You might get staggered buyers, those buying the original flavour and those waiting and only buying the Pro each gen, wtih a few hardcores buying the original and selling it towards the Pro. Is there any business sense in that? Is the cost of developing the Pro worth the investment?i hope there isn't a mid gen refresh, that's going to backfire and teach people to only buy the mid gen refresh because it's taking forever to transition to this generation already.
The benefit isn't nearly as pronounced anymore, the big, pronounced benefit will come at mid-gen refresh.
You might get staggered buyers, those buying the original flavour and those waiting and only buying the Pro each gen, wtih a few hardcores buying the original and selling it towards the Pro. Is there any business sense in that? Is the cost of developing the Pro worth the investment?
If the competition does a Pro and you don't do you lose out (much)? I kinda feel lower price is more important overall. In the case of Sony ,if they were worried about mid-gen users leaving for PC, by moving software to the PC they partially cover that base without hardware.
English, please!Toivon, että April Leak on todellinen, sinulla ei ole vielä ps5:tä, joten ps5 Pro on erittäin hyvä.
It won't be. Zero chance of liquid cooling in any scenario for an off the shelf consumer deviceHope that April Leak is real
Yep. Save it for next gen when a proper leap can be established in a cost effective manner everyone can take part inIt has been two years, and I still don't see a compelling reason for a mid-gen refresh. The only thing I can think of is just how disappointing AMD GPUs have been when it comes to raytracing, but I don't see that as a reason to do a mid-gen refresh. Raytracing is something that hopefully will be a paradigm shift of future generations of consoles
Even at the top end people are disappointed in what RDNA 3 can do. Hopefully they take a few years and actually fix what they are doing wrong. And maybe when RDNA4 or 5 comes out they can say they made worthwhile productRDNA3's dismal performance improvements have put the nail in the coffin for me in terms of whether I expect a PS5 Pro or XS-Z or whatever. Outside of misleading TF figures, I dont think AMD could achieve the actual GPU improvements to justify such new consoles in the first place.
Even at the top end people are disappointed in what RDNA 3 can do.
In no world could RDNA3 be said to offer a 'very solid uplift' over RDNA2.Are they? RDNA3 offers a very solid uplift over RDNA2, especially in ray tracing.
People were just disappointed with it because the 4090 was such a monster and offered such an above normal uplift that it made the uplift offered by every other GPU (Including Nvidia's own offerings) look like trash.
In no world could RDNA3 be said to offer a 'very solid uplift' over RDNA2.
They had a long development time, they had a complete architectural overhaul and they had a large process node jump. All for.......35%? That's insanely bad. 35% would be underwhelming for any new generation, much less one with all the advantages they had available to put into this one.
Even then, I'm not sure if there is real value in doing it because it will almost certainly diminish the impact of the consoles supposedly being released in 2028. 4k was a compelling reason for the last gen refreshes, as it would not change how games were being made significantly. As I said, the only reason I see for refreshes is raytracing, and I don't think there is much that can be done there and continue to support current hardware. IMO AMD should take the opportunity to revamp their architecture. They will likely need to do something that more closely matches what Intel and Nvidia are doing and separate Compute and Tensor-like cores.I would expect there to be RDNA4 out by the time potential newer console happens in middle-to-late 2024 through early 2025. That timing [2024/2025] more closely matches the Xbox One X timing as opposed to PS4 Pro timing.
Switching architectures though would be more of a rolling-generation than any sort of mid-gen refresh.
Of course, but RDNA3 puts them heavily on the backfoot on this. It would require a seriously miraculous level of improvement to make sense, and AMD's execution just doesn't deserve that kind of benefit of the doubt.I would expect there to be RDNA4 out by the time potential newer console happens in middle-to-late 2024 through early 2025. That timing [2024/2025] more closely matches the Xbox One X timing as opposed to PS4 Pro timing.
Switching architectures though would be more of a rolling-generation than any sort of mid-gen refresh.
Ignoring that midrange offerings are heavily shifted around per generation by naming and everything and are NEVER a good way of judging actual generational improvements at all(always compare flagship to flagship), you're not taking into account that there was only like 16 months between RDNA1 and RDNA2, not to mention they're both on the EXACT same process node. These are huge factors to take into account here. AMD absolutely achieved massive architectural improvements with RDNA2, especially in efficiency, which allowed their high end parts to be very competitive.I'll make this quick so not as to derail
- 5700Xt to 6700XT was only 24% increase on average at 1440p (Techpowerup 6700XT review)
- 5600Xt to 6600XT was only 25% increase on average at 1080p (Techpowerup 6600XT review)
So RDNA2 then was even more underwhelming than RDNA3.
And RDNA3 RT performance uplift is way more than a 35% jump over RDNA2 which is where AMD really needed to focus their improvements on as raster performance was strong vs Nvidia and still is with RDNA3.
You can carry this on via PM if you like.
/done