Project Scorpio supports FreeSync and next-gen HDMI
http://www.eurogamer.net/articles/digitalfoundry-2017-project-scorpio-supports-freesync-and-hdmi-vrr
http://www.eurogamer.net/articles/digitalfoundry-2017-project-scorpio-supports-freesync-and-hdmi-vrr
Microsoft has actually implemented the FreeSync 2 standard, meaning compatibility with HDR and full support across the range of potential frame-rates.
Scorpio's adaptive sync support is baked in at the system level - the developer doesn't need to worry about it (though they could enable higher frame-rate caps for VRR users if the overhead is there). And on top of that, it works across all Xbox content that runs on the new console - Xbox 360 back-compat titles and Xbox One games.
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