't have a Kinect and 360's 2012 line-up is pretty solid IMO - they already released The Witcher 2, Fez, Trials Evolution, Sine Mora, Akai Katana plus the upcoming Deadlight, Spelunky HD, Class3, Halo 4, Forza Horizon, Dust: An Elysian Tale e.t.c. plus all the great multiplatform games on the system....add Fable Journey & Crimson Dragon if you have a Kinect.

That's a pretty good line-up with enough variety IMO to keep someone busy with their 360.

Logic has no place with the trolls. :p

Serious question though, is Class 3 really supposed to be out this year? That's the zombie MMO correct?
 
Logic has no place with the trolls. :p

Serious question though, is Class 3 really supposed to be out this year? That's the zombie MMO correct?

I guess you're right but I'm really tired of people who are saying that "360 has no games" when 2012 looks like a very good year game wise IMO and definitely much better than their 2011 line-up which was probably the weakest year for the system.

About Class3 I'm pretty confident it will be a fall release...at least I hope so. :p
 
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